Player Matchup

Atlas
Atlas
Barklorr
Atlas
Level 96
God Stats
6W - 1L
1,759 SR
Queue Stats
251W - 221L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
Hanabi The Last
Nu Wa
Level 88
God Stats
15W - 12L
1,451 SR
Queue Stats
71W - 71L
1,505 Elo+
Solo
Heimdallr
Heimdallr
IVIATIVIAN
Heimdallr
Level 160
God Stats
11W - 14L
1,491 SR
Queue Stats
190W - 196L
1,529 Elo+
Solo
Bastet
Bastet
TGK5321
Bastet
Level 146
God Stats
28W - 14L
1,580 SR
Queue Stats
273W - 271L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
TheMorthos
Gilgamesh
Level 121
God Stats
16W - 10L
1,670 SR
Queue Stats
224W - 191L
1,580 Elo+
Party 2
Team Averages
Level 122
1,590 SR
1,539 Elo+

VS

Team Averages
Level 107
1,475 SR
1,515 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Jaytoven356
Ravana
Level 127
God Stats
14W - 26L
1,174 SR
Queue Stats
559W - 555L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
LAFF Legend
Gilgamesh
Level 130
God Stats
7W - 4L
1,653 SR
Queue Stats
16W - 20L
1,568 Elo+
Party 1
Poseidon
Poseidon
PhresHxKillAx86
Poseidon
Level 106
God Stats
49W - 34L
1,563 SR
Queue Stats
507W - 538L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
SuperPaloNova
Baron Samedi
Level 44
God Stats
37W - 33L
1,483 SR
Queue Stats
165W - 169L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Barklorr
Atlas
17
1 / 1 / 14
10,262
1,026
6,687
10,818
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
3 / 0 / 12
10,113
1,011
13,126
3,446
1,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
IVIATIVIAN
Heimdallr
17
6 / 0 / 15
11,026
1,103
18,580
8,747
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
TGK5321
Bastet
18
7 / 1 / 16
10,939
1,094
12,596
7,300
2,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TheMorthos
Gilgamesh
17
7 / 4 / 9
10,687
1,069
9,328
12,706
9,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

286

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
0 / 8 / 5
8,437
844
5,005
14,194
3,953
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
15
2 / 7 / 4
9,392
939
8,216
16,655
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
LAFF Legend
Gilgamesh
15
0 / 4 / 5
8,465
847
11,555
15,250
11,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
15
1 / 5 / 2
8,762
876
7,329
10,150
3,013
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
SuperPaloNova
Baron Samedi
15
3 / 0 / 2
9,190
919
7,131
7,071
4,866
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
24
24
Kills
6
6
Deaths
24
66
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
8
5
0.31
W
Atlas
Barklorr
Atlas
1
1
14
8
W
3
0
12
9
W
Heimdallr
IVIATIVIAN
Heimdallr
6
0
15
13.5
L
Ravana
2
7
4
0.57
L
Gilgamesh
LAFF Legend
Gilgamesh
0
4
5
0.63
L
Poseidon
1
5
2
0.4
L
Baron Samedi
SuperPaloNova
Baron Samedi
3
0
2
4
W
Bastet
TGK5321
Bastet
7
1
16
15
W
Gilgamesh
TheMorthos
Gilgamesh
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,317
Damage
39,236
43,017
Taken
63,320
29,745
Mitigated
30,193
9,164
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,005
2,162
404
509
14,194
3,953
0
5,011
9,183
0
16,837
W
Atlas
Barklorr
Atlas
6,687
2,438
0
1,186
10,818
12,283
0
4,144
6,480
14,604
0
W
13,126
4,379
198
192
3,446
1,281
0
979
2,431
35,187
0
W
Heimdallr
IVIATIVIAN
Heimdallr
18,580
9,269
0
2,761
8,747
3,910
0
2,944
5,531
0
51,708
L
Ravana
8,216
2,402
0
994
16,655
6,717
0
3,700
12,955
0
26,999
L
Gilgamesh
LAFF Legend
Gilgamesh
11,555
2,732
0
1,569
15,250
11,644
0
5,713
9,537
0
24,916
L
Poseidon
7,329
1,173
0
48
10,150
3,013
0
2,671
7,479
25,312
0
L
Baron Samedi
SuperPaloNova
Baron Samedi
7,131
223
1,519
2,361
7,071
4,866
0
2,833
4,238
32,562
0
W
Bastet
TGK5321
Bastet
12,596
4,364
0
1,783
7,300
2,899
0
3,199
4,053
0
33,793
W
Gilgamesh
TheMorthos
Gilgamesh
9,328
2,024
1,621
1,423
12,706
9,372
0
3,194
9,230
115
14,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,027
Gold Earned
44,246
196
Minions Killed
195
12
Camps Cleared
4
1,021,407
Distance Traveled
907,930
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,437
844
34
3
0
152,460
3
W
Atlas
10,262
1,026
18
2
0
197,163
1
W
Nu Wa
10,113
1,011
42
4
2
206,327
2
W
Heimdallr
11,026
1,103
66
7
5
189,353
0
L
Ravana
9,392
939
39
4
0
176,805
0
L
Gilgamesh
8,465
847
25
3
2
219,701
0
L
Poseidon
8,762
876
43
4
2
199,194
0
L
Baron Samedi
9,190
919
54
5
0
159,770
2
W
Bastet
10,939
1,094
49
5
4
215,219
1
W
Gilgamesh
10,687
1,069
21
2
1
213,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role