Player Matchup

Achilles
Achilles
cujo64
Achilles
Level 104
God Stats
7W - 1L
1,622 SR
Queue Stats
50W - 26L
1,695 Elo+
Party 2
Ganesha
Ganesha
iSwizzy xD
Ganesha
Level 78
God Stats
4W - 0L
1,779 SR
Queue Stats
54W - 47L
1,561 Elo+
Party 2
Zeus
Zeus
tpoynter
Zeus
Level 124
God Stats
4W - 0L
1,561 SR
Queue Stats
89W - 51L
1,712 Elo+
Party 2
Team Averages
Level 102
1,654 SR
1,656 Elo+

VS

Team Averages
Level 70
1,502 SR
1,430 Elo+
Kumbhakarna
Kumbhakarna
Appophis117
Kumbhakarna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Chet Wylder
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 1
Chang'e
Chang'e
Ttv Artemis7995
Chang'e
Level 65
God Stats
4W - 3L
1,506 SR
Queue Stats
19W - 24L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
cujo64
Achilles
14
12 / 1 / 7
10,530
878
11,200
15,004
14,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Ganesha
iSwizzy xD
Ganesha
13
0 / 1 / 19
9,604
800
3,422
9,897
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
14
8 / 3 / 11
10,030
836
19,992
6,745
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Appophis117
Kumbhakarna
11
1 / 7 / 3
7,322
610
2,946
15,098
12,250
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
11
2 / 6 / 2
7,718
643
8,557
12,116
3,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 7 / 3
7,935
661
5,545
11,368
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
20
Kills
5
5
Deaths
20
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Appophis117
Kumbhakarna
1
7
3
0.36
L
Medusa
2
6
2
0.5
L
2
7
3
0.5
W
Achilles
cujo64
Achilles
12
1
7
15.5
W
Ganesha
iSwizzy xD
Ganesha
0
1
19
9.5
W
Zeus
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,614
Damage
17,048
31,646
Taken
38,582
26,520
Mitigated
18,947
9,689
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Appophis117
Kumbhakarna
2,946
82
454
884
15,098
12,250
0
10,757
3,476
13,483
0
L
Medusa
8,557
3,153
0
821
12,116
3,550
0
7,564
4,094
0
30,154
L
5,545
442
754
2,451
11,368
3,147
0
4,963
5,686
15,545
0
W
Achilles
cujo64
Achilles
11,200
1,801
693
4,070
15,004
14,629
537
2,917
11,380
2,618
30,568
W
Ganesha
iSwizzy xD
Ganesha
3,422
206
1,142
2,807
9,897
9,694
475
2,974
6,705
11,878
0
W
Zeus
19,992
1,866
0
977
6,745
2,197
1,206
2,439
4,194
55,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,164
Gold Earned
22,975
124
Minions Killed
98
7
Camps Cleared
4
661,769
Distance Traveled
533,843
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,322
610
18
2
1
190,352
0
L
Medusa
7,718
643
52
4
3
199,209
1
L
Chang'e
7,935
661
28
2
0
144,282
3
W
Achilles
10,530
878
42
4
3
226,444
0
W
Ganesha
9,604
800
3
0
0
223,820
0
W
Zeus
10,030
836
79
7
4
211,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role