Player Matchup

Neith
Neith
Gold V
Insane777
Neith
Gold V
Level 63
God Stats
4W - 4L
1,644 SR
Queue Stats
80W - 104L
1,381 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
NoRealitty
Baron Samedi
Gold V
Level 126
God Stats
4W - 1L
1,311 SR
Queue Stats
72W - 85L
1,338 MMR
Solo
Bacchus
Bacchus
Silver III
strickland218
Bacchus
Silver III
Level 44
God Stats
2W - 2L
1,528 SR
Queue Stats
3W - 6L
1,445 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 78
1,494 SR
1,388 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,693 SR
1,357 MMR
Sobek
Sobek
Silver II
Darksøul
Sobek
Silver II
Level 67
God Stats
1W - 1L
1,776 SR
Queue Stats
5W - 7L
1,516 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
Michelangelo1504
Ah Muzen Cab
Silver I
Level 129
God Stats
1W - 1L
1,642 SR
Queue Stats
15W - 23L
1,164 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Worgz
Zhong Kui
Bronze III
Level 64
God Stats
0W - 3L
1,660 SR
Queue Stats
0W - 4L
1,391 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Insane777
Neith
12
2 / 0 / 6
6,959
696
5,951
5,570
1,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
NoRealitty
Baron Samedi
11
3 / 0 / 5
7,129
713
5,857
1,850
1,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
12
3 / 0 / 5
7,744
774
3,634
6,357
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ZeusBastetAchillesHerculesUllr

VS

Bans
SusanoCupidAnubisMedusaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Darksøul
Sobek
8
0 / 5 / 0
6,079
608
1,807
12,268
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Michelangelo1504
Ah Muzen Cab
9
0 / 0 / 0
5,667
567
4,759
1,611
586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Worgz
Zhong Kui
10
0 / 3 / 0
5,673
567
2,992
4,913
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
Darksøul
Sobek
0
5
0
0
W
Neith
Insane777
Neith
2
0
6
5
L
Ah Muzen Cab
Michelangelo1504
Ah Muzen Cab
0
0
0
0
W
Baron Samedi
NoRealitty
Baron Samedi
3
0
5
5.5
L
Zhong Kui
Worgz
Zhong Kui
0
3
0
0
W
Bacchus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,442
Damage
9,558
13,777
Taken
18,792
9,564
Mitigated
12,034
7,220
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Darksøul
Sobek
1,807
228
0
3,857
12,268
8,697
0
6,946
5,322
4,199
0
W
Neith
Insane777
Neith
5,951
2,894
0
1,641
5,570
1,991
684
2,780
2,790
0
33,207
L
Ah Muzen Cab
Michelangelo1504
Ah Muzen Cab
4,759
998
0
841
1,611
586
0
829
782
0
28,461
W
Baron Samedi
NoRealitty
Baron Samedi
5,857
375
1,363
1,180
1,850
1,009
247
654
1,196
20,113
0
L
Zhong Kui
Worgz
Zhong Kui
2,992
541
0
794
4,913
2,751
0
2,052
2,861
12,069
0
W
Bacchus
3,634
699
144
2,892
6,357
6,564
368
1,804
4,553
10,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,832
Gold Earned
17,419
132
Minions Killed
86
7
Camps Cleared
2
517,954
Distance Traveled
467,372
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,079
608
9
1
0
160,436
1
W
Neith
6,959
696
82
8
3
171,941
5
L
Ah Muzen Cab
5,667
567
42
4
2
161,781
2
W
Baron Samedi
7,129
713
28
3
2
163,369
3
L
Zhong Kui
5,673
567
35
4
0
145,155
2
W
Bacchus
7,744
774
22
2
2
182,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role