Player Matchup

Cthulhu
Cthulhu
BuyLowCellHigh
Cthulhu
Level 68
God Stats
23W - 20L
1,602 SR
Queue Stats
28W - 40L
1,386 Elo+
Party 3
Charybdis
Charybdis
Gerald2000
Charybdis
Level 128
God Stats
3W - 6L
1,363 SR
Queue Stats
319W - 300L
1,498 Elo+
Party 4
Cliodhna
Cliodhna
J1MMYTHESHARK
Cliodhna
Level 121
God Stats
14W - 6L
1,586 SR
Queue Stats
246W - 249L
1,480 Elo+
Party 3
Baron Samedi
Baron Samedi
PinoConT
Baron Samedi
Level 86
God Stats
7W - 6L
1,481 SR
Queue Stats
104W - 110L
1,480 Elo+
Party 4
Hercules
Hercules
YANKSKINSNATION
Hercules
Level 106
God Stats
42W - 31L
1,570 SR
Queue Stats
153W - 156L
1,460 Elo+
Party 3
Team Averages
Level 102
1,520 SR
1,461 Elo+

VS

Team Averages
Level 57
1,394 SR
1,401 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EvilToaster330
Fenrir
Level 68
God Stats
55W - 63L
1,448 SR
Queue Stats
164W - 189L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Niheer
Cthulhu
Level 7
God Stats
0W - 2L
1,306 SR
Queue Stats
6W - 15L
1,266 Elo+
Party 2
Eset
Eset
hexifying
Eset
Level 79
God Stats
0W - 2L
1,193 SR
Queue Stats
112W - 121L
1,460 Elo+
Party 1
Chiron
Chiron
lilshack99
Chiron
Level 65
God Stats
4W - 5L
1,522 SR
Queue Stats
141W - 162L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
7,855
524
6,602
10,436
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Gerald2000
Charybdis
14
5 / 2 / 1
8,122
541
6,208
11,646
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cliodhna
J1MMYTHESHARK
Cliodhna
16
8 / 1 / 2
9,606
640
10,106
9,477
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
PinoConT
Baron Samedi
13
3 / 5 / 7
8,370
558
6,759
10,153
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
14
4 / 0 / 0
8,773
585
3,314
5,808
3,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 2 / 3
6,287
419
3,511
12,765
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 5 / 2
7,066
471
6,336
12,306
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Niheer
Cthulhu
12
0 / 2 / 0
6,565
438
476
3,790
2,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
10
3 / 8 / 2
6,875
458
7,788
9,893
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
lilshack99
Chiron
11
1 / 4 / 1
6,186
412
9,163
9,075
2,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
21
Kills
7
8
Deaths
21
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
3
0.75
W
1
0
10
6
L
3
5
2
0.8
W
Charybdis
Gerald2000
Charybdis
5
2
1
2.75
W
Cliodhna
J1MMYTHESHARK
Cliodhna
8
1
2
9
L
Cthulhu
Niheer
Cthulhu
0
2
0
0
W
Baron Samedi
PinoConT
Baron Samedi
3
5
7
1.3
W
Hercules
4
0
0
4
L
Eset
3
8
2
0.5
L
Chiron
lilshack99
Chiron
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,989
Damage
27,274
47,520
Taken
47,829
23,864
Mitigated
17,914
17,622
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,511
803
953
4,353
12,765
6,178
0
4,537
8,228
18,744
0
W
6,602
158
150
2,460
10,436
8,628
0
1,678
8,696
30,137
0
L
6,336
1,950
0
3,710
12,306
4,119
0
1,740
10,463
0
33,047
W
Charybdis
Gerald2000
Charybdis
6,208
3,603
0
5,538
11,646
3,354
1,121
1,625
9,981
0
58,486
W
Cliodhna
J1MMYTHESHARK
Cliodhna
10,106
2,160
0
4,194
9,477
3,664
0
1,469
7,944
0
73,010
L
Cthulhu
Niheer
Cthulhu
476
56
0
258
3,790
2,327
0
0
3,654
27,109
0
W
Baron Samedi
PinoConT
Baron Samedi
6,759
619
451
2,774
10,153
4,376
98
5,097
4,713
41,634
0
W
Hercules
3,314
1,569
0
2,055
5,808
3,842
391
1,281
4,278
0
43,994
L
Eset
7,788
431
183
1,605
9,893
2,885
0
4,549
5,269
27,530
0
L
Chiron
lilshack99
Chiron
9,163
2,195
917
1,652
9,075
2,405
0
2,535
6,477
0
37,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
32,979
450
Minions Killed
302
0
Camps Cleared
0
1,449,354
Distance Traveled
1,308,819
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,287
419
37
2
0
259,773
5
W
Cthulhu
7,855
524
45
3
0
288,212
1
L
Fenrir
7,066
471
62
4
0
292,543
0
W
Charybdis
8,122
541
99
7
0
263,020
2
W
Cliodhna
9,606
640
124
8
0
328,086
1
L
Cthulhu
6,565
438
74
5
0
275,415
0
W
Baron Samedi
8,370
558
79
5
0
271,137
1
W
Hercules
8,773
585
103
7
0
298,899
2
L
Eset
6,875
458
51
3
0
231,507
3
L
Chiron
6,186
412
78
5
0
249,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role