Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Iramez
Chronos
Level 155
God Stats
10W - 15L
1,647 SR
Queue Stats
163W - 161L
1,469 Elo+
Solo
Neith
Neith
SAINT BYR0N
Neith
Level 28
God Stats
1W - 2L
1,576 SR
Queue Stats
86W - 103L
1,363 Elo+
Party 1
Ymir
Ymir
SAINT MYR0N
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 99L
1,352 Elo+
Party 1
Anubis
Anubis
Sorathel
Anubis
Level 48
God Stats
18W - 20L
1,594 SR
Queue Stats
126W - 135L
1,466 Elo+
Party 1
Team Averages
Level 80
1,563 SR
1,430 Elo+

VS

Team Averages
Level 99
1,500 SR
1,398 Elo+
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Arullete
Hel
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,299 Elo+
Solo
Neith
Neith
How13r
Neith
Level 65
God Stats
116W - 119L
1,451 SR
Queue Stats
219W - 263L
1,391 Elo+
Solo
Aphrodite
Aphrodite
MikeyLeLe
Aphrodite
Level 145
God Stats
5W - 3L
1,548 SR
Queue Stats
140W - 173L
1,407 Elo+
Solo
King Arthur
King Arthur
cabagdeball
King Arthur
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
4 / 1 / 2
8,042
402
4,653
7,328
1,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
Iramez
Chronos
17
9 / 4 / 3
11,242
562
17,539
15,583
5,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 7 / 1
8,131
407
4,591
11,368
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 3
8,266
413
5,297
16,725
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Sorathel
Anubis
17
6 / 5 / 2
11,091
555
12,175
19,443
8,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
4 / 4 / 9
11,435
572
9,790
17,605
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 4 / 3
11,377
569
12,509
14,837
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
How13r
Neith
18
8 / 2 / 7
11,493
575
14,458
10,293
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
MikeyLeLe
Aphrodite
14
4 / 3 / 11
9,428
471
7,964
11,784
10,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
cabagdeball
King Arthur
15
0 / 8 / 3
9,429
471
8,270
15,299
7,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
21
Kills
23
23
Deaths
21
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
1
2
5
W
Fenrir
 
Fenrir
4
4
9
2.13
W
7
4
3
2.13
W
Neith
How13r
Neith
8
2
7
5.75
L
Chronos
Iramez
Chronos
9
4
3
2.63
W
Aphrodite
MikeyLeLe
Aphrodite
4
3
11
3.17
L
1
7
1
0.21
L
1
6
3
0.42
L
Anubis
Sorathel
Anubis
6
5
2
1.4
W
King Arthur
cabagdeball
King Arthur
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,255
Damage
52,991
70,447
Taken
69,818
32,002
Mitigated
32,676
19,061
Healing
30,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,653
2,161
0
4,588
7,328
1,833
0
793
6,505
0
26,962
W
Fenrir
 
Fenrir
9,790
1,668
0
6,597
17,605
6,625
974
4,981
12,430
0
81,616
W
12,509
1,307
3,848
7,453
14,837
3,908
560
10,144
4,541
60,689
0
W
Neith
How13r
Neith
14,458
6,794
0
2,879
10,293
4,184
1,332
3,900
6,347
0
84,205
L
Chronos
Iramez
Chronos
17,539
3,483
0
1,238
15,583
5,762
1,302
3,937
11,590
67,493
0
W
Aphrodite
MikeyLeLe
Aphrodite
7,964
2,092
3,976
5,318
11,784
10,442
676
4,962
6,752
33,101
0
L
4,591
1,308
0
597
11,368
4,345
0
3,055
8,060
0
38,515
L
5,297
368
344
2,122
16,725
11,188
0
3,238
13,291
29,976
0
L
Anubis
Sorathel
Anubis
12,175
1,504
0
10,172
19,443
8,874
285
10,068
9,280
74,578
0
W
King Arthur
cabagdeball
King Arthur
8,270
1,407
0
275
15,299
7,517
418
10,360
4,737
9,633
45,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,772
Gold Earned
53,162
461
Minions Killed
525
0
Camps Cleared
0
1,546,230
Distance Traveled
1,791,194
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,042
402
53
3
0
227,964
1
W
Fenrir
11,435
572
111
6
0
392,772
5
W
Hel
11,377
569
107
5
0
384,080
1
W
Neith
11,493
575
130
7
0
354,587
3
L
Chronos
11,242
562
136
7
0
325,402
8
W
Aphrodite
9,428
471
66
3
0
317,450
3
L
Neith
8,131
407
76
4
0
341,572
6
L
Ymir
8,266
413
43
2
0
315,159
8
L
Anubis
11,091
555
153
8
0
336,133
6
W
King Arthur
9,429
471
111
6
0
342,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role