Player Matchup

Mulan
Mulan
BigBoyNice
Mulan
Level 47
God Stats
10W - 5L
1,610 SR
Queue Stats
136W - 156L
1,354 Elo+
Party 2
Serqet
Serqet
Chubby_Seal_Oueg
Serqet
Level 50
God Stats
6W - 11L
1,379 SR
Queue Stats
145W - 164L
1,404 Elo+
Party 2
Xing Tian
Xing Tian
HowieBatchablomi
Xing Tian
Level 81
God Stats
5W - 7L
1,432 SR
Queue Stats
140W - 139L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
RiSector
Baron Samedi
Level 39
God Stats
15W - 23L
1,383 SR
Queue Stats
105W - 152L
1,316 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SaucyBoyMax
Ah Muzen Cab
Level 59
God Stats
5W - 1L
1,715 SR
Queue Stats
198W - 218L
1,390 Elo+
Solo
Team Averages
Level 55
1,504 SR
1,369 Elo+

VS

Team Averages
Level 79
1,420 SR
1,420 Elo+
Ravana
Ravana
LYB CERBERUS
Ravana
Level 82
God Stats
5W - 6L
1,383 SR
Queue Stats
348W - 380L
1,409 Elo+
Party 1
Merlin
Merlin
LYB LEVIATHAN
Merlin
Level 65
God Stats
5W - 10L
1,369 SR
Queue Stats
234W - 275L
1,421 Elo+
Party 1
Sun Wukong
Sun Wukong
LYB MINOTAUR
Sun Wukong
Level 46
God Stats
6W - 7L
1,341 SR
Queue Stats
140W - 134L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
My Adopted Fawn
Aphrodite
Level 115
God Stats
59W - 53L
1,468 SR
Queue Stats
257W - 278L
1,382 Elo+
Solo
Chiron
Chiron
The Show005
Chiron
Level 88
God Stats
6W - 5L
1,538 SR
Queue Stats
385W - 409L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
4 / 3 / 13
12,004
522
19,051
23,086
20,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 2 / 10
12,878
560
15,656
17,483
7,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
16
2 / 3 / 17
11,279
490
8,371
25,004
27,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
RiSector
Baron Samedi
18
8 / 7 / 8
12,051
524
14,185
16,909
8,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SaucyBoyMax
Ah Muzen Cab
19
9 / 5 / 11
12,412
540
31,864
22,176
8,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
1 / 11 / 7
10,049
437
11,702
20,172
7,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 5 / 3
12,557
546
19,984
16,314
5,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
LYB MINOTAUR
Sun Wukong
17
2 / 6 / 3
10,518
457
13,818
24,847
18,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
My Adopted Fawn
Aphrodite
17
6 / 8 / 8
10,804
470
14,283
25,883
8,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chiron
17
4 / 4 / 7
10,803
470
15,859
22,444
5,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
48
33
Kills
20
20
Deaths
34
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
3
13
3.5
W
10
2
10
7.5
W
Xing Tian
2
3
17
3.5
L
Ravana
1
11
7
0.41
L
7
5
3
1.7
L
Sun Wukong
LYB MINOTAUR
Sun Wukong
2
6
3
0.58
L
Aphrodite
My Adopted Fawn
Aphrodite
6
8
8
1.25
W
Baron Samedi
RiSector
Baron Samedi
8
7
8
1.71
W
Ah Muzen Cab
SaucyBoyMax
Ah Muzen Cab
9
5
11
2.9
L
Chiron
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,127
Damage
75,646
104,658
Taken
109,660
71,284
Mitigated
46,636
34,912
Healing
38,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
19,051
1,745
0
6,010
23,086
20,192
1,800
4,713
17,112
4,223
67,698
W
15,656
3,291
0
5,228
17,483
7,002
1,649
5,871
11,323
0
78,865
W
Xing Tian
8,371
638
3,197
5,243
25,004
27,133
265
10,632
14,009
29,186
0
L
Ravana
11,702
2,141
0
3,927
20,172
7,691
0
3,944
15,529
0
58,618
L
19,984
849
87
2,607
16,314
5,634
517
4,778
11,369
71,276
0
L
Sun Wukong
LYB MINOTAUR
Sun Wukong
13,818
2,291
0
4,796
24,847
18,758
66
3,188
19,748
7,082
59,328
L
Aphrodite
My Adopted Fawn
Aphrodite
14,283
1,639
6,956
11,446
25,883
8,783
1,468
6,402
19,213
56,317
0
W
Baron Samedi
RiSector
Baron Samedi
14,185
1,376
2,537
3,841
16,909
8,693
1,410
7,912
8,494
71,487
0
W
Ah Muzen Cab
SaucyBoyMax
Ah Muzen Cab
31,864
19,493
0
8,856
22,176
8,264
1,890
5,880
16,073
0
111,550
L
Chiron
15,859
4,655
1,624
7,125
22,444
5,770
2,402
5,512
16,702
0
81,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,624
Gold Earned
54,731
534
Minions Killed
596
0
Camps Cleared
0
2,198,881
Distance Traveled
1,934,049
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,004
522
144
6
0
426,872
0
W
Serqet
12,878
560
109
5
0
530,275
1
W
Xing Tian
11,279
490
27
1
0
432,520
6
L
Ravana
10,049
437
93
4
0
396,357
3
L
Merlin
12,557
546
135
6
0
371,751
5
L
Sun Wukong
10,518
457
117
5
0
379,318
3
L
Aphrodite
10,804
470
101
4
0
371,248
1
W
Baron Samedi
12,051
524
136
6
0
383,937
5
W
Ah Muzen Cab
12,412
540
118
5
0
425,277
2
L
Chiron
10,803
470
150
7
0
415,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role