Player Matchup

Sun Wukong
Sun Wukong
Dog-On-Show
Sun Wukong
Level 150
God Stats
10W - 4L
1,691 SR
Queue Stats
369W - 468L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
Lastmatt
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
YEEYEE SEND IT
Tsukuyomi
Level 95
God Stats
1W - 1L
1,733 SR
Queue Stats
40W - 62L
1,370 Elo+
Solo
Team Averages
Level 115
1,641 SR
1,427 Elo+

VS

Team Averages
Level 106
1,399 SR
1,399 Elo+
Cthulhu
Cthulhu
Gummo WRLD
Cthulhu
Level 102
God Stats
26W - 28L
1,596 SR
Queue Stats
772W - 831L
1,526 Elo+
Solo
Tiamat
Tiamat
MrPagan1517
Tiamat
Level 88
God Stats
2W - 8L
1,347 SR
Queue Stats
51W - 80L
1,311 Elo+
Party 1
Loki
Loki
d35truct10n1njun
Loki
Level 128
God Stats
2W - 4L
1,254 SR
Queue Stats
191W - 254L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dog-On-Show
Sun Wukong
9
2 / 0 / 3
6,851
623
2,765
3,222
1,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Lastmatt
Zhong Kui
11
3 / 1 / 1
7,756
705
8,578
7,949
5,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
YEEYEE SEND IT
Tsukuyomi
6
0 / 7 / 1
5,951
541
272
5,720
1,591
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gummo WRLD
Cthulhu
11
1 / 1 / 4
7,848
713
2,763
8,664
5,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
12
3 / 1 / 3
7,830
712
3,550
5,875
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 5
7,778
707
5,533
5,723
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
7
8
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dog-On-Show
Sun Wukong
2
0
3
3.5
W
Cthulhu
Gummo WRLD
Cthulhu
1
1
4
3
L
Zhong Kui
Lastmatt
Zhong Kui
3
1
1
3.5
W
Tiamat
3
1
3
4.5
L
Tsukuyomi
YEEYEE SEND IT
Tsukuyomi
0
7
1
0.07
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,615
Damage
11,846
16,891
Taken
20,262
8,366
Mitigated
10,701
4,685
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dog-On-Show
Sun Wukong
2,765
409
0
754
3,222
1,510
0
1,158
1,970
0
10,590
W
Cthulhu
Gummo WRLD
Cthulhu
2,763
375
150
2,738
8,664
5,498
319
3,188
5,416
16,945
0
L
Zhong Kui
Lastmatt
Zhong Kui
8,578
2,065
0
3,881
7,949
5,265
0
3,828
3,853
30,825
0
W
Tiamat
3,550
487
51
2,148
5,875
3,213
287
2,610
3,180
20,908
0
L
Tsukuyomi
YEEYEE SEND IT
Tsukuyomi
272
45
0
50
5,720
1,591
0
1,435
4,199
0
3,318
W
5,533
1,964
0
305
5,723
1,990
1,940
3,249
2,381
0
30,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,558
Gold Earned
23,456
95
Minions Killed
120
4
Camps Cleared
5
373,366
Distance Traveled
614,609
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,851
623
25
2
0
98,999
1
W
Cthulhu
7,848
713
18
2
0
201,981
2
L
Zhong Kui
7,756
705
64
6
2
164,518
3
W
Tiamat
7,830
712
54
5
2
218,450
3
L
Tsukuyomi
5,951
541
6
1
2
109,849
1
W
Loki
7,778
707
48
4
3
194,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role