Player Matchup

Bastet
Bastet
 
Bastet
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
EETADIK NW
Bacchus
Level 59
God Stats
6W - 10L
1,249 SR
Queue Stats
143W - 163L
1,389 Elo+
Party 2
Xbalanque
Xbalanque
Mr_Rayshawn
Xbalanque
Level 124
God Stats
4W - 3L
1,900 SR
Queue Stats
343W - 378L
1,450 Elo+
Party 2
Ra
Ra
SENTINEL V3
Ra
Level 123
God Stats
8W - 2L
1,621 SR
Queue Stats
138W - 122L
1,473 Elo+
Solo
Artio
Artio
pr0genjii-_-
Artio
Level 124
God Stats
63W - 70L
1,500 SR
Queue Stats
662W - 735L
1,475 Elo+
Party 2
Team Averages
Level 112
1,554 SR
1,457 Elo+

VS

Team Averages
Level 102
1,481 SR
1,439 Elo+
Sun Wukong
Sun Wukong
GlossCity
Sun Wukong
Level 77
God Stats
45W - 62L
1,478 SR
Queue Stats
214W - 224L
1,496 Elo+
Solo
Olorun
Olorun
KingHyena
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 100L
1,503 Elo+
Party 1
Atlas
Atlas
LegitDevil354
Atlas
Level 127
God Stats
8W - 14L
1,460 SR
Queue Stats
97W - 115L
1,446 Elo+
Party 1
Chang'e
Chang'e
PsychedeIicFlame
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,260 Elo+
Solo
Loki
Loki
WILDLANE
Loki
Level 89
God Stats
1W - 2L
1,469 SR
Queue Stats
54W - 55L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 1 / 1
6,149
615
5,403
5,160
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
EETADIK NW
Bacchus
9
1 / 0 / 5
5,780
578
2,412
6,256
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
Mr_Rayshawn
Xbalanque
10
2 / 0 / 3
6,057
606
3,521
4,072
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 1
5,919
592
1,724
2,274
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 0 / 0
5,618
562
975
4,653
4,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GlossCity
Sun Wukong
1
0 / 0 / 0
3,447
345
0
0
0
Olorun
KingHyena
Olorun
9
1 / 3 / 0
5,192
519
1,838
4,542
1,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 1
5,000
500
1,691
6,525
3,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
4,903
490
2,818
4,290
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
10
0 / 3 / 0
5,619
562
2,284
7,781
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
1
1
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
1
5.5
W
Bacchus
EETADIK NW
Bacchus
1
0
5
3.5
L
Sun Wukong
GlossCity
Sun Wukong
0
0
0
0
L
Olorun
KingHyena
Olorun
1
3
0
0.33
L
0
2
1
0.25
W
Xbalanque
Mr_Rayshawn
Xbalanque
2
0
3
3.5
L
0
1
0
0
W
1
0
1
1.5
L
Loki
0
3
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,035
Damage
8,631
22,415
Taken
23,138
12,102
Mitigated
7,966
9,432
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,403
1,468
0
1,117
5,160
1,442
419
978
4,110
0
36,561
W
Bacchus
EETADIK NW
Bacchus
2,412
188
187
2,980
6,256
4,158
191
2,783
3,407
10,930
0
L
Sun Wukong
GlossCity
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
KingHyena
Olorun
1,838
1,107
130
953
4,542
1,150
0
1,444
3,098
23,727
0
L
1,691
713
0
1,159
6,525
3,466
0
1,057
5,438
10,427
0
W
Xbalanque
Mr_Rayshawn
Xbalanque
3,521
2,089
0
1,767
4,072
1,108
1,079
518
3,554
0
33,079
L
2,818
117
84
1,807
4,290
1,294
0
1,269
2,897
26,011
0
W
1,724
365
45
1,291
2,274
701
0
1,354
834
32,462
0
L
Loki
2,284
759
0
2,300
7,781
2,056
0
911
6,594
0
35,156
W
975
272
0
2,045
4,653
4,693
189
464
4,163
26,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,523
Gold Earned
24,161
298
Minions Killed
202
0
Camps Cleared
0
1,093,880
Distance Traveled
769,973
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,149
615
62
6
0
237,385
1
W
Bacchus
5,780
578
21
2
0
225,458
6
L
Sun Wukong
3,447
345
0
0
0
0
0
L
Olorun
5,192
519
47
5
0
166,829
2
L
Atlas
5,000
500
19
2
0
200,728
0
W
Xbalanque
6,057
606
72
7
0
183,357
2
L
Chang'e
4,903
490
54
5
0
183,681
2
W
Ra
5,919
592
67
7
0
237,689
4
L
Loki
5,619
562
82
8
0
218,735
0
W
Artio
5,618
562
76
8
0
209,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role