Player Matchup

Merlin
Merlin
DxRK7158
Merlin
Level 26
God Stats
10W - 4L
1,644 SR
Queue Stats
44W - 54L
1,378 Elo+
Party 2
Skadi
Skadi
Kisame1996
Skadi
Level 117
God Stats
13W - 8L
1,620 SR
Queue Stats
149W - 119L
1,606 Elo+
Party 2
King Arthur
King Arthur
Subuna
King Arthur
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 65L
1,596 Elo+
Party 2
Team Averages
Level 77
1,588 SR
1,527 Elo+

VS

Team Averages
Level 78
1,571 SR
1,428 Elo+
Discordia
Discordia
ErisMxrn
Discordia
Level 26
God Stats
5W - 3L
1,548 SR
Queue Stats
42W - 49L
1,369 Elo+
Party 1
Geb
Geb
RebelManager959
Geb
Level 149
God Stats
8W - 4L
1,666 SR
Queue Stats
522W - 557L
1,544 Elo+
Solo
Pele
Pele
l 177013
Pele
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 46L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DxRK7158
Merlin
11
0 / 3 / 4
7,297
608
8,480
7,264
2,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
12
3 / 4 / 1
7,952
663
12,335
9,278
3,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Subuna
King Arthur
11
1 / 5 / 3
7,789
649
6,168
13,922
13,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ErisMxrn
Discordia
12
6 / 1 / 4
8,883
740
10,508
5,623
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 6
9,198
767
7,393
12,739
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
12
2 / 2 / 9
8,611
718
7,899
12,403
6,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
12
12
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
DxRK7158
Merlin
0
3
4
0.67
W
Discordia
ErisMxrn
Discordia
6
1
4
8
L
Skadi
3
4
1
0.88
W
4
1
6
7
L
King Arthur
Subuna
King Arthur
1
5
3
0.5
W
Pele
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,983
Damage
25,800
30,464
Taken
30,765
19,998
Mitigated
17,638
2,224
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DxRK7158
Merlin
8,480
512
0
183
7,264
2,867
89
5,611
1,491
23,369
0
W
Discordia
ErisMxrn
Discordia
10,508
649
88
410
5,623
1,408
616
1,794
3,793
29,240
0
L
Skadi
12,335
4,937
0
1,367
9,278
3,514
146
6,534
2,556
0
32,446
W
7,393
481
681
2,333
12,739
9,530
216
3,245
9,130
27,669
0
L
King Arthur
Subuna
King Arthur
6,168
930
0
674
13,922
13,617
0
7,039
6,372
0
20,390
W
Pele
7,899
1,264
0
2,234
12,403
6,700
746
3,884
8,209
2,396
23,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,038
Gold Earned
26,692
127
Minions Killed
138
5
Camps Cleared
6
629,031
Distance Traveled
694,288
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,297
608
42
4
1
221,135
3
W
Discordia
8,883
740
40
3
0
209,740
5
L
Skadi
7,952
663
58
5
4
202,178
6
W
Geb
9,198
767
46
4
3
249,152
1
L
King Arthur
7,789
649
27
2
0
205,718
3
W
Pele
8,611
718
52
4
3
235,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role