Player Matchup

Fenrir
Fenrir
CloudBreather1
Fenrir
Level 64
God Stats
4W - 1L
1,392 SR
Queue Stats
55W - 74L
1,389 Elo+
Party 2
Sol
Sol
EyesOfLoki
Sol
Level 124
God Stats
4W - 4L
1,701 SR
Queue Stats
212W - 188L
1,526 Elo+
Party 2
Bacchus
Bacchus
snipesreaper31
Bacchus
Level 54
God Stats
28W - 25L
1,584 SR
Queue Stats
57W - 46L
1,551 Elo+
Party 2
Team Averages
Level 81
1,559 SR
1,489 Elo+

VS

Team Averages
Level 105
1,432 SR
1,387 Elo+
Hercules
Hercules
Marcinin91
Hercules
Level 120
God Stats
11W - 21L
1,411 SR
Queue Stats
156W - 197L
1,444 Elo+
Party 1
Izanami
Izanami
wingback69
Izanami
Level 108
God Stats
2W - 0L
1,405 SR
Queue Stats
9W - 26L
1,300 Elo+
Solo
Zeus
Zeus
ŚledźPodSzubą
Zeus
Level 88
God Stats
10W - 7L
1,480 SR
Queue Stats
134W - 170L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,257
590
4,346
15,567
5,538
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 1
9,180
656
11,920
12,880
5,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 6 / 3
8,708
622
8,519
17,307
17,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Marcinin91
Hercules
14
5 / 1 / 12
10,281
734
13,032
15,906
16,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
wingback69
Izanami
15
3 / 1 / 12
10,108
722
9,617
11,175
4,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
10 / 1 / 5
11,094
792
16,718
8,615
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
3
Kills
18
18
Deaths
3
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
2
6
1
0.42
W
Hercules
Marcinin91
Hercules
5
1
12
11
L
0
6
3
0.25
W
Izanami
wingback69
Izanami
3
1
12
9
W
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,785
Damage
39,367
45,754
Taken
35,696
28,140
Mitigated
24,469
10,125
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,346
1,384
0
1,024
15,567
5,538
0
4,952
9,967
0
15,197
L
11,920
2,304
510
3,373
12,880
5,319
0
4,933
7,256
38,150
2,427
W
Hercules
Marcinin91
Hercules
13,032
5,343
1,305
8,020
15,906
16,787
264
7,526
8,380
0
20,096
L
8,519
136
973
4,245
17,307
17,283
0
6,152
10,148
19,958
0
W
Izanami
wingback69
Izanami
9,617
6,834
0
3,491
11,175
4,264
1,642
6,304
4,871
0
51,011
W
16,718
1,525
567
3,061
8,615
3,418
640
6,252
2,363
37,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,145
Gold Earned
31,483
123
Minions Killed
171
4
Camps Cleared
8
757,945
Distance Traveled
765,332
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,257
590
25
2
1
242,712
2
L
Sol
9,180
656
80
6
3
246,556
3
W
Hercules
10,281
734
18
1
0
255,140
3
L
Bacchus
8,708
622
18
1
0
268,677
1
W
Izanami
10,108
722
83
6
5
262,613
2
W
Zeus
11,094
792
70
5
3
247,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role