Player Matchup

Zeus
Zeus
Platinum V
Bellcross1991
Zeus
Platinum V
Level 101
God Stats
43W - 21L
1,644 SR
Queue Stats
130W - 123L
1,677 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
IllegalHaze
Gilgamesh
Platinum I
Level 158
God Stats
2W - 3L
1,570 SR
Queue Stats
176W - 172L
1,981 MMR
Solo
Horus
Horus
Gold II
Miamitoibiza
Horus
Gold II
Level 143
God Stats
6W - 10L
1,437 SR
Queue Stats
119W - 114L
1,533 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,550 SR
1,730 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 75
1,616 SR
1,723 MMR
Cthulhu
Cthulhu
Gold II
Garnota
Cthulhu
Gold II
Level 61
God Stats
2W - 2L
1,770 SR
Queue Stats
61W - 56L
1,812 MMR
Party 1
Chaac
Chaac
Platinum IV
Muntanya
Chaac
Platinum IV
Level 104
God Stats
2W - 4L
1,777 SR
Queue Stats
64W - 56L
1,950 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
smokeyay
Aphrodite
Bronze III
Level 61
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 4L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
10,924
683
21,839
10,088
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
IllegalHaze
Gilgamesh
14
4 / 2 / 8
10,205
638
15,623
19,969
18,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 0 / 9
9,994
625
7,460
14,671
17,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BastetSolArtioGebFenrir

VS

Bans
AchillesThothAnhurUllrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Garnota
Cthulhu
11
1 / 5 / 3
9,404
588
10,054
19,809
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Muntanya
Chaac
12
2 / 2 / 2
9,035
565
12,220
17,779
19,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
smokeyay
Aphrodite
13
1 / 6 / 3
9,267
579
5,010
11,357
6,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
4
4
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Cthulhu
Garnota
Cthulhu
1
5
3
0.5
W
Gilgamesh
IllegalHaze
Gilgamesh
4
2
8
4
W
3
0
9
7.5
L
Chaac
Muntanya
Chaac
2
2
2
1.5
L
Aphrodite
smokeyay
Aphrodite
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,922
Damage
27,284
44,728
Taken
48,945
41,022
Mitigated
42,124
16,459
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,839
2,414
0
1,647
10,088
4,796
1,776
3,668
6,207
72,819
0
L
Cthulhu
Garnota
Cthulhu
10,054
500
144
2,419
19,809
15,889
0
9,568
9,489
24,238
0
W
Gilgamesh
IllegalHaze
Gilgamesh
15,623
4,198
682
3,786
19,969
18,227
101
5,567
13,802
0
46,779
W
7,460
3,472
4,044
6,300
14,671
17,999
873
6,527
7,835
0
17,484
L
Chaac
Muntanya
Chaac
12,220
920
165
5,361
17,779
19,528
240
7,564
9,226
773
28,817
L
Aphrodite
smokeyay
Aphrodite
5,010
464
2,354
3,571
11,357
6,707
0
3,798
6,990
25,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,123
Gold Earned
27,706
195
Minions Killed
134
13
Camps Cleared
1
905,100
Distance Traveled
885,346
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,924
683
127
8
10
271,831
5
L
Cthulhu
9,404
588
30
2
0
301,283
4
W
Gilgamesh
10,205
638
50
3
2
316,698
6
W
Horus
9,994
625
18
1
1
316,571
2
L
Chaac
9,035
565
31
2
0
305,886
4
L
Aphrodite
9,267
579
73
5
1
278,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role