Player Matchup

Achilles
Achilles
EGCN TU3A
Achilles
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
32W - 14L
1,513 Elo+
Party 2
Thoth
Thoth
KillerWillyWorm
Thoth
Level 108
God Stats
1W - 1L
1,452 SR
Queue Stats
608W - 508L
1,556 Elo+
Party 2
Bacchus
Bacchus
Mondo96Mania
Bacchus
Level 67
God Stats
44W - 40L
1,596 SR
Queue Stats
319W - 323L
1,444 Elo+
Party 1
Bellona
Bellona
paddyinit
Bellona
Level 82
God Stats
49W - 43L
1,526 SR
Queue Stats
393W - 387L
1,500 Elo+
Party 2
Izanami
Izanami
verystrawberri
Izanami
Level 14
God Stats
3W - 0L
1,841 SR
Queue Stats
14W - 11L
1,470 Elo+
Party 1
Team Averages
Level 55
1,583 SR
1,497 Elo+

VS

Team Averages
Level 63
1,402 SR
1,396 Elo+
Chaac
Chaac
Cerriman07
Chaac
Level 49
God Stats
6W - 12L
1,432 SR
Queue Stats
12W - 16L
1,398 Elo+
Party 3
Kuzenbo
Kuzenbo
Rob_979
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,408 Elo+
Party 3
Thor
Thor
RxM_Marchee
Thor
Level 67
God Stats
3W - 7L
1,350 SR
Queue Stats
173W - 179L
1,420 Elo+
Party 3
Tiamat
Tiamat
marioterminetor8
Tiamat
Level 68
God Stats
2W - 9L
1,251 SR
Queue Stats
173W - 186L
1,435 Elo+
Party 3
Izanami
Izanami
thehollowitz
Izanami
Level 64
God Stats
9W - 8L
1,475 SR
Queue Stats
261W - 301L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EGCN TU3A
Achilles
10
4 / 0 / 0
5,832
729
6,702
5,259
2,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 0 / 0
4,674
584
1,945
2,377
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Mondo96Mania
Bacchus
7
1 / 1 / 6
5,282
660
3,794
7,585
3,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
paddyinit
Bellona
8
1 / 0 / 1
4,663
583
2,971
4,029
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
6 / 1 / 1
5,391
674
6,675
5,414
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
0 / 3 / 0
3,823
478
844
6,188
2,001
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Rob_979
Kuzenbo
6
0 / 5 / 1
3,731
466
1,204
7,668
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
4,485
561
1,887
5,990
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 0
4,515
564
2,124
3,286
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
thehollowitz
Izanami
8
2 / 2 / 0
4,792
599
2,866
5,547
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
3
0
0
W
Achilles
EGCN TU3A
Achilles
4
0
0
4
W
0
0
0
0
W
Bacchus
Mondo96Mania
Bacchus
1
1
6
4
L
Kuzenbo
Rob_979
Kuzenbo
0
5
1
0.1
L
0
2
0
0
L
0
0
0
0
W
Bellona
paddyinit
Bellona
1
0
1
1.5
L
Izanami
thehollowitz
Izanami
2
2
0
1
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,087
Damage
8,925
24,664
Taken
28,679
9,629
Mitigated
9,396
9,804
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
844
148
0
1,961
6,188
2,001
0
0
5,735
0
10,538
W
Achilles
EGCN TU3A
Achilles
6,702
2,482
0
3,398
5,259
2,296
0
0
5,259
0
28,924
W
1,945
41
0
947
2,377
605
342
1,131
1,032
24,335
0
W
Bacchus
Mondo96Mania
Bacchus
3,794
401
1,032
1,710
7,585
3,906
0
659
6,890
10,423
0
L
Kuzenbo
Rob_979
Kuzenbo
1,204
357
24
1,450
7,668
3,774
0
1,658
6,010
5,011
0
L
1,887
683
0
2,300
5,990
1,333
0
61
5,852
0
22,771
L
2,124
280
0
1,542
3,286
1,042
0
1,884
1,402
21,964
0
W
Bellona
paddyinit
Bellona
2,971
1,366
0
676
4,029
1,680
0
595
3,328
0
21,214
L
Izanami
thehollowitz
Izanami
2,866
1,606
0
1,551
5,547
1,246
0
2,136
3,411
0
23,411
W
6,675
4,860
0
2,041
5,414
1,142
461
587
4,827
0
30,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,842
Gold Earned
21,346
234
Minions Killed
180
0
Camps Cleared
0
815,880
Distance Traveled
768,447
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,823
478
16
2
0
143,818
0
W
Achilles
5,832
729
71
9
0
170,767
4
W
Thoth
4,674
584
44
6
0
155,963
1
W
Bacchus
5,282
660
15
2
0
166,464
2
L
Kuzenbo
3,731
466
5
1
0
161,659
2
L
Thor
4,485
561
56
7
0
157,257
1
L
Tiamat
4,515
564
55
7
0
150,704
0
W
Bellona
4,663
583
49
6
0
188,860
1
L
Izanami
4,792
599
48
6
0
155,009
2
W
Izanami
5,391
674
55
7
0
133,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role