Player Matchup

Agni
Agni
Beetle Juice199
Agni
Level 81
God Stats
0W - 1L
1,703 SR
Queue Stats
11W - 24L
1,330 Elo+
Party 1
Ymir
Ymir
GMD Fool
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
ilusionnz
Thanatos
Level 48
God Stats
0W - 1L
1,801 SR
Queue Stats
12W - 33L
1,317 Elo+
Party 1
Team Averages
Level 46
1,668 SR
1,382 Elo+

VS

Team Averages
Level 67
1,583 SR
1,359 Elo+
Sylvanus
Sylvanus
MutantBread115
Sylvanus
Level 58
God Stats
3W - 4L
1,623 SR
Queue Stats
53W - 75L
1,335 Elo+
Party 2
Loki
Loki
SpeedDeizil
Loki
Level 85
God Stats
7W - 10L
1,643 SR
Queue Stats
71W - 99L
1,333 Elo+
Party 2
Chaac
Chaac
rocknismybiz777
Chaac
Level 58
God Stats
45W - 50L
1,482 SR
Queue Stats
221W - 301L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
10,039
591
13,286
8,553
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
0 / 3 / 6
10,009
589
2,448
11,731
14,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
ilusionnz
Thanatos
14
3 / 7 / 3
10,347
609
8,452
11,713
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 1 / 11
10,138
596
4,608
13,894
13,889
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
9 / 4 / 5
11,842
697
10,065
11,959
3,346
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 2 / 9
11,764
692
11,534
13,454
15,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
14
14
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Ymir
0
3
6
1
W
Sylvanus
0
1
11
5.5
W
9
4
5
2.88
L
Thanatos
ilusionnz
Thanatos
3
7
3
0.64
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,186
Damage
26,207
31,997
Taken
39,307
22,404
Mitigated
32,475
9,363
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,286
261
0
790
8,553
2,897
0
744
7,489
41,783
0
L
Ymir
2,448
384
182
1,920
11,731
14,433
0
2,352
8,766
9,835
0
W
Sylvanus
4,608
1,721
2,243
5,271
13,894
13,889
473
4,583
8,857
21,944
0
W
10,065
3,447
42
3,088
11,959
3,346
946
4,530
7,024
0
45,499
L
Thanatos
ilusionnz
Thanatos
8,452
1,464
53
6,418
11,713
5,074
0
2,095
9,323
0
29,369
W
11,534
773
412
6,663
13,454
15,240
1,168
6,041
6,872
0
54,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
33,744
156
Minions Killed
172
5
Camps Cleared
9
801,960
Distance Traveled
877,027
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,039
591
91
5
2
287,889
2
L
Ymir
10,009
589
19
1
0
230,312
0
W
Sylvanus
10,138
596
33
2
1
246,223
3
W
Loki
11,842
697
45
3
4
312,110
0
L
Thanatos
10,347
609
46
3
3
283,759
6
W
Chaac
11,764
692
94
6
4
318,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role