Player Matchup

Anubis
Anubis
MorganLafeysBra
Anubis
Level 20
God Stats
0W - 2L
1,263 SR
Queue Stats
53W - 29L
1,635 Elo+
Party 2
Cthulhu
Cthulhu
OZA_KRIMSIN
Cthulhu
Level 103
God Stats
1W - 2L
1,574 SR
Queue Stats
186W - 214L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
YourEmotions597
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,499 Elo+
Party 2
Team Averages
Level 42
1,446 SR
1,533 Elo+

VS

Team Averages
Level 102
1,787 SR
1,927 Elo+
Aphrodite
Aphrodite
AphromainBTW
Aphrodite
Level 16
God Stats
85W - 2L
2,207 SR
Queue Stats
85W - 2L
2,124 Elo+
Party 1
Tyr
Tyr
GOD OF PIGz
Tyr
Level 160
God Stats
13W - 5L
1,699 SR
Queue Stats
896W - 104L
2,188 Elo+
Party 1
Tiamat
Tiamat
flybgettinit
Tiamat
Level 129
God Stats
22W - 35L
1,456 SR
Queue Stats
698W - 710L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 13 / 1
12,805
610
13,205
21,294
9,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
OZA_KRIMSIN
Cthulhu
15
1 / 10 / 5
12,487
595
12,272
28,020
24,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
YourEmotions597
Sun Wukong
17
4 / 7 / 3
12,827
611
15,574
23,851
24,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AphromainBTW
Aphrodite
18
7 / 1 / 20
14,466
689
16,240
12,321
8,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
15 / 3 / 12
15,649
745
27,233
34,683
34,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
18
8 / 4 / 17
14,728
701
21,307
16,059
11,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
8
Kills
30
30
Deaths
8
9
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AphromainBTW
Aphrodite
7
1
20
17
W
15
3
12
7
L
3
13
1
0.27
L
Cthulhu
OZA_KRIMSIN
Cthulhu
1
10
5
0.35
L
Sun Wukong
YourEmotions597
Sun Wukong
4
7
3
0.79
W
Tiamat
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,051
Damage
64,780
73,165
Taken
63,063
58,930
Mitigated
54,642
15,048
Healing
36,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AphromainBTW
Aphrodite
16,240
945
13,581
10,023
12,321
8,594
826
7,809
4,311
54,486
0
W
27,233
4,047
0
10,934
34,683
34,765
1,499
11,858
21,231
0
63,841
L
13,205
84
0
4,299
21,294
9,150
0
9,189
11,416
53,314
0
L
Cthulhu
OZA_KRIMSIN
Cthulhu
12,272
1,419
436
6,730
28,020
24,795
0
15,756
11,054
32,510
0
L
Sun Wukong
YourEmotions597
Sun Wukong
15,574
2,370
0
3,583
23,851
24,985
0
11,572
10,885
2,501
40,012
W
Tiamat
21,307
1,612
0
2,042
16,059
11,283
858
6,869
8,864
54,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,119
Gold Earned
44,843
176
Minions Killed
236
6
Camps Cleared
11
968,023
Distance Traveled
1,240,974
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,466
689
79
4
2
409,383
2
W
Tyr
15,649
745
64
3
6
439,756
1
L
Anubis
12,805
610
84
4
3
302,440
2
L
Cthulhu
12,487
595
32
2
0
294,601
0
L
Sun Wukong
12,827
611
60
3
3
370,982
4
W
Tiamat
14,728
701
93
4
3
391,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role