Player Matchup

Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AL-_-FA8EEH
Ymir
Level 129
God Stats
159W - 137L
1,642 SR
Queue Stats
708W - 696L
1,532 Elo+
Party 1
Odin
Odin
GDaaaaawg7
Odin
Level 127
God Stats
8W - 11L
1,449 SR
Queue Stats
460W - 427L
1,550 Elo+
Party 2
Sol
Sol
YHALANSARI_
Sol
Level 146
God Stats
9W - 3L
1,481 SR
Queue Stats
560W - 559L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
juiicy I melOnz
Tsukuyomi
Level 109
God Stats
9W - 5L
1,517 SR
Queue Stats
280W - 280L
1,507 Elo+
Party 2
Team Averages
Level 127
1,518 SR
1,518 Elo+

VS

Team Averages
Level 85
1,580 SR
1,451 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
GhosT-FeaR54
Atlas
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,511 Elo+
Party 3
Bastet
Bastet
I Chrissy l
Bastet
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
158W - 160L
1,413 Elo+
Solo
Cabrakan
Cabrakan
Lodbrokson
Cabrakan
Level 131
God Stats
7W - 4L
1,601 SR
Queue Stats
164W - 142L
1,493 Elo+
Party 3
Sol
Sol
ShaqsterDaLegend
Sol
Level 66
God Stats
3W - 2L
1,800 SR
Queue Stats
62W - 77L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
3 / 0 / 0
3,998
800
3,332
2,825
522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 3
3,772
754
1,367
2,498
1,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 0 / 1
3,719
744
812
2,489
658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 2 / 0
3,996
799
3,068
2,748
749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
juiicy I melOnz
Tsukuyomi
7
1 / 1 / 0
3,859
772
1,585
3,605
1,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
4
0 / 2 / 0
2,935
587
2,694
2,410
415
Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
3,120
624
761
3,758
1,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
6
2 / 0 / 0
3,858
772
1,856
4,075
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
Lodbrokson
Cabrakan
7
1 / 1 / 0
3,849
770
1,723
3,022
1,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

3
0 / 2 / 1
3,038
608
954
1,858
576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
6
Kills
3
3
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
0
3
L
Heimdallr
 
Heimdallr
0
2
0
0
W
0
0
3
1.5
W
0
0
1
0.5
L
0
1
0
0
L
Bastet
2
0
0
2
L
Cabrakan
Lodbrokson
Cabrakan
1
1
0
1
L
0
2
1
0.25
W
2
2
0
1
W
Tsukuyomi
juiicy I melOnz
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,164
Damage
7,988
14,165
Taken
15,123
4,428
Mitigated
4,679
7,962
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,332
1,900
325
1,944
2,825
522
0
419
2,406
0
17,441
L
Heimdallr
 
Heimdallr
2,694
1,503
0
297
2,410
415
0
711
1,699
0
10,437
W
1,367
523
146
1,373
2,498
1,124
0
342
2,156
9,031
0
W
812
216
0
1,556
2,489
658
0
511
1,978
0
13,554
L
761
246
95
1,709
3,758
1,071
0
656
3,102
4,320
0
L
Bastet
1,856
739
0
1,812
4,075
1,057
0
1,480
2,595
0
12,922
L
Cabrakan
Lodbrokson
Cabrakan
1,723
116
0
989
3,022
1,560
0
0
2,733
14,648
0
L
954
351
0
509
1,858
576
0
1,119
739
5,975
1,135
W
3,068
1,496
0
887
2,748
749
969
536
2,212
16,655
2,885
W
Tsukuyomi
juiicy I melOnz
Tsukuyomi
1,585
182
0
1,731
3,605
1,375
0
1,497
2,108
0
13,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,344
Gold Earned
16,800
166
Minions Killed
116
0
Camps Cleared
0
500,870
Distance Traveled
451,093
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,998
800
28
6
0
98,960
1
L
Heimdallr
2,935
587
20
4
0
94,136
2
W
Ymir
3,772
754
19
4
0
97,323
2
W
Odin
3,719
744
40
8
0
109,255
1
L
Atlas
3,120
624
11
2
0
94,586
1
L
Bastet
3,858
772
31
6
0
113,231
2
L
Cabrakan
3,849
770
37
7
0
90,906
1
L
Sol
3,038
608
17
3
0
58,234
0
W
Sol
3,996
799
40
8
0
87,896
1
W
Tsukuyomi
3,859
772
39
8
0
107,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role