Player Matchup

Vamana
Vamana
Keironnextdoor
Vamana
Level 19
God Stats
1W - 0L
1,808 SR
Queue Stats
9W - 14L
1,260 Elo+
Party 1
Raijin
Raijin
PancakePatter
Raijin
Level 47
God Stats
1W - 0L
1,706 SR
Queue Stats
6W - 9L
1,283 Elo+
Party 1
Fenrir
Fenrir
adrianbhag
Fenrir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,168 Elo+
Party 1
Team Averages
Level 28
1,672 SR
1,237 Elo+

VS

Team Averages
Level 60
1,584 SR
1,253 Elo+
Amaterasu
Amaterasu
VitaminCTablet
Amaterasu
Level 94
God Stats
1W - 1L
1,751 SR
Queue Stats
44W - 78L
1,293 Elo+
Party 2
Sol
Sol
deusalumina
Sol
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,244 Elo+
Solo
Susano
Susano
iles12
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
6,914
691
4,726
6,299
5,090
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
6 / 0 / 4
7,813
781
11,875
3,956
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
adrianbhag
Fenrir
10
2 / 3 / 6
6,689
669
2,535
4,871
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
VitaminCTablet
Amaterasu
9
0 / 3 / 2
5,785
579
4,523
9,919
5,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 1 / 0
6,662
666
3,021
6,216
1,495
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
iles12
Susano
9
1 / 6 / 2
6,066
607
2,073
8,248
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
4
4
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
6
0
4
8
L
Amaterasu
VitaminCTablet
Amaterasu
0
3
2
0.33
W
Fenrir
adrianbhag
Fenrir
2
3
6
1.67
L
3
1
0
3
L
Susano
iles12
Susano
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,136
Damage
9,617
15,126
Taken
24,383
8,628
Mitigated
9,562
3,259
Healing
3,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,726
1,422
0
1,422
6,299
5,090
200
2,118
4,181
0
16,628
W
11,875
1,407
66
1,624
3,956
1,409
320
718
3,238
35,756
0
L
Amaterasu
VitaminCTablet
Amaterasu
4,523
1,306
89
2,395
9,919
5,975
0
4,864
4,638
0
12,586
W
Fenrir
adrianbhag
Fenrir
2,535
455
0
147
4,871
2,129
0
350
4,521
0
5,124
L
3,021
458
165
1,283
6,216
1,495
0
1,550
4,538
22,545
0
L
Susano
iles12
Susano
2,073
377
0
0
8,248
2,092
0
4,710
3,216
0
5,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,416
Gold Earned
18,513
103
Minions Killed
72
5
Camps Cleared
2
555,117
Distance Traveled
512,463
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,914
691
20
2
2
206,602
0
W
Raijin
7,813
781
79
8
3
184,291
1
L
Amaterasu
5,785
579
15
2
1
170,857
3
W
Fenrir
6,689
669
4
0
0
164,224
0
L
Sol
6,662
666
45
5
0
172,430
0
L
Susano
6,066
607
12
1
1
169,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role