Player Matchup

Baron Samedi
Baron Samedi
Bunkerbunny71
Baron Samedi
Level 43
God Stats
10W - 9L
1,678 SR
Queue Stats
83W - 81L
1,447 Elo+
Party 1
Ymir
Ymir
Qxntin
Ymir
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 38L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
Raviiio
Gilgamesh
Level 107
God Stats
11W - 7L
1,540 SR
Queue Stats
466W - 411L
1,499 Elo+
Party 1
Awilix
Awilix
Wisp9000
Awilix
Level 81
God Stats
5W - 6L
1,477 SR
Queue Stats
140W - 165L
1,423 Elo+
Party 2
Skadi
Skadi
lgrichardson
Skadi
Level 49
God Stats
9W - 10L
1,519 SR
Queue Stats
44W - 60L
1,415 Elo+
Solo
Team Averages
Level 60
1,543 SR
1,434 Elo+

VS

Team Averages
Level 47
1,456 SR
1,407 Elo+
Geb
Geb
Cenny Senpai
Geb
Level 111
God Stats
11W - 7L
1,547 SR
Queue Stats
277W - 301L
1,469 Elo+
Solo
Kukulkan
Kukulkan
Crisgamer_115
Kukulkan
Level 38
God Stats
18W - 18L
1,481 SR
Queue Stats
53W - 66L
1,401 Elo+
Party 3
Fenrir
Fenrir
FrancoDutilh
Fenrir
Level 67
God Stats
2W - 4L
1,394 SR
Queue Stats
26W - 48L
1,327 Elo+
Party 3
Ullr
Ullr
gordoravioles777
Ullr
Level 19
God Stats
3W - 6L
1,356 SR
Queue Stats
23W - 38L
1,339 Elo+
Party 3
Bellona
Bellona
vrunosiuuu
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bunkerbunny71
Baron Samedi
11
0 / 1 / 1
6,174
515
2,601
4,158
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Qxntin
Ymir
10
1 / 1 / 9
6,222
519
2,765
6,068
4,383
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Raviiio
Gilgamesh
14
4 / 1 / 0
8,013
668
4,286
5,095
4,047
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Wisp9000
Awilix
13
8 / 0 / 4
8,022
669
7,351
6,130
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 2 / 2
6,873
573
6,735
5,676
1,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,431
453
5,491
11,286
7,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Crisgamer_115
Kukulkan
11
1 / 3 / 0
6,382
532
2,322
4,681
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
11
1 / 5 / 1
6,137
511
1,979
8,656
2,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
2 / 5 / 0
5,607
467
3,615
8,012
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
vrunosiuuu
Bellona
10
0 / 2 / 1
4,972
414
775
4,189
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
4
5
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bunkerbunny71
Baron Samedi
0
1
1
0.5
L
0
4
2
0.25
L
Kukulkan
Crisgamer_115
Kukulkan
1
3
0
0.33
L
Fenrir
1
5
1
0.3
W
Ymir
Qxntin
Ymir
1
1
9
5.5
W
Gilgamesh
Raviiio
Gilgamesh
4
1
0
4
W
Awilix
Wisp9000
Awilix
8
0
4
10
L
2
5
0
0.4
W
6
2
2
3.5
L
Bellona
vrunosiuuu
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,738
Damage
14,182
27,127
Taken
36,824
13,505
Mitigated
17,192
7,310
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bunkerbunny71
Baron Samedi
2,601
123
0
1,345
4,158
1,577
456
1,931
2,227
27,785
0
L
5,491
1,066
213
3,087
11,286
7,535
318
1,904
9,382
20,291
0
L
Kukulkan
Crisgamer_115
Kukulkan
2,322
146
0
455
4,681
1,318
674
2,105
2,377
33,445
0
L
Fenrir
1,979
312
0
2,630
8,656
2,803
0
437
8,195
0
28,339
W
Ymir
Qxntin
Ymir
2,765
1,172
0
720
6,068
4,383
0
2,522
3,546
10,762
0
W
Gilgamesh
Raviiio
Gilgamesh
4,286
1,142
0
1,509
5,095
4,047
368
26
5,069
0
43,873
W
Awilix
Wisp9000
Awilix
7,351
2,993
0
3,232
6,130
1,876
0
1,620
4,510
0
44,353
L
3,615
1,605
224
1,332
8,012
2,422
496
697
7,315
0
21,666
W
6,735
3,393
0
504
5,676
1,622
856
1,905
3,771
0
37,299
L
Bellona
vrunosiuuu
Bellona
775
199
0
50
4,189
3,114
0
0
4,189
920
7,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,304
Gold Earned
28,529
340
Minions Killed
252
0
Camps Cleared
0
1,140,386
Distance Traveled
1,067,235
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,174
515
53
4
0
214,468
2
L
Geb
5,431
453
24
2
0
201,826
1
L
Kukulkan
6,382
532
87
7
0
216,518
1
L
Fenrir
6,137
511
65
5
0
227,189
0
W
Ymir
6,222
519
11
1
0
212,433
0
W
Gilgamesh
8,013
668
111
9
0
232,815
2
W
Awilix
8,022
669
80
7
0
274,380
1
L
Ullr
5,607
467
52
4
0
193,179
0
W
Skadi
6,873
573
85
7
0
206,290
0
L
Bellona
4,972
414
24
2
0
228,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role