Player Matchup

Kukulkan
Kukulkan
cedessaywhat
Kukulkan
Level 34
God Stats
71W - 88L
1,419 SR
Queue Stats
71W - 89L
1,336 Elo+
Solo
Ullr
Ullr
garnaut7
Ullr
Level 79
God Stats
14W - 22L
1,569 SR
Queue Stats
342W - 560L
1,230 Elo+
Solo
Serqet
Serqet
xTestimenTx
Serqet
Level 117
God Stats
1W - 1L
1,744 SR
Queue Stats
187W - 247L
1,319 Elo+
Solo
Team Averages
Level 77
1,577 SR
1,295 Elo+

VS

Team Averages
Level 79
1,534 SR
1,415 Elo+
Bacchus
Bacchus
Leofer1706
Bacchus
Level 43
God Stats
14W - 6L
1,601 SR
Queue Stats
31W - 22L
1,471 Elo+
Party 1
Sol
Sol
MABF_009
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 83L
1,551 Elo+
Party 1
Neith
Neith
xRYBORGx
Neith
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
13W - 25L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
cedessaywhat
Kukulkan
17
4 / 4 / 5
13,345
635
28,313
14,977
5,266
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
15
1 / 10 / 4
12,133
578
7,185
25,178
8,531
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
13
4 / 6 / 4
11,891
566
7,641
10,346
3,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Leofer1706
Bacchus
17
4 / 1 / 14
14,561
693
12,995
22,165
38,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
10 / 5 / 7
14,639
697
18,100
18,109
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
xRYBORGx
Neith
19
6 / 3 / 12
14,270
680
14,861
16,980
6,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
20
20
Deaths
9
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Leofer1706
Bacchus
4
1
14
11
W
10
5
7
2.7
L
Kukulkan
cedessaywhat
Kukulkan
4
4
5
1.63
L
Ullr
1
10
4
0.3
W
Neith
xRYBORGx
Neith
6
3
12
4
L
Serqet
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,139
Damage
45,956
50,501
Taken
57,254
17,567
Mitigated
51,351
4,583
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Leofer1706
Bacchus
12,995
508
39
4,495
22,165
38,150
328
11,632
9,990
24,242
0
W
18,100
7,213
0
5,250
18,109
6,909
962
7,949
9,806
66,368
6,600
L
Kukulkan
cedessaywhat
Kukulkan
28,313
1,338
0
2,245
14,977
5,266
37
9,069
5,908
79,142
0
L
Ullr
7,185
5,743
0
1,429
25,178
8,531
120
16,326
8,852
0
37,547
W
Neith
xRYBORGx
Neith
14,861
3,940
13
6,359
16,980
6,292
1,610
9,954
6,519
0
69,528
L
Serqet
7,641
1,003
300
609
10,346
3,770
0
5,206
5,140
0
16,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,369
Gold Earned
43,470
210
Minions Killed
234
6
Camps Cleared
8
830,713
Distance Traveled
1,162,613
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,561
693
28
1
0
438,358
1
W
Sol
14,639
697
91
4
3
365,163
3
L
Kukulkan
13,345
635
126
6
4
342,463
0
L
Ullr
12,133
578
67
3
0
278,749
0
W
Neith
14,270
680
115
5
5
359,092
0
L
Serqet
11,891
566
17
1
2
209,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role