Player Matchup

Hera
Hera
Berni1712
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 430L
1,456 Elo+
Party 1
Neith
Neith
Danier73
Neith
Level 156
God Stats
22W - 26L
1,466 SR
Queue Stats
531W - 582L
1,488 Elo+
Party 1
Apollo
Apollo
Steyka
Apollo
Level 27
God Stats
15W - 18L
1,470 SR
Queue Stats
46W - 63L
1,332 Elo+
Party 1
Ymir
Ymir
kyleee_m
Ymir
Level 45
God Stats
0W - 4L
1,162 SR
Queue Stats
28W - 38L
1,397 Elo+
Solo
Loki
Loki
lhy96
Loki
Level 155
God Stats
21W - 27L
1,434 SR
Queue Stats
589W - 633L
1,456 Elo+
Party 1
Team Averages
Level 94
1,406 SR
1,426 Elo+

VS

Team Averages
Level 66
1,461 SR
1,431 Elo+
King Arthur
King Arthur
 
King Arthur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ACE_F1sh_Sl4p
Anubis
Level 27
God Stats
56W - 47L
1,503 SR
Queue Stats
57W - 50L
1,385 Elo+
Party 3
Hou Yi
Hou Yi
ANGELoDEMONIO
Hou Yi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
759W - 762L
1,384 Elo+
Solo
Thor
Thor
RUGBY2215
Thor
Level 34
God Stats
2W - 1L
1,409 SR
Queue Stats
4W - 3L
1,509 Elo+
Party 2
Merlin
Merlin
over_soldier0301
Merlin
Level 68
God Stats
10W - 12L
1,395 SR
Queue Stats
281W - 328L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 7 / 2
7,142
510
5,867
10,775
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Danier73
Neith
13
2 / 2 / 0
7,544
539
6,364
5,132
1,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Steyka
Apollo
11
2 / 4 / 1
6,559
469
2,874
8,806
2,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
0 / 4 / 2
6,176
441
2,659
13,727
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
lhy96
Loki
11
5 / 1 / 2
7,213
515
4,586
4,720
1,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 6
7,354
525
3,139
10,795
5,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
8 / 3 / 0
8,855
633
9,632
12,425
6,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 2 / 3
6,982
499
4,296
7,225
2,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
11
2 / 2 / 2
6,609
472
2,396
6,754
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
6 / 3 / 0
8,543
610
11,039
6,774
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
10
Kills
18
18
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
6
4
W
8
3
0
2.67
W
1
2
3
1.25
L
Hera
1
7
2
0.29
L
Neith
Danier73
Neith
2
2
0
1
W
Thor
2
2
2
1.5
L
Apollo
Steyka
Apollo
2
4
1
0.63
L
Ymir
0
4
2
0.25
L
Loki
lhy96
Loki
5
1
2
6
W
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,350
Damage
30,502
43,160
Taken
43,973
14,644
Mitigated
18,343
9,594
Healing
18,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,139
647
2,658
3,556
10,795
5,153
46
1,380
9,339
0
16,227
W
9,632
20
0
5,968
12,425
6,142
884
4,370
7,823
65,702
0
W
4,296
3,095
0
1,901
7,225
2,152
0
233
6,992
0
53,944
L
Hera
5,867
1,648
0
2,657
10,775
2,323
90
7,207
3,568
38,292
0
L
Neith
Danier73
Neith
6,364
1,831
0
1,556
5,132
1,271
0
0
5,132
0
60,601
W
Thor
2,396
590
488
2,116
6,754
2,127
232
1,536
5,136
0
29,228
L
Apollo
Steyka
Apollo
2,874
934
0
699
8,806
2,468
812
6,998
1,808
0
28,621
L
Ymir
2,659
310
0
2,546
13,727
7,483
150
5,560
8,167
22,612
0
L
Loki
lhy96
Loki
4,586
1,443
0
2,136
4,720
1,099
0
906
3,814
0
26,274
W
11,039
609
0
1,948
6,774
2,769
614
577
6,157
64,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,634
Gold Earned
38,343
347
Minions Killed
417
0
Camps Cleared
0
1,207,583
Distance Traveled
1,250,898
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,354
525
15
1
0
285,216
7
W
Anubis
8,855
633
126
9
0
237,125
0
W
Hou Yi
6,982
499
96
7
0
224,607
2
L
Hera
7,142
510
76
5
0
223,796
5
L
Neith
7,544
539
121
9
0
262,180
0
W
Thor
6,609
472
59
4
0
267,231
2
L
Apollo
6,559
469
47
3
0
257,397
0
L
Ymir
6,176
441
41
3
0
252,935
5
L
Loki
7,213
515
62
4
0
211,275
1
W
Merlin
8,543
610
121
9
0
236,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role