Player Matchup

Rama
Rama
Plagacks70
Rama
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,285 Elo+
Party 3
Janus
Janus
burbu9
Janus
Level 29
God Stats
2W - 2L
1,513 SR
Queue Stats
30W - 34L
1,485 Elo+
Party 3
Kumbhakarna
Kumbhakarna
danelva19
Kumbhakarna
Level 40
God Stats
3W - 4L
1,358 SR
Queue Stats
7W - 14L
1,235 Elo+
Party 3
Odin
Odin
maniacks10
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,126 Elo+
Party 3
Nemesis
Nemesis
wakli888
Nemesis
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 45L
1,381 Elo+
Solo
Team Averages
Level 33
1,474 SR
1,302 Elo+

VS

Team Averages
Level 42
1,501 SR
1,379 Elo+
Sol
Sol
ALPHA_SiK
Sol
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 171L
1,393 Elo+
Party 1
Thor
Thor
InstaBlazeX
Thor
Level 43
God Stats
1W - 2L
1,001 SR
Queue Stats
78W - 102L
1,395 Elo+
Party 1
Baba Yaga
Baba Yaga
iMysteryEU
Baba Yaga
Level 18
God Stats
3W - 1L
1,666 SR
Queue Stats
23W - 29L
1,338 Elo+
Party 2
Ullr
Ullr
killajjordan01
Ullr
Level 42
God Stats
3W - 0L
1,757 SR
Queue Stats
137W - 99L
1,489 Elo+
Party 2
Yemoja
Yemoja
redcrimson5
Yemoja
Level 40
God Stats
5W - 6L
1,579 SR
Queue Stats
44W - 65L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,163
363
3,062
9,968
1,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
burbu9
Janus
15
4 / 5 / 3
10,011
589
10,671
11,336
3,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
danelva19
Kumbhakarna
10
0 / 7 / 1
6,462
380
2,659
20,099
4,576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 9 / 4
8,101
477
6,864
16,609
12,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
wakli888
Nemesis
13
3 / 9 / 3
8,244
485
9,057
15,738
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
10,916
642
9,748
11,322
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 4 / 9
10,202
600
10,636
14,173
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
iMysteryEU
Baba Yaga
17
6 / 2 / 5
10,561
621
10,060
12,546
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
15 / 2 / 2
11,003
647
24,331
12,151
5,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
14
1 / 1 / 12
8,981
528
4,369
9,376
8,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
10
Kills
35
36
Deaths
13
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
4
3
2.13
W
6
4
9
2.63
L
0
6
0
0
L
Janus
burbu9
Janus
4
5
3
1.1
L
Kumbhakarna
danelva19
Kumbhakarna
0
7
1
0.07
W
Baba Yaga
iMysteryEU
Baba Yaga
6
2
5
4.25
W
15
2
2
8
L
3
9
4
0.56
W
Yemoja
1
1
12
7
L
Nemesis
wakli888
Nemesis
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,313
Damage
59,144
73,750
Taken
59,568
26,086
Mitigated
29,065
14,420
Healing
21,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,748
3,937
0
5,453
11,322
4,661
1,477
719
10,555
57,094
6,535
W
10,636
3,894
0
3,976
14,173
5,655
1,461
1,825
12,222
0
66,808
L
3,062
2,490
0
1,570
9,968
1,508
732
853
9,115
0
20,016
L
Janus
burbu9
Janus
10,671
908
0
2,190
11,336
3,532
360
6,144
5,192
64,600
0
L
Kumbhakarna
danelva19
Kumbhakarna
2,659
228
556
4,359
20,099
4,576
332
3,002
17,097
23,593
0
W
Baba Yaga
iMysteryEU
Baba Yaga
10,060
888
0
5,342
12,546
5,197
1,107
4,156
7,997
68,731
0
W
24,331
13,849
0
3,033
12,151
5,315
1,622
3,020
9,003
0
88,656
L
6,864
3,566
0
1,965
16,609
12,034
0
9,400
7,209
0
31,049
W
Yemoja
4,369
1,043
1,749
2,084
9,376
8,237
140
2,789
6,461
24,372
0
L
Nemesis
wakli888
Nemesis
9,057
3,535
0
3,780
15,738
4,436
0
3,498
12,240
0
37,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,981
Gold Earned
51,663
308
Minions Killed
517
0
Camps Cleared
0
1,580,223
Distance Traveled
1,566,147
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,916
642
120
7
0
301,836
5
W
Thor
10,202
600
101
6
0
338,477
2
L
Rama
6,163
363
38
2
0
299,035
1
L
Janus
10,011
589
119
7
0
298,970
2
L
Kumbhakarna
6,462
380
38
2
0
322,727
1
W
Baba Yaga
10,561
621
129
8
0
336,970
4
W
Ullr
11,003
647
133
8
0
298,376
2
L
Odin
8,101
477
49
3
0
299,597
0
W
Yemoja
8,981
528
34
2
0
290,488
4
L
Nemesis
8,244
485
64
4
0
359,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role