Player Matchup

Ah Puch
Ah Puch
Gold IV
GRAYtness_pooh
Ah Puch
Gold IV
Level 122
God Stats
34W - 21L
1,637 SR
Queue Stats
533W - 546L
1,516 MMR
Solo
Khepri
Khepri
Gold III
ZuriLopez05
Khepri
Gold III
Level 108
God Stats
4W - 4L
1,521 SR
Queue Stats
68W - 64L
1,518 MMR
Solo
Skadi
Skadi
Gold IV
eduardoufrj
Skadi
Gold IV
Level 120
God Stats
54W - 37L
1,681 SR
Queue Stats
119W - 125L
1,507 MMR
Solo
Fenrir
Fenrir
Gold V
n1ghtw1ng_101
Fenrir
Gold V
Level 89
God Stats
1W - 1L
1,617 SR
Queue Stats
28W - 27L
1,462 MMR
Party 2
Jormungandr
Jormungandr
Gold II
ooofstin_1540
Jormungandr
Gold II
Level 105
God Stats
5W - 4L
1,522 SR
Queue Stats
66W - 64L
1,616 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,596 SR
1,524 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,493 SR
1,524 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Battleline00
Ah Muzen Cab
Gold III
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 192L
1,482 MMR
Party 3
Sun Wukong
Sun Wukong
Gold I
Dethliss
Sun Wukong
Gold I
Level 160
God Stats
204W - 207L
1,549 SR
Queue Stats
716W - 727L
1,480 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
YungFrequincy
Gilgamesh
Bronze III
Level 122
God Stats
1W - 1L
1,347 SR
Queue Stats
2W - 3L
1,541 MMR
Party 1
Scylla
Scylla
Gold II
ik3v3nus
Scylla
Gold II
Level 126
God Stats
8W - 11L
1,571 SR
Queue Stats
121W - 121L
1,620 MMR
Party 3
Baron Samedi
Baron Samedi
Bronze III
stanlybjr
Baron Samedi
Bronze III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,858
772
1,494
1,454
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
5
1 / 0 / 3
3,785
757
912
1,395
689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
4 / 0 / 1
4,006
801
2,536
1,243
292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 1 / 0
3,155
631
388
3,008
669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
ooofstin_1540
Jormungandr
7
2 / 1 / 0
4,067
813
2,755
3,037
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
ArtioBellonaNikeLoki

VS

Bans
BastetHadesCliodhnaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Battleline00
Ah Muzen Cab
3
0 / 2 / 0
2,695
539
699
1,949
349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Dethliss
Sun Wukong
5
0 / 0 / 0
3,117
623
1,314
2,256
658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
YungFrequincy
Gilgamesh
6
1 / 2 / 0
3,430
686
1,845
4,231
2,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
ik3v3nus
Scylla
5
0 / 1 / 0
3,036
607
83
1,915
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
stanlybjr
Baron Samedi
4
0 / 3 / 0
2,905
581
489
2,429
685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
8
Kills
1
2
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Battleline00
Ah Muzen Cab
0
2
0
0
L
Sun Wukong
Dethliss
Sun Wukong
0
0
0
0
W
1
0
0
1
L
Gilgamesh
YungFrequincy
Gilgamesh
1
2
0
0.5
W
Khepri
1
0
3
2.5
W
4
0
1
4.5
L
Scylla
ik3v3nus
Scylla
0
1
0
0
W
0
1
0
0
W
Jormungandr
ooofstin_1540
Jormungandr
2
1
0
2
L
Baron Samedi
stanlybjr
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,085
Damage
4,430
10,137
Taken
12,780
3,404
Mitigated
4,252
5,365
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Battleline00
Ah Muzen Cab
699
99
0
398
1,949
349
0
520
1,429
0
5,106
L
Sun Wukong
Dethliss
Sun Wukong
1,314
294
0
1,114
2,256
658
0
408
1,848
0
10,620
W
1,494
42
0
970
1,454
363
37
83
1,371
16,757
0
L
Gilgamesh
YungFrequincy
Gilgamesh
1,845
585
0
1,271
4,231
2,056
0
2,755
1,476
0
11,582
W
Khepri
912
129
0
802
1,395
689
0
49
1,346
6,555
0
W
2,536
1,118
0
593
1,243
292
0
440
803
0
12,694
L
Scylla
ik3v3nus
Scylla
83
0
0
660
1,915
504
0
1,086
829
9,220
0
W
388
52
0
1,930
3,008
669
0
0
3,008
0
11,236
W
Jormungandr
ooofstin_1540
Jormungandr
2,755
1,535
0
1,070
3,037
1,391
0
0
2,833
15,112
0
L
Baron Samedi
stanlybjr
Baron Samedi
489
92
0
455
2,429
685
0
392
2,037
4,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,871
Gold Earned
15,183
143
Minions Killed
85
0
Camps Cleared
0
468,458
Distance Traveled
422,209
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
2,695
539
6
1
0
50,918
0
L
Sun Wukong
3,117
623
28
6
0
101,443
3
W
Ah Puch
3,858
772
38
8
0
94,214
0
L
Gilgamesh
3,430
686
22
4
0
90,499
0
W
Khepri
3,785
757
15
3
0
90,394
3
W
Skadi
4,006
801
25
5
0
101,481
2
L
Scylla
3,036
607
24
5
0
83,702
0
W
Fenrir
3,155
631
30
6
0
90,249
2
W
Jormungandr
4,067
813
35
7
0
92,120
1
L
Baron Samedi
2,905
581
5
1
0
95,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role