Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ProVade
Ah Muzen Cab
Level 102
God Stats
22W - 15L
1,518 SR
Queue Stats
183W - 207L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Schatze
Morgan Le Fay
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,296 Elo+
Party 2
Gilgamesh
Gilgamesh
dragonite64
Gilgamesh
Level 124
God Stats
2W - 2L
1,283 SR
Queue Stats
15W - 11L
1,296 Elo+
Party 2
Team Averages
Level 117
1,434 SR
1,357 Elo+

VS

Team Averages
Level 106
1,439 SR
1,482 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
NiccoRobinn
Sol
Level 16
God Stats
2W - 2L
1,318 SR
Queue Stats
6W - 10L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ProVade
Ah Muzen Cab
13
1 / 7 / 0
8,731
624
7,131
12,051
4,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Schatze
Morgan Le Fay
12
3 / 8 / 0
9,034
645
10,297
13,348
4,264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
dragonite64
Gilgamesh
12
0 / 7 / 3
8,399
600
8,484
14,652
8,862
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
10 / 0 / 12
11,370
812
16,218
15,597
7,231
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
 
Artemis
14
5 / 2 / 15
10,355
740
10,172
11,383
4,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 2 / 14
10,746
768
10,661
9,683
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
4
Kills
22
22
Deaths
4
3
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
0
12
16
W
Artemis
 
Artemis
5
2
15
6.25
W
7
2
14
7
L
Ah Muzen Cab
ProVade
Ah Muzen Cab
1
7
0
0.14
L
Morgan Le Fay
Schatze
Morgan Le Fay
3
8
0
0.38
L
Gilgamesh
dragonite64
Gilgamesh
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,912
Damage
37,051
40,051
Taken
36,663
18,030
Mitigated
15,125
5,116
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,218
4,426
0
5,235
15,597
7,231
795
5,234
9,911
0
48,843
W
Artemis
 
Artemis
10,172
3,003
0
3,915
11,383
4,088
1,717
3,474
7,807
0
43,836
W
10,661
2,590
0
2,777
9,683
3,806
362
2,561
7,008
28,616
0
L
Ah Muzen Cab
ProVade
Ah Muzen Cab
7,131
1,257
0
2,567
12,051
4,904
0
2,929
8,583
0
32,169
L
Morgan Le Fay
Schatze
Morgan Le Fay
10,297
1,365
0
2,192
13,348
4,264
0
1,604
11,154
28,831
0
L
Gilgamesh
dragonite64
Gilgamesh
8,484
1,868
0
357
14,652
8,862
0
5,791
8,076
1,489
17,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,164
Gold Earned
32,471
142
Minions Killed
214
4
Camps Cleared
9
699,345
Distance Traveled
767,907
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,370
812
69
5
5
297,556
3
W
Artemis
10,355
740
81
6
3
244,091
3
W
Sol
10,746
768
64
5
1
226,260
1
L
Ah Muzen Cab
8,731
624
67
5
0
230,194
2
L
Morgan Le Fay
9,034
645
47
3
1
214,912
1
L
Gilgamesh
8,399
600
28
2
3
254,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role