Player Matchup

Artio
Artio
 
Artio
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
LucasDragonnite
Nike
Level 46
God Stats
0W - 2L
1,294 SR
Queue Stats
273W - 290L
1,511 Elo+
Party 3
He Bo
He Bo
Mephi00
He Bo
Level 128
God Stats
0W - 2L
1,215 SR
Queue Stats
35W - 32L
1,533 Elo+
Solo
Nemesis
Nemesis
candynarwhals
Nemesis
Level 12
God Stats
7W - 20L
1,477 SR
Queue Stats
19W - 29L
1,502 Elo+
Party 2
Merlin
Merlin
daledrau
Merlin
Level 129
God Stats
5W - 13L
1,379 SR
Queue Stats
133W - 130L
1,514 Elo+
Party 2
Team Averages
Level 73
1,373 SR
1,512 Elo+

VS

Team Averages
Level 68
1,474 SR
1,555 Elo+
Mulan
Mulan
 
Mulan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Davinos
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 56L
1,592 Elo+
Party 1
Bastet
Bastet
Sabyné
Bastet
Level 146
God Stats
19W - 8L
1,613 SR
Queue Stats
455W - 470L
1,492 Elo+
Solo
Skadi
Skadi
SlayAM
Skadi
Level 109
God Stats
1W - 0L
1,256 SR
Queue Stats
48W - 45L
1,547 Elo+
Solo
Raijin
Raijin
voprax
Raijin
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 39L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 5 / 3
9,856
986
5,634
25,247
30,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 7 / 4
8,867
887
10,115
23,704
14,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

He Bo
Mephi00
He Bo
15
1 / 5 / 4
9,361
936
12,070
14,383
5,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
15
4 / 6 / 2
10,016
1,002
8,920
16,249
6,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
daledrau
Merlin
15
1 / 6 / 4
9,418
942
16,589
13,453
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

136

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
11 / 2 / 12
11,676
1,168
22,698
16,891
16,444
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atlas
Davinos
Atlas
17
0 / 0 / 22
10,087
1,009
11,253
11,715
13,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Sabyné
Bastet
17
9 / 2 / 14
11,900
1,190
18,480
12,529
9,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
SlayAM
Skadi
18
4 / 1 / 19
10,845
1,085
14,845
8,173
3,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
voprax
Raijin
17
5 / 1 / 16
10,515
1,052
21,129
8,754
3,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
112
6
Kills
29
29
Deaths
6
17
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
3
0.3
W
Mulan
 
Mulan
11
2
12
8.5
W
Atlas
Davinos
Atlas
0
0
22
11
L
0
7
4
0.29
L
He Bo
Mephi00
He Bo
1
5
4
0.6
W
Bastet
Sabyné
Bastet
9
2
14
8
W
Skadi
SlayAM
Skadi
4
1
19
13.5
L
Nemesis
4
6
2
0.83
L
Merlin
daledrau
Merlin
1
6
4
0.5
W
Raijin
voprax
Raijin
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,328
Damage
88,405
93,036
Taken
58,062
61,421
Mitigated
46,942
9,712
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,634
301
2,403
3,978
25,247
30,011
0
11,889
13,358
14,563
0
W
Mulan
 
Mulan
22,698
2,845
0
2,119
16,891
16,444
0
10,552
6,339
7,156
34,765
W
Atlas
Davinos
Atlas
11,253
3,931
0
0
11,715
13,631
0
6,563
5,152
24,765
0
L
10,115
397
760
1,219
23,704
14,326
0
8,608
15,096
0
20,325
L
He Bo
Mephi00
He Bo
12,070
734
0
0
14,383
5,238
0
5,309
9,074
33,219
0
W
Bastet
Sabyné
Bastet
18,480
4,676
0
2,818
12,529
9,384
0
8,194
4,335
0
27,161
W
Skadi
SlayAM
Skadi
14,845
4,334
0
1,106
8,173
3,547
0
4,339
3,834
0
40,699
L
Nemesis
8,920
2,346
0
882
16,249
6,552
0
6,311
9,938
0
12,654
L
Merlin
daledrau
Merlin
16,589
1,179
0
470
13,453
5,294
0
3,831
9,622
54,395
0
W
Raijin
voprax
Raijin
21,129
2,872
0
798
8,754
3,936
0
4,645
4,109
36,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,518
Gold Earned
55,023
193
Minions Killed
198
3
Camps Cleared
9
1,018,458
Distance Traveled
1,088,114
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,856
986
18
2
0
208,717
0
W
Mulan
11,676
1,168
50
5
4
217,637
0
W
Atlas
10,087
1,009
36
4
0
213,427
0
L
Nike
8,867
887
16
2
1
201,375
0
L
He Bo
9,361
936
62
6
1
188,130
0
W
Bastet
11,900
1,190
8
1
4
245,304
2
W
Skadi
10,845
1,085
55
6
1
220,815
0
L
Nemesis
10,016
1,002
12
1
0
246,954
0
L
Merlin
9,418
942
85
9
1
173,282
3
W
Raijin
10,515
1,052
49
5
0
190,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role