Player Matchup

Neith
Neith
Diamond IV
Lperkal
Neith
Diamond IV
Level 86
God Stats
7W - 4L
1,673 SR
Queue Stats
329W - 319L
2,178 MMR
Solo
Olorun
Olorun
Diamond III
Picklephobia
Olorun
Diamond III
Level 109
God Stats
12W - 4L
1,790 SR
Queue Stats
171W - 156L
2,232 MMR
Solo
Susano
Susano
Diamond IV
Vaalero18
Susano
Diamond IV
Level 108
God Stats
1W - 5L
1,103 SR
Queue Stats
164W - 146L
2,198 MMR
Solo
Athena
Athena
Diamond IV
Verkury
Athena
Diamond IV
Level 150
God Stats
11W - 8L
1,590 SR
Queue Stats
235W - 229L
2,113 MMR
Party 2
Vamana
Vamana
Diamond IV
xPertasu
Vamana
Diamond IV
Level 155
God Stats
15W - 16L
1,614 SR
Queue Stats
597W - 589L
2,121 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,554 SR
2,168 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,624 SR
2,042 MMR
Ares
Ares
Diamond IV
 
Ares
Diamond IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond II
Ezern0t
Odin
Diamond II
Level 107
God Stats
12W - 7L
1,745 SR
Queue Stats
244W - 221L
2,250 MMR
Party 1
Anhur
Anhur
Diamond IV
Jinxifyed
Anhur
Diamond IV
Level 107
God Stats
15W - 7L
1,688 SR
Queue Stats
91W - 87L
2,165 MMR
Solo
Awilix
Awilix
Diamond IV
Skuirt
Awilix
Diamond IV
Level 126
God Stats
10W - 6L
1,743 SR
Queue Stats
387W - 376L
2,194 MMR
Party 1
Tiamat
Tiamat
Masters
Taerithroen
Tiamat
Masters
Level 154
God Stats
0W - 5L
1,445 SR
Queue Stats
722W - 701L
2,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lperkal
Neith
20
8 / 0 / 12
13,768
656
17,070
11,611
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
20
10 / 1 / 12
14,186
676
15,525
14,205
6,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Vaalero18
Susano
18
10 / 5 / 14
12,901
614
15,767
17,332
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Verkury
Athena
15
3 / 3 / 18
11,355
541
7,889
19,286
21,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
xPertasu
Vamana
19
8 / 2 / 5
12,889
614
14,190
20,389
22,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Bans
ArtioBastetCliodhna

VS

Bans
LokiCamazotzGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 11 / 2
8,470
403
7,639
24,259
17,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
Ezern0t
Odin
16
1 / 5 / 3
10,592
504
10,284
19,982
16,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Jinxifyed
Anhur
17
2 / 7 / 2
10,399
495
6,580
16,514
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Skuirt
Awilix
18
4 / 10 / 3
10,923
520
11,183
17,201
5,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
17
1 / 6 / 3
10,452
498
7,349
13,093
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
22
39
Kills
9
11
Deaths
39
61
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
11
2
0.18
L
Odin
Ezern0t
Odin
1
5
3
0.5
L
Anhur
Jinxifyed
Anhur
2
7
2
0.43
W
Neith
Lperkal
Neith
8
0
12
14
W
Olorun
10
1
12
16
L
Awilix
Skuirt
Awilix
4
10
3
0.55
L
Tiamat
1
6
3
0.42
W
Susano
Vaalero18
Susano
10
5
14
3.4
W
Athena
Verkury
Athena
3
3
18
4
W
Vamana
xPertasu
Vamana
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,441
Damage
43,035
82,823
Taken
91,049
63,349
Mitigated
50,155
34,015
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,639
730
673
1,419
24,259
17,265
0
8,504
15,755
38,601
0
L
Odin
Ezern0t
Odin
10,284
1,334
0
3,832
19,982
16,548
0
6,245
13,737
9,115
65,976
L
Anhur
Jinxifyed
Anhur
6,580
3,671
0
4,049
16,514
3,994
490
1,806
14,708
0
71,371
W
Neith
Lperkal
Neith
17,070
6,857
0
5,951
11,611
4,663
5,608
1,147
10,458
0
113,792
W
Olorun
15,525
9,551
1,963
7,668
14,205
6,617
4,217
4,692
9,310
123,824
0
L
Awilix
Skuirt
Awilix
11,183
4,206
0
3,436
17,201
5,805
0
4,807
12,394
0
86,539
L
Tiamat
7,349
1,003
0
2,218
13,093
6,543
452
2,180
10,913
77,643
0
W
Susano
Vaalero18
Susano
15,767
5,912
0
4,077
17,332
7,098
3,061
5,807
11,217
0
80,646
W
Athena
Verkury
Athena
7,889
2,699
835
4,377
19,286
21,987
368
3,149
15,720
39,025
0
W
Vamana
xPertasu
Vamana
14,190
9,064
0
9,144
20,389
22,984
2,782
3,936
15,629
128
69,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,099
Gold Earned
50,836
663
Minions Killed
664
0
Camps Cleared
0
2,146,275
Distance Traveled
1,838,351
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,470
403
55
3
0
359,765
4
L
Odin
10,592
504
181
9
0
392,249
7
L
Anhur
10,399
495
120
6
0
325,963
8
W
Neith
13,768
656
173
8
0
388,765
8
W
Olorun
14,186
676
207
10
0
421,233
9
L
Awilix
10,923
520
140
7
0
421,241
2
L
Tiamat
10,452
498
168
8
0
339,133
3
W
Susano
12,901
614
99
5
0
436,281
2
W
Athena
11,355
541
42
2
0
454,719
7
W
Vamana
12,889
614
142
7
0
445,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role