Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dioguest
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
585W - 611L
1,606 Elo+
Party 1
Atlas
Atlas
GamerConde
Atlas
Level 66
God Stats
1W - 2L
1,265 SR
Queue Stats
28W - 47L
1,335 Elo+
Solo
Ravana
Ravana
NicholasFE
Ravana
Level 88
God Stats
15W - 14L
1,427 SR
Queue Stats
550W - 539L
1,428 Elo+
Solo
Ganesha
Ganesha
caveira_main486
Ganesha
Level 105
God Stats
41W - 27L
1,600 SR
Queue Stats
387W - 373L
1,611 Elo+
Party 1
Team Averages
Level 94
1,458 SR
1,496 Elo+

VS

Team Averages
Level 115
1,554 SR
1,481 Elo+
Loki
Loki
Drevih
Loki
Level 160
God Stats
49W - 50L
1,591 SR
Queue Stats
1,127W - 1,192L
1,480 Elo+
Solo
Freya
Freya
P3n05ac0
Freya
Level 145
God Stats
22W - 18L
1,612 SR
Queue Stats
260W - 248L
1,481 Elo+
Solo
Ra
Ra
Schpeir
Ra
Level 160
God Stats
19W - 14L
1,541 SR
Queue Stats
473W - 525L
1,487 Elo+
Solo
Geb
Geb
Synbiotica
Geb
Level 79
God Stats
6W - 10L
1,408 SR
Queue Stats
155W - 147L
1,552 Elo+
Solo
Medusa
Medusa
YasLovesAlex
Medusa
Level 30
God Stats
12W - 7L
1,620 SR
Queue Stats
41W - 53L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 0 / 6
11,004
1,000
12,797
6,121
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Dioguest
Danzaburou
17
6 / 0 / 5
10,865
988
15,733
4,751
2,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
17
1 / 1 / 9
9,820
893
3,955
10,222
14,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
NicholasFE
Ravana
16
1 / 0 / 5
9,620
875
6,555
5,615
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
0 / 0 / 10
9,908
901
4,078
8,002
11,336
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

322

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Drevih
Loki
15
1 / 1 / 0
9,531
866
5,974
9,896
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Freya
P3n05ac0
Freya
15
0 / 5 / 1
9,482
862
10,027
15,794
4,229
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 0 / 0
8,280
753
0
130
50
15
0 / 0 / 0
9,127
830
5,578
8,566
8,750
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
15
0 / 6 / 1
9,167
833
6,501
13,451
4,203
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
12
Kills
1
1
Deaths
12
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
6
7
W
Danzaburou
Dioguest
Danzaburou
6
0
5
8.5
L
Loki
Drevih
Loki
1
1
0
1
W
Atlas
1
1
9
5.5
W
Ravana
NicholasFE
Ravana
1
0
5
3.5
L
Freya
P3n05ac0
Freya
0
5
1
0.1
L
0
0
0
0
L
0
0
0
0
L
Medusa
0
6
1
0.08
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,118
Damage
28,080
34,711
Taken
47,837
35,183
Mitigated
20,760
3,829
Healing
1,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,797
832
0
1,155
6,121
2,827
0
2,722
3,399
38,131
0
W
Danzaburou
Dioguest
Danzaburou
15,733
5,660
0
1,786
4,751
2,549
0
3,346
1,405
0
43,343
L
Loki
Drevih
Loki
5,974
1,323
0
31
9,896
3,528
0
4,140
5,672
0
25,168
W
Atlas
3,955
504
0
0
10,222
14,566
0
3,409
6,813
10,158
0
W
Ravana
NicholasFE
Ravana
6,555
1,661
0
888
5,615
3,905
0
2,333
3,282
0
21,250
L
Freya
P3n05ac0
Freya
10,027
4,115
0
677
15,794
4,229
0
5,890
9,747
26,272
0
L
0
0
0
0
130
50
0
130
0
0
0
L
5,578
90
0
0
8,566
8,750
0
3,218
5,267
25,118
0
L
Medusa
6,501
3,459
0
539
13,451
4,203
0
7,452
5,898
0
20,634
W
4,078
218
0
0
8,002
11,336
0
3,795
4,207
26,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,217
Gold Earned
45,587
224
Minions Killed
160
12
Camps Cleared
6
1,124,910
Distance Traveled
695,157
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,004
1,000
63
6
5
248,301
5
W
Danzaburou
10,865
988
93
8
3
219,809
0
L
Loki
9,531
866
48
4
2
182,282
0
W
Atlas
9,820
893
30
3
1
220,052
0
W
Ravana
9,620
875
38
3
3
231,032
0
L
Freya
9,482
862
56
5
2
216,520
1
L
Ra
8,280
753
0
0
0
0
0
L
Geb
9,127
830
18
2
0
155,816
0
L
Medusa
9,167
833
38
3
2
140,539
0
W
Ganesha
9,908
901
0
0
0
205,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role