Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
CauleSaiyan
Anubis
Level 34
God Stats
0W - 5L
1,335 SR
Queue Stats
124W - 133L
1,430 Elo+
Party 2
Arachne
Arachne
Emhyrius
Arachne
Level 47
God Stats
1W - 2L
1,456 SR
Queue Stats
76W - 61L
1,476 Elo+
Solo
Da Ji
Da Ji
LexMex27
Da Ji
Level 108
God Stats
3W - 5L
1,574 SR
Queue Stats
223W - 217L
1,392 Elo+
Party 3
Poseidon
Poseidon
ReyDain69
Poseidon
Level 105
God Stats
2W - 4L
1,357 SR
Queue Stats
124W - 133L
1,417 Elo+
Party 2
Team Averages
Level 81
1,445 SR
1,443 Elo+

VS

Team Averages
Level 85
1,578 SR
1,489 Elo+
Scylla
Scylla
Ellir
Scylla
Level 87
God Stats
2W - 0L
1,731 SR
Queue Stats
14W - 7L
1,649 Elo+
Party 1
Chiron
Chiron
Xatsaki
Chiron
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,436 Elo+
Party 1
Odin
Odin
ash-sey
Odin
Level 125
God Stats
10W - 3L
1,534 SR
Queue Stats
497W - 479L
1,450 Elo+
Solo
Hades
Hades
sugul
Hades
Level 68
God Stats
2W - 1L
1,466 SR
Queue Stats
116W - 112L
1,468 Elo+
Party 4
Cerberus
Cerberus
yuel08
Cerberus
Level 82
God Stats
12W - 6L
1,656 SR
Queue Stats
244W - 224L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
4 / 5 / 12
12,291
683
22,142
10,963
3,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
15
1 / 7 / 16
9,755
542
5,468
11,791
4,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Emhyrius
Arachne
18
7 / 7 / 13
11,379
632
14,969
17,340
7,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Da Ji
LexMex27
Da Ji
18
5 / 9 / 12
11,784
655
13,880
14,881
5,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ReyDain69
Poseidon
20
6 / 3 / 13
13,314
740
14,339
11,350
3,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ellir
Scylla
20
15 / 2 / 11
15,296
850
18,306
9,889
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Xatsaki
Chiron
20
3 / 2 / 20
12,074
671
9,799
13,879
5,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Odin
ash-sey
Odin
16
5 / 7 / 16
11,175
621
8,764
17,392
17,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hades
sugul
Hades
20
6 / 5 / 23
13,059
726
13,722
21,436
17,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
yuel08
Cerberus
18
2 / 7 / 26
11,748
653
9,615
22,696
24,968
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
127
23
Kills
31
31
Deaths
23
66
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
5
12
2
L
Anubis
1
7
16
1.29
W
Scylla
Ellir
Scylla
15
2
11
10.25
L
Arachne
Emhyrius
Arachne
7
7
13
1.93
L
Da Ji
LexMex27
Da Ji
5
9
12
1.22
L
Poseidon
ReyDain69
Poseidon
6
3
13
4.17
W
Chiron
Xatsaki
Chiron
3
2
20
6.5
W
Odin
ash-sey
Odin
5
7
16
1.86
W
Hades
sugul
Hades
6
5
23
3.5
W
Cerberus
yuel08
Cerberus
2
7
26
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,798
Damage
60,206
66,325
Taken
85,292
25,472
Mitigated
69,312
17,621
Healing
36,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
22,142
5,900
878
904
10,963
3,862
0
7,640
2,961
43,213
0
L
Anubis
5,468
144
1,674
1,409
11,791
4,876
353
5,334
5,972
8,038
0
W
Scylla
Ellir
Scylla
18,306
534
1,261
3,175
9,889
3,795
1,762
6,066
3,667
55,071
0
L
Arachne
Emhyrius
Arachne
14,969
10,703
1,649
3,325
17,340
7,382
267
10,815
6,000
0
20,421
L
Da Ji
LexMex27
Da Ji
13,880
2,452
741
1,456
14,881
5,472
0
9,076
5,253
0
26,327
L
Poseidon
ReyDain69
Poseidon
14,339
1,588
1,829
3,756
11,350
3,880
712
7,232
3,747
48,450
0
W
Chiron
Xatsaki
Chiron
9,799
2,046
5,860
6,919
13,879
5,660
1,600
5,883
7,914
0
45,189
W
Odin
ash-sey
Odin
8,764
1,521
1,023
3,322
17,392
17,666
0
8,130
9,110
0
17,857
W
Hades
sugul
Hades
13,722
1,580
1,812
6,504
21,436
17,223
950
12,010
9,042
34,562
0
W
Cerberus
yuel08
Cerberus
9,615
463
2,988
3,587
22,696
24,968
364
8,865
13,610
20,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,523
Gold Earned
63,352
178
Minions Killed
267
0
Camps Cleared
0
1,454,116
Distance Traveled
1,558,241
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,291
683
57
3
0
291,605
5
L
Anubis
9,755
542
4
0
0
255,422
0
W
Scylla
15,296
850
96
5
0
316,217
2
L
Arachne
11,379
632
17
1
0
335,167
0
L
Da Ji
11,784
655
29
2
0
279,191
2
L
Poseidon
13,314
740
71
4
0
292,731
0
W
Chiron
12,074
671
74
4
0
372,958
1
W
Odin
11,175
621
18
1
0
294,958
0
W
Hades
13,059
726
51
3
0
263,006
0
W
Cerberus
11,748
653
28
2
0
311,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role