Player Matchup

Ares
Ares
 
Ares
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Kallistos717
Discordia
Level 25
God Stats
0W - 2L
1,271 SR
Queue Stats
10W - 27L
1,253 Elo+
Party 2
Ao Kuang
Ao Kuang
Xanthrax1
Ao Kuang
Level 39
God Stats
3W - 3L
1,477 SR
Queue Stats
132W - 167L
1,374 Elo+
Solo
Chiron
Chiron
dougakaleche
Chiron
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,388 Elo+
Solo
Mulan
Mulan
piporinha
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 39L
1,267 Elo+
Party 2
Team Averages
Level 41
1,450 SR
1,356 Elo+

VS

Team Averages
Level 97
1,453 SR
1,311 Elo+
Kukulkan
Kukulkan
Appophis117
Kukulkan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,080 Elo+
Party 1
Gilgamesh
Gilgamesh
Chet Wylder
Gilgamesh
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,181 Elo+
Party 1
Da Ji
Da Ji
CodeBreak93
Da Ji
Level 145
God Stats
2W - 3L
1,229 SR
Queue Stats
161W - 177L
1,446 Elo+
Solo
Artio
Artio
H0L0TiiPTATioN
Artio
Level 126
God Stats
4W - 4L
1,523 SR
Queue Stats
191W - 191L
1,376 Elo+
Solo
Nu Wa
Nu Wa
tirador_amigo
Nu Wa
Level 68
God Stats
2W - 1L
1,515 SR
Queue Stats
125W - 125L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
2 / 5 / 6
10,257
733
6,671
15,683
18,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Kallistos717
Discordia
18
4 / 4 / 12
10,819
773
22,877
12,434
6,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Xanthrax1
Ao Kuang
17
5 / 7 / 9
10,045
718
7,577
18,996
12,628
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
19
3 / 4 / 10
11,173
798
13,538
16,314
7,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
piporinha
Mulan
16
5 / 9 / 8
10,174
727
13,578
19,023
16,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Appophis117
Kukulkan
19
5 / 2 / 16
11,230
802
15,004
9,010
3,529
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Chet Wylder
Gilgamesh
19
10 / 5 / 14
11,153
797
15,497
24,446
16,741
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
12 / 5 / 12
11,474
820
12,244
9,628
4,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 21
9,528
681
9,520
19,444
19,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 2 / 18
10,376
741
22,457
14,377
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
110
19
Kills
29
29
Deaths
19
45
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
5
6
1
W
Kukulkan
Appophis117
Kukulkan
5
2
16
6.5
W
Gilgamesh
Chet Wylder
Gilgamesh
10
5
14
3.4
W
12
5
12
3.6
W
0
5
21
2.1
L
Discordia
Kallistos717
Discordia
4
4
12
2.5
L
Ao Kuang
Xanthrax1
Ao Kuang
5
7
9
1.36
L
Chiron
3
4
10
2
L
Mulan
piporinha
Mulan
5
9
8
1
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,241
Damage
74,722
82,450
Taken
76,905
61,159
Mitigated
48,515
22,681
Healing
31,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,671
333
1,699
1,498
15,683
18,117
233
8,788
6,895
12,349
0
W
Kukulkan
Appophis117
Kukulkan
15,004
1,674
2,471
2,660
9,010
3,529
799
5,973
3,037
33,387
0
W
Gilgamesh
Chet Wylder
Gilgamesh
15,497
2,937
1,535
7,227
24,446
16,741
1,565
10,796
13,650
0
23,550
W
12,244
4,116
740
952
9,628
4,009
1,521
4,363
5,119
0
15,635
W
9,520
896
2,224
3,754
19,444
19,089
229
8,292
11,152
20,278
0
L
Discordia
Kallistos717
Discordia
22,877
227
1,774
1,604
12,434
6,153
529
7,123
5,311
48,364
0
L
Ao Kuang
Xanthrax1
Ao Kuang
7,577
1,988
703
4,853
18,996
12,628
49
9,932
9,064
11,789
0
L
Chiron
13,538
4,859
2,548
5,539
16,314
7,786
779
9,839
6,475
0
44,093
L
Mulan
piporinha
Mulan
13,578
2,189
1,292
1,171
19,023
16,475
0
11,299
7,724
0
20,444
W
22,457
2,481
3,026
6,772
14,377
5,147
1,042
7,701
6,676
46,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,468
Gold Earned
53,761
150
Minions Killed
127
0
Camps Cleared
0
1,211,188
Distance Traveled
1,267,126
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,257
733
11
1
0
256,539
6
W
Kukulkan
11,230
802
49
4
0
259,726
0
W
Gilgamesh
11,153
797
10
1
0
261,720
0
W
Da Ji
11,474
820
8
1
0
219,004
0
W
Artio
9,528
681
20
1
0
244,736
0
L
Discordia
10,819
773
46
3
0
286,004
0
L
Ao Kuang
10,045
718
6
0
0
243,424
0
L
Chiron
11,173
798
72
5
0
221,375
1
L
Mulan
10,174
727
15
1
0
203,846
0
W
Nu Wa
10,376
741
40
3
0
281,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role