Player Matchup

Fenrir
Fenrir
BitXp
Fenrir
Level 29
God Stats
2W - 1L
1,778 SR
Queue Stats
47W - 58L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
Kavio_oo5
Sun Wukong
Level 106
God Stats
0W - 2L
1,173 SR
Queue Stats
168W - 154L
1,437 Elo+
Solo
Zhong Kui
Zhong Kui
ThyLordApollyon
Zhong Kui
Level 64
God Stats
3W - 8L
1,353 SR
Queue Stats
177W - 232L
1,352 Elo+
Party 1
Geb
Geb
chrismdabest
Geb
Level 57
God Stats
24W - 9L
1,599 SR
Queue Stats
145W - 181L
1,305 Elo+
Party 1
Ullr
Ullr
joseluisromero77
Ullr
Level 92
God Stats
1W - 2L
1,322 SR
Queue Stats
264W - 244L
1,359 Elo+
Solo
Team Averages
Level 70
1,445 SR
1,370 Elo+

VS

Team Averages
Level 77
1,567 SR
1,390 Elo+
Sobek
Sobek
Lilboyblue2626
Sobek
Level 114
God Stats
7W - 6L
1,460 SR
Queue Stats
389W - 417L
1,372 Elo+
Party 2
Arachne
Arachne
MrKill3r
Arachne
Level 82
God Stats
30W - 12L
1,654 SR
Queue Stats
80W - 69L
1,439 Elo+
Solo
Skadi
Skadi
PaintballSavage
Skadi
Level 68
God Stats
16W - 5L
1,745 SR
Queue Stats
243W - 272L
1,393 Elo+
Party 2
Bellona
Bellona
SavageGooberPea
Bellona
Level 52
God Stats
17W - 15L
1,425 SR
Queue Stats
27W - 28L
1,374 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Teddy-Pooh-Bear
Ah Muzen Cab
Level 69
God Stats
7W - 2L
1,550 SR
Queue Stats
283W - 304L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BitXp
Fenrir
15
4 / 5 / 0
9,301
465
7,581
17,025
6,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Kavio_oo5
Sun Wukong
15
0 / 3 / 1
9,431
472
11,981
20,925
16,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
ThyLordApollyon
Zhong Kui
15
0 / 3 / 1
8,810
441
7,160
15,082
9,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 5 / 2
8,433
422
4,844
13,821
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 4 / 2
9,185
459
9,088
11,732
3,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
10,010
501
7,124
14,260
15,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
MrKill3r
Arachne
20
6 / 2 / 4
11,735
587
13,173
14,158
9,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 3 / 3
9,593
480
9,454
14,879
4,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 0 / 2
11,305
565
17,581
16,349
14,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Teddy-Pooh-Bear
Ah Muzen Cab
19
4 / 2 / 2
11,352
568
8,293
11,290
4,561
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
20
20
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BitXp
Fenrir
4
5
0
0.8
L
Sun Wukong
Kavio_oo5
Sun Wukong
0
3
1
0.17
W
4
1
5
6.5
W
Arachne
MrKill3r
Arachne
6
2
4
4
W
3
3
3
1.5
W
3
0
2
4
W
Ah Muzen Cab
Teddy-Pooh-Bear
Ah Muzen Cab
4
2
2
2.5
L
Zhong Kui
ThyLordApollyon
Zhong Kui
0
3
1
0.17
L
2
5
2
0.6
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,654
Damage
55,625
78,585
Taken
70,936
47,614
Mitigated
47,157
26,855
Healing
27,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BitXp
Fenrir
7,581
2,119
0
7,077
17,025
6,627
0
523
16,312
0
59,361
L
Sun Wukong
Kavio_oo5
Sun Wukong
11,981
2,404
0
5,761
20,925
16,136
77
2,278
17,217
6,067
63,681
W
7,124
1,039
0
4,227
14,260
15,083
0
3,989
10,271
33,731
0
W
Arachne
MrKill3r
Arachne
13,173
9,789
0
7,926
14,158
9,163
17
2,289
11,685
0
112,634
W
9,454
4,519
0
5,055
14,879
4,314
112
3,263
11,616
0
77,672
W
17,581
6,304
152
5,939
16,349
14,036
0
2,226
12,904
10,169
74,066
W
Ah Muzen Cab
Teddy-Pooh-Bear
Ah Muzen Cab
8,293
3,788
0
4,254
11,290
4,561
886
2,597
8,693
0
91,694
L
Zhong Kui
ThyLordApollyon
Zhong Kui
7,160
193
323
7,832
15,082
9,290
583
842
14,125
59,419
0
L
4,844
770
289
3,846
13,821
12,178
589
2,266
11,453
19,439
0
L
9,088
5,353
0
1,727
11,732
3,383
950
3,739
7,993
0
65,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,160
Gold Earned
53,995
550
Minions Killed
673
0
Camps Cleared
0
1,794,378
Distance Traveled
1,947,155
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,301
465
115
6
0
374,305
4
L
Sun Wukong
9,431
472
144
7
0
397,377
2
W
Sobek
10,010
501
56
3
0
348,374
2
W
Arachne
11,735
587
184
9
0
455,208
0
W
Skadi
9,593
480
103
5
0
352,384
3
W
Bellona
11,305
565
168
8
0
416,287
3
W
Ah Muzen Cab
11,352
568
162
8
0
374,902
2
L
Zhong Kui
8,810
441
140
7
0
327,862
2
L
Geb
8,433
422
23
1
0
338,209
0
L
Ullr
9,185
459
128
6
0
356,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role