Player Matchup

Cerberus
Cerberus
Blunts4Africa
Cerberus
Level 128
God Stats
5W - 4L
1,627 SR
Queue Stats
349W - 361L
1,544 Elo+
Solo
Ares
Ares
CharcoalKing
Ares
Level 118
God Stats
0W - 2L
1,285 SR
Queue Stats
146W - 134L
1,501 Elo+
Party 2
Agni
Agni
R1chHomieTwan
Agni
Level 107
God Stats
3W - 2L
1,766 SR
Queue Stats
52W - 49L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
Raunchy Cletus
Hou Yi
Level 125
God Stats
5W - 6L
1,361 SR
Queue Stats
331W - 320L
1,516 Elo+
Party 2
Bacchus
Bacchus
rgm123009
Bacchus
Level 126
God Stats
4W - 4L
1,526 SR
Queue Stats
121W - 145L
1,489 Elo+
Solo
Team Averages
Level 121
1,513 SR
1,516 Elo+

VS

Team Averages
Level 108
1,500 SR
1,489 Elo+
Achilles
Achilles
 
Achilles
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
King GongaBlack
Khepri
Level 157
God Stats
17W - 7L
1,722 SR
Queue Stats
961W - 1,000L
1,520 Elo+
Solo
He Bo
He Bo
StampFPS
He Bo
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 58L
1,471 Elo+
Party 1
Artemis
Artemis
frankyboy16
Artemis
Level 84
God Stats
2W - 0L
1,277 SR
Queue Stats
68W - 58L
1,471 Elo+
Party 1
Artio
Artio
j_amiel
Artio
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 154L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blunts4Africa
Cerberus
14
5 / 5 / 9
8,912
810
10,157
21,873
18,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 6 / 8
8,331
757
5,280
10,994
12,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
5 / 5 / 11
9,617
874
12,709
9,609
3,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 4 / 8
10,212
928
14,451
10,083
4,407
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
rgm123009
Bacchus
13
1 / 7 / 14
8,141
740
8,701
22,173
20,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
8 / 5 / 15
9,911
901
12,050
16,789
17,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 2 / 22
9,393
854
9,426
12,492
15,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
StampFPS
He Bo
17
6 / 5 / 14
10,410
946
16,259
10,608
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
frankyboy16
Artemis
16
6 / 5 / 19
10,365
942
20,312
11,938
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
j_amiel
Artio
16
4 / 3 / 18
9,258
842
9,214
17,543
19,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
115
20
Kills
27
27
Deaths
20
50
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
5
15
3.1
L
Cerberus
Blunts4Africa
Cerberus
5
5
9
1.9
L
1
6
8
0.83
W
3
2
22
7
L
5
5
11
2.1
L
8
4
8
3
W
He Bo
StampFPS
He Bo
6
5
14
2.6
W
Artemis
frankyboy16
Artemis
6
5
19
3.1
W
Artio
j_amiel
Artio
4
3
18
4.33
L
Bacchus
rgm123009
Bacchus
1
7
14
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,298
Damage
67,261
74,732
Taken
69,370
59,253
Mitigated
61,762
24,187
Healing
30,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,050
2,166
436
3,735
16,789
17,373
864
8,266
8,523
0
17,609
L
Cerberus
Blunts4Africa
Cerberus
10,157
685
881
7,898
21,873
18,859
386
9,761
11,052
16,574
0
L
5,280
70
649
274
10,994
12,516
263
5,334
5,397
7,308
0
W
9,426
854
1,884
2,173
12,492
15,261
532
5,043
7,449
18,317
0
L
12,709
151
1,542
1,779
9,609
3,391
1,003
2,778
6,370
26,172
0
L
14,451
7,160
1,671
2,348
10,083
4,407
1,994
4,482
5,104
0
31,495
W
He Bo
StampFPS
He Bo
16,259
842
913
3,287
10,608
4,620
612
7,360
3,248
30,017
0
W
Artemis
frankyboy16
Artemis
20,312
9,638
923
2,996
11,938
5,487
3,157
7,449
4,489
0
37,662
W
Artio
j_amiel
Artio
9,214
1,013
6,464
8,096
17,543
19,021
477
8,729
8,814
16,750
0
L
Bacchus
rgm123009
Bacchus
8,701
772
1,010
6,135
22,173
20,080
0
10,135
10,990
14,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,213
Gold Earned
49,337
100
Minions Killed
114
0
Camps Cleared
0
854,199
Distance Traveled
1,006,627
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,911
901
12
1
0
218,135
1
L
Cerberus
8,912
810
18
2
0
177,530
0
L
Ares
8,331
757
4
0
0
142,475
2
W
Khepri
9,393
854
15
1
0
213,925
0
L
Agni
9,617
874
32
3
0
194,662
0
L
Hou Yi
10,212
928
32
3
0
169,804
0
W
He Bo
10,410
946
28
3
0
191,623
0
W
Artemis
10,365
942
41
4
0
177,811
0
W
Artio
9,258
842
18
2
0
205,133
0
L
Bacchus
8,141
740
14
1
0
169,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role