Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChaosFox
Neith
Level 136
God Stats
23W - 17L
1,660 SR
Queue Stats
122W - 124L
1,609 Elo+
Solo
Ra
Ra
Jestiss
Ra
Level 125
God Stats
6W - 9L
1,401 SR
Queue Stats
190W - 176L
1,539 Elo+
Solo
Kukulkan
Kukulkan
Luishino
Kukulkan
Level 156
God Stats
2W - 3L
1,401 SR
Queue Stats
464W - 450L
1,553 Elo+
Solo
Chang'e
Chang'e
xRed-RL
Chang'e
Level 129
God Stats
4W - 4L
1,774 SR
Queue Stats
12W - 9L
1,656 Elo+
Solo
Team Averages
Level 141
1,547 SR
1,571 Elo+

VS

Team Averages
Level 128
1,548 SR
1,558 Elo+
Ne Zha
Ne Zha
AngryTyranitar
Ne Zha
Level 153
God Stats
39W - 40L
1,497 SR
Queue Stats
260W - 262L
1,556 Elo+
Solo
Sobek
Sobek
Buy My Wares
Sobek
Level 108
God Stats
14W - 11L
1,525 SR
Queue Stats
175W - 157L
1,545 Elo+
Solo
Jing Wei
Jing Wei
Oct XXII
Jing Wei
Level 153
God Stats
1W - 3L
1,602 SR
Queue Stats
457W - 434L
1,506 Elo+
Solo
Vulcan
Vulcan
Pavlov91
Vulcan
Level 105
God Stats
21W - 17L
1,638 SR
Queue Stats
24W - 24L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
Penguino183
Gilgamesh
Level 123
God Stats
7W - 7L
1,480 SR
Queue Stats
124W - 115L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
4 / 1 / 12
13,089
727
19,209
24,436
22,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
ChaosFox
Neith
20
5 / 0 / 9
13,112
728
18,579
9,166
3,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 0 / 12
13,592
755
14,084
13,035
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Luishino
Kukulkan
20
4 / 1 / 8
13,320
740
14,774
7,608
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
xRed-RL
Chang'e
19
3 / 0 / 8
12,297
683
9,330
12,742
7,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 0
11,316
629
11,057
10,967
4,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 5 / 1
10,301
572
8,668
26,646
26,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Oct XXII
Jing Wei
18
0 / 2 / 0
10,374
576
9,996
17,351
6,319
Vulcan
Pavlov91
Vulcan
18
0 / 4 / 1
10,589
588
10,642
9,618
4,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Penguino183
Gilgamesh
17
0 / 6 / 1
9,758
542
10,449
22,810
22,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
5
19
Kills
2
2
Deaths
19
49
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
12
10
L
2
2
0
1
L
0
5
1
0.1
W
Neith
ChaosFox
Neith
5
0
9
9.5
W
3
0
12
9
W
Kukulkan
Luishino
Kukulkan
4
1
8
8
L
Jing Wei
Oct XXII
Jing Wei
0
2
0
0
L
Vulcan
Pavlov91
Vulcan
0
4
1
0.13
L
Gilgamesh
Penguino183
Gilgamesh
0
6
1
0.08
W
Chang'e
xRed-RL
Chang'e
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,976
Damage
50,812
66,987
Taken
87,392
42,717
Mitigated
64,407
33,116
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
19,209
2,729
0
6,298
24,436
22,509
294
7,347
17,089
5,267
36,631
L
11,057
921
0
1,912
10,967
4,519
0
5,091
5,669
0
57,183
L
8,668
124
0
5,335
26,646
26,297
0
10,344
15,410
23,002
0
W
Neith
ChaosFox
Neith
18,579
4,558
0
3,028
9,166
3,881
3,713
3,054
6,112
0
70,913
W
14,084
397
4,471
6,943
13,035
5,465
114
3,852
9,183
61,029
0
W
Kukulkan
Luishino
Kukulkan
14,774
803
0
1,080
7,608
3,262
1,237
2,147
5,461
73,757
0
L
Jing Wei
Oct XXII
Jing Wei
9,996
7,887
0
3,973
17,351
6,319
0
8,566
8,081
0
57,723
L
Vulcan
Pavlov91
Vulcan
10,642
5,432
0
259
9,618
4,384
0
4,823
4,511
55,057
0
L
Gilgamesh
Penguino183
Gilgamesh
10,449
1,291
0
601
22,810
22,888
0
10,616
11,385
1,348
37,163
W
Chang'e
xRed-RL
Chang'e
9,330
228
3,799
7,497
12,742
7,600
1,454
4,840
7,902
38,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,410
Gold Earned
52,338
520
Minions Killed
440
6
Camps Cleared
11
1,907,025
Distance Traveled
1,807,963
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,089
727
51
3
2
391,244
3
L
Ne Zha
11,316
629
102
6
2
374,517
1
L
Sobek
10,301
572
38
2
1
332,472
4
W
Neith
13,112
728
126
7
0
364,230
5
W
Ra
13,592
755
125
7
0
387,508
2
W
Kukulkan
13,320
740
134
7
4
371,927
4
L
Jing Wei
10,374
576
111
6
5
382,303
4
L
Vulcan
10,589
588
127
7
2
357,970
8
L
Gilgamesh
9,758
542
62
3
1
360,701
4
W
Chang'e
12,297
683
84
5
0
392,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role