Player Matchup

Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Thiago133724
Neith
Level 54
God Stats
2W - 2L
1,518 SR
Queue Stats
5W - 4L
1,403 Elo+
Solo
Rama
Rama
fernaaaa
Rama
Level 28
God Stats
5W - 0L
1,974 SR
Queue Stats
28W - 11L
1,694 Elo+
Party 2
Team Averages
Level 63
1,664 SR
1,532 Elo+

VS

Team Averages
Level 53
1,416 SR
1,343 Elo+
Chang'e
Chang'e
 
Chang'e
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FrancoTrolazco
Sol
Level 15
God Stats
10W - 39L
1,249 SR
Queue Stats
43W - 88L
1,206 Elo+
Party 1
Odin
Odin
KingVycnar
Odin
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 138L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
6 / 1 / 6
10,476
616
10,479
10,419
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 2 / 11
10,733
631
5,118
7,437
3,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rama
16
9 / 2 / 3
12,173
716
21,444
14,363
5,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 7 / 2
9,633
567
7,472
13,980
3,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
0 / 8 / 5
9,626
566
8,592
13,862
2,913
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 2
10,253
603
7,530
14,383
15,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
16
Kills
5
5
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
6
9
L
Chang'e
 
Chang'e
2
7
2
0.43
L
0
8
5
0.31
L
3
1
2
4
W
1
2
11
3.25
W
Rama
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,041
Damage
23,594
32,219
Taken
42,225
15,098
Mitigated
21,242
11,485
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,479
2,164
0
4,384
10,419
6,668
40
6,764
3,655
5,194
25,892
L
Chang'e
 
Chang'e
7,472
749
2,890
3,140
13,980
3,056
0
322
13,398
23,922
0
L
8,592
1,935
0
2,310
13,862
2,913
0
212
13,512
40,432
0
L
7,530
1,917
0
500
14,383
15,273
0
673
13,465
5,693
18,181
W
5,118
1,813
68
2,327
7,437
3,041
1,145
4,422
3,015
0
29,741
W
Rama
21,444
15,426
0
4,706
14,363
5,389
996
7,845
6,518
0
64,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,382
Gold Earned
29,512
208
Minions Killed
143
12
Camps Cleared
1
706,293
Distance Traveled
951,830
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,476
616
43
3
2
189,778
1
L
Chang'e
9,633
567
17
1
0
287,612
2
L
Sol
9,626
566
80
5
1
296,318
0
L
Odin
10,253
603
46
3
0
367,900
4
W
Neith
10,733
631
61
4
1
248,415
5
W
Rama
12,173
716
104
6
9
268,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role