Player Matchup

Chang'e
Chang'e
Fulgurobifle27
Chang'e
Level 101
God Stats
29W - 17L
1,563 SR
Queue Stats
139W - 179L
1,411 Elo+
Party 2
Hercules
Hercules
KizukeUra
Hercules
Level 82
God Stats
7W - 16L
1,288 SR
Queue Stats
64W - 93L
1,344 Elo+
Party 2
Hera
Hera
MiniDudu 2
Hera
Level 29
God Stats
22W - 14L
1,494 SR
Queue Stats
98W - 113L
1,380 Elo+
Party 2
Team Averages
Level 71
1,448 SR
1,378 Elo+

VS

Team Averages
Level 60
1,459 SR
1,410 Elo+
Danzaburou
Danzaburou
Bierbuikman
Danzaburou
Level 18
God Stats
3W - 2L
1,438 SR
Queue Stats
17W - 20L
1,348 Elo+
Party 1
Aphrodite
Aphrodite
TRANKS25
Aphrodite
Level 103
God Stats
37W - 28L
1,604 SR
Queue Stats
447W - 582L
1,458 Elo+
Solo
Odin
Odin
paletizer
Odin
Level 59
God Stats
3W - 5L
1,333 SR
Queue Stats
147W - 176L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 6
12,687
634
20,768
21,992
16,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
KizukeUra
Hercules
15
4 / 2 / 8
13,048
652
13,515
35,285
48,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 8 / 6
11,583
579
19,307
20,356
9,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bierbuikman
Danzaburou
17
7 / 7 / 7
14,380
719
22,612
21,872
8,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
TRANKS25
Aphrodite
17
6 / 3 / 8
13,563
678
28,478
23,634
11,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
3 / 5 / 10
12,640
632
14,660
23,191
25,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
14
Kills
16
16
Deaths
15
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bierbuikman
Danzaburou
7
7
7
1.5
L
7
6
6
1.67
L
Hercules
KizukeUra
Hercules
4
2
8
4
L
3
8
6
0.75
W
Aphrodite
TRANKS25
Aphrodite
6
3
8
3.33
W
Odin
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,590
Damage
65,750
77,633
Taken
68,697
74,509
Mitigated
45,257
29,382
Healing
36,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bierbuikman
Danzaburou
22,612
12,908
0
4,195
21,872
8,516
1,214
11,803
10,069
0
48,734
L
20,768
1,597
7,204
6,774
21,992
16,610
61
10,386
10,935
45,221
0
L
Hercules
KizukeUra
Hercules
13,515
4,607
551
13,530
35,285
48,851
175
9,633
24,506
0
29,957
L
19,307
4,653
685
638
20,356
9,048
221
9,358
10,636
52,227
0
W
Aphrodite
TRANKS25
Aphrodite
28,478
1,137
14,263
15,824
23,634
11,113
896
14,884
8,750
71,996
0
W
Odin
14,660
3,625
0
2,467
23,191
25,628
56
13,887
9,304
878
30,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,318
Gold Earned
40,583
179
Minions Killed
162
5
Camps Cleared
7
990,523
Distance Traveled
1,068,906
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,380
719
46
2
1
313,010
1
L
Chang'e
12,687
634
55
3
4
308,392
0
L
Hercules
13,048
652
30
2
0
383,551
2
L
Hera
11,583
579
94
5
1
298,580
1
W
Aphrodite
13,563
678
91
5
4
373,662
0
W
Odin
12,640
632
25
1
2
382,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role