Player Matchup

Raijin
Raijin
Azaelgamer
Raijin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 115L
1,534 Elo+
Solo
Anhur
Anhur
EatAfatCoock
Anhur
Level 89
God Stats
9W - 23L
1,282 SR
Queue Stats
537W - 711L
1,453 Elo+
Solo
Hou Yi
Hou Yi
MattOBF
Hou Yi
Level 60
God Stats
2W - 3L
1,686 SR
Queue Stats
283W - 383L
1,409 Elo+
Solo
Team Averages
Level 71
1,489 SR
1,465 Elo+

VS

Team Averages
Level 61
1,421 SR
1,385 Elo+
Heimdallr
Heimdallr
PapaBearski
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,214 Elo+
Party 1
Jormungandr
Jormungandr
Porters Mark 2
Jormungandr
Level 62
God Stats
3W - 6L
1,411 SR
Queue Stats
187W - 229L
1,326 Elo+
Party 1
Scylla
Scylla
TheMixican
Scylla
Level 107
God Stats
0W - 1L
1,352 SR
Queue Stats
26W - 17L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Azaelgamer
Raijin
16
7 / 5 / 9
11,990
749
10,950
10,025
3,453
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 2 / 7
12,467
779
18,273
15,525
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
MattOBF
Hou Yi
15
3 / 4 / 12
11,032
690
7,517
10,920
3,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
PapaBearski
Heimdallr
13
3 / 11 / 4
9,971
623
8,182
14,784
3,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Porters Mark 2
Jormungandr
14
3 / 6 / 7
11,006
688
7,794
17,128
16,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
TheMixican
Scylla
14
5 / 4 / 3
10,275
642
12,614
10,798
2,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
21
Kills
11
11
Deaths
21
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Raijin
Azaelgamer
Raijin
7
5
9
2.3
W
11
2
7
7.25
W
Hou Yi
MattOBF
Hou Yi
3
4
12
2.25
L
Heimdallr
PapaBearski
Heimdallr
3
11
4
0.45
L
Jormungandr
Porters Mark 2
Jormungandr
3
6
7
1.08
L
Scylla
TheMixican
Scylla
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,740
Damage
28,590
36,470
Taken
42,710
13,337
Mitigated
22,641
6,161
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Azaelgamer
Raijin
10,950
499
0
491
10,025
3,453
475
4,425
5,402
36,315
0
W
18,273
7,726
0
4,354
15,525
6,085
690
9,491
5,718
0
61,629
W
Hou Yi
MattOBF
Hou Yi
7,517
3,167
0
1,316
10,920
3,799
1,484
6,235
4,477
0
36,050
L
Heimdallr
PapaBearski
Heimdallr
8,182
3,279
0
210
14,784
3,915
303
2,691
12,093
0
14,458
L
Jormungandr
Porters Mark 2
Jormungandr
7,794
1,458
110
1,706
17,128
16,133
319
5,075
12,053
33,730
0
L
Scylla
TheMixican
Scylla
12,614
707
141
1,728
10,798
2,593
0
3,499
7,299
38,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
31,252
198
Minions Killed
154
11
Camps Cleared
4
880,482
Distance Traveled
773,528
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,990
749
59
4
1
298,331
3
W
Anhur
12,467
779
72
5
8
274,062
8
W
Hou Yi
11,032
690
67
4
2
308,089
0
L
Heimdallr
9,971
623
20
1
0
245,557
0
L
Jormungandr
11,006
688
55
3
0
261,857
0
L
Scylla
10,275
642
79
5
4
266,114
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role