Player Matchup

King Arthur
King Arthur
CamelotCrusader
King Arthur
Level 40
God Stats
51W - 39L
1,603 SR
Queue Stats
87W - 99L
1,493 Elo+
Solo
Neith
Neith
jkchan1
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,528 Elo+
Party 2
Ra
Ra
mooglysweg
Ra
Level 39
God Stats
1W - 1L
1,284 SR
Queue Stats
65W - 51L
1,590 Elo+
Party 2
Team Averages
Level 28
1,462 SR
1,537 Elo+

VS

Team Averages
Level 48
1,561 SR
1,554 Elo+
Neith
Neith
FncSeventh
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 47L
1,502 Elo+
Party 1
Tiamat
Tiamat
PurpleHayes152
Tiamat
Level 29
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 1
Mulan
Mulan
namuhbus
Mulan
Level 48
God Stats
2W - 2L
1,878 SR
Queue Stats
75W - 45L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CamelotCrusader
King Arthur
20
8 / 3 / 10
15,359
731
20,943
26,497
17,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
jkchan1
Neith
17
3 / 9 / 11
14,010
667
12,963
17,466
4,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 9 / 5
14,997
714
11,649
16,267
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
13 / 8 / 5
14,457
688
22,772
18,229
7,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 14
13,077
623
13,599
13,877
8,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
namuhbus
Mulan
17
5 / 5 / 12
13,329
635
19,646
26,846
22,443
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
19
Kills
21
21
Deaths
19
26
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CamelotCrusader
King Arthur
8
3
10
4.33
L
Neith
13
8
5
1.94
L
3
6
14
1.67
W
Neith
jkchan1
Neith
3
9
11
0.94
W
8
9
5
1.17
L
Mulan
namuhbus
Mulan
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,555
Damage
56,017
60,230
Taken
58,952
26,946
Mitigated
38,083
16,918
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CamelotCrusader
King Arthur
20,943
4,866
0
8,678
26,497
17,409
867
7,028
19,469
169
53,257
L
Neith
22,772
8,568
0
2,410
18,229
7,332
618
4,174
13,698
0
60,897
L
13,599
1,255
0
2,366
13,877
8,308
246
3,144
10,515
58,164
0
W
Neith
jkchan1
Neith
12,963
6,293
572
3,142
17,466
4,743
1,022
4,219
13,247
0
32,540
W
11,649
713
1,437
3,089
16,267
4,794
864
2,763
13,504
53,100
0
L
Mulan
namuhbus
Mulan
19,646
3,343
446
8,681
26,846
22,443
254
5,795
20,198
0
55,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,366
Gold Earned
40,863
205
Minions Killed
230
6
Camps Cleared
13
1,075,805
Distance Traveled
1,015,802
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,359
731
66
3
1
422,373
3
L
Neith
14,457
688
70
3
3
321,014
1
L
Tiamat
13,077
623
93
4
6
347,065
0
W
Neith
14,010
667
43
2
2
330,593
1
W
Ra
14,997
714
96
5
3
322,839
7
L
Mulan
13,329
635
67
3
4
347,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role