Player Matchup

Skadi
Skadi
GodSylveon
Skadi
Level 26
God Stats
32W - 29L
1,578 SR
Queue Stats
38W - 35L
1,521 Elo+
Party 1
Cabrakan
Cabrakan
RedHawke75
Cabrakan
Level 25
God Stats
11W - 5L
1,500 SR
Queue Stats
70W - 56L
1,555 Elo+
Party 1
Hercules
Hercules
SonoV2
Hercules
Level 63
God Stats
3W - 0L
1,584 SR
Queue Stats
82W - 72L
1,593 Elo+
Party 2
Poseidon
Poseidon
SparkHaven
Poseidon
Level 85
God Stats
12W - 5L
1,746 SR
Queue Stats
146W - 114L
1,653 Elo+
Party 1
Nemesis
Nemesis
UPLOADV2
Nemesis
Level 28
God Stats
2W - 1L
1,646 SR
Queue Stats
73W - 67L
1,582 Elo+
Party 2
Team Averages
Level 45
1,611 SR
1,581 Elo+

VS

Team Averages
Level 58
1,600 SR
1,451 Elo+
Baron Samedi
Baron Samedi
Avamore
Baron Samedi
Level 26
God Stats
1W - 1L
1,744 SR
Queue Stats
87W - 84L
1,509 Elo+
Party 3
Sylvanus
Sylvanus
dischh
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 181L
1,432 Elo+
Party 3
Hun Batz
Hun Batz
iripthroatz
Hun Batz
Level 65
God Stats
16W - 10L
1,644 SR
Queue Stats
184W - 230L
1,461 Elo+
Party 3
Heimdallr
Heimdallr
mastaflex218
Heimdallr
Level 67
God Stats
36W - 41L
1,535 SR
Queue Stats
197W - 256L
1,444 Elo+
Party 3
Anubis
Anubis
我今年七岁
Anubis
Level 87
God Stats
35W - 21L
1,577 SR
Queue Stats
138W - 141L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
6 / 1 / 3
5,958
596
7,732
6,017
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
RedHawke75
Cabrakan
9
3 / 2 / 6
5,942
594
4,504
8,361
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
SonoV2
Hercules
10
1 / 1 / 1
5,686
569
4,110
6,153
2,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
SparkHaven
Poseidon
12
2 / 2 / 0
6,562
656
4,632
3,760
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
UPLOADV2
Nemesis
11
2 / 0 / 1
5,967
597
4,169
6,940
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Avamore
Baron Samedi
8
1 / 2 / 0
4,919
492
3,066
6,578
1,959
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
dischh
Sylvanus
6
0 / 5 / 1
4,353
435
1,987
9,043
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
iripthroatz
Hun Batz
9
2 / 1 / 2
5,900
590
4,186
5,678
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
mastaflex218
Heimdallr
8
1 / 4 / 0
4,886
489
5,014
6,627
1,800
10
2 / 2 / 2
5,945
595
3,079
6,756
3,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
6
6
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Avamore
Baron Samedi
1
2
0
0.5
W
Skadi
6
1
3
7.5
W
Cabrakan
RedHawke75
Cabrakan
3
2
6
3
W
Hercules
SonoV2
Hercules
1
1
1
1.5
W
Poseidon
SparkHaven
Poseidon
2
2
0
1
W
Nemesis
UPLOADV2
Nemesis
2
0
1
2.5
L
Sylvanus
dischh
Sylvanus
0
5
1
0.1
L
Hun Batz
iripthroatz
Hun Batz
2
1
2
3
L
Heimdallr
mastaflex218
Heimdallr
1
4
0
0.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
17,332
31,231
Taken
34,682
13,608
Mitigated
11,202
13,343
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Avamore
Baron Samedi
3,066
620
187
2,585
6,578
1,959
0
0
6,335
19,424
0
W
Skadi
7,732
4,765
0
2,229
6,017
1,528
811
774
5,243
0
30,576
W
Cabrakan
RedHawke75
Cabrakan
4,504
1,045
512
3,212
8,361
6,202
339
2,406
5,955
11,877
0
W
Hercules
SonoV2
Hercules
4,110
1,777
0
3,502
6,153
2,979
231
2,379
3,774
0
22,448
W
Poseidon
SparkHaven
Poseidon
4,632
951
0
563
3,760
915
596
1,660
2,100
44,282
0
W
Nemesis
UPLOADV2
Nemesis
4,169
2,328
0
3,325
6,940
1,984
0
913
6,027
0
34,775
L
Sylvanus
dischh
Sylvanus
1,987
1,123
314
1,952
9,043
2,882
0
2,043
7,000
7,529
0
L
Hun Batz
iripthroatz
Hun Batz
4,186
1,903
0
2,200
5,678
1,492
0
379
5,234
0
26,056
L
Heimdallr
mastaflex218
Heimdallr
5,014
2,929
0
1,176
6,627
1,800
0
2,086
4,541
0
23,465
L
3,079
390
0
2,465
6,756
3,069
0
4,628
2,128
33,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
26,003
315
Minions Killed
227
0
Camps Cleared
0
1,001,091
Distance Traveled
880,112
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,919
492
46
5
0
171,138
1
W
Skadi
5,958
596
62
6
0
213,805
0
W
Cabrakan
5,942
594
16
2
0
151,084
0
W
Hercules
5,686
569
55
6
0
219,318
3
W
Poseidon
6,562
656
94
9
0
198,415
3
W
Nemesis
5,967
597
88
9
0
218,469
1
L
Sylvanus
4,353
435
13
1
0
158,472
1
L
Hun Batz
5,900
590
70
7
0
213,699
0
L
Heimdallr
4,886
489
37
4
0
162,151
0
L
Anubis
5,945
595
61
6
0
174,652
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role