Player Matchup

Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Redkiller kid71
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,362 Elo+
Party 1
Sol
Sol
TheEpicWaffle1
Sol
Level 78
God Stats
7W - 5L
1,601 SR
Queue Stats
14W - 9L
1,536 Elo+
Party 1
Team Averages
Level 43
1,534 SR
1,466 Elo+

VS

Team Averages
Level 54
1,394 SR
1,359 Elo+
Bacchus
Bacchus
ASAPtheMartian
Bacchus
Level 68
God Stats
15W - 17L
1,443 SR
Queue Stats
44W - 70L
1,263 Elo+
Solo
Ra
Ra
Dynamite_Dude27
Ra
Level 66
God Stats
2W - 3L
1,241 SR
Queue Stats
95W - 95L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
elTugboat
Heimdallr
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
50W - 58L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
1 / 5 / 6
9,556
637
6,439
17,463
19,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 6 / 5
10,227
682
6,666
12,972
5,298
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 3 / 3
11,063
738
18,182
14,690
5,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 10
11,343
756
9,530
16,581
14,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
4 / 5 / 9
10,874
725
13,833
12,312
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
elTugboat
Heimdallr
15
6 / 7 / 7
11,068
738
10,167
12,429
4,829
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
16
Kills
14
14
Deaths
16
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
6
0.8
W
4
4
10
2.25
W
4
5
9
1.7
L
5
6
5
1.25
L
10
3
3
3.83
W
Heimdallr
elTugboat
Heimdallr
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,287
Damage
33,530
45,125
Taken
41,322
30,959
Mitigated
24,241
9,598
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,439
738
0
2,847
17,463
19,673
60
8,414
8,697
24,364
0
W
9,530
414
0
1,113
16,581
14,648
48
8,899
7,682
21,479
0
W
13,833
1,400
2,520
4,867
12,312
4,764
291
7,645
4,667
40,853
0
L
6,666
975
0
1,828
12,972
5,298
0
6,903
5,774
0
26,034
L
18,182
3,134
0
4,923
14,690
5,988
1,177
8,325
5,991
45,266
0
W
Heimdallr
elTugboat
Heimdallr
10,167
2,960
0
775
12,429
4,829
1,827
8,341
4,088
0
28,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
33,285
132
Minions Killed
132
7
Camps Cleared
4
809,802
Distance Traveled
759,836
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,556
637
36
2
3
260,016
4
W
Bacchus
11,343
756
30
2
1
258,756
0
W
Ra
10,874
725
68
5
3
255,999
1
L
Ne Zha
10,227
682
35
2
0
303,155
0
L
Sol
11,063
738
61
4
4
246,631
0
W
Heimdallr
11,068
738
34
2
0
245,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role