Player Matchup

Ravana
Ravana
Arnium
Ravana
Level 93
God Stats
3W - 3L
1,240 SR
Queue Stats
270W - 211L
1,583 Elo+
Party 1
He Bo
He Bo
FREEDMBRANDON
He Bo
Level 149
God Stats
8W - 2L
1,769 SR
Queue Stats
210W - 186L
1,512 Elo+
Party 1
Mulan
Mulan
Mokostar
Mulan
Level 148
God Stats
38W - 43L
1,531 SR
Queue Stats
378W - 348L
1,539 Elo+
Party 1
Ymir
Ymir
Nulbe
Ymir
Level 66
God Stats
2W - 1L
1,472 SR
Queue Stats
37W - 43L
1,420 Elo+
Solo
Rama
Rama
TheKrychen
Rama
Level 67
God Stats
7W - 2L
1,657 SR
Queue Stats
114W - 103L
1,516 Elo+
Party 1
Team Averages
Level 105
1,534 SR
1,514 Elo+

VS

Team Averages
Level 98
1,449 SR
1,454 Elo+
Aphrodite
Aphrodite
DiosJota
Aphrodite
Level 68
God Stats
2W - 4L
1,277 SR
Queue Stats
308W - 367L
1,436 Elo+
Solo
Zeus
Zeus
SstephenStotch
Zeus
Level 112
God Stats
4W - 4L
1,476 SR
Queue Stats
224W - 256L
1,412 Elo+
Solo
Kali
Kali
WJQuintens
Kali
Level 124
God Stats
8W - 5L
1,532 SR
Queue Stats
61W - 66L
1,492 Elo+
Solo
Charybdis
Charybdis
hazoke
Charybdis
Level 125
God Stats
2W - 4L
1,462 SR
Queue Stats
272W - 244L
1,523 Elo+
Solo
Mulan
Mulan
pzdcman996
Mulan
Level 61
God Stats
20W - 27L
1,498 SR
Queue Stats
127W - 162L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arnium
Ravana
20
14 / 3 / 11
14,131
589
15,048
14,561
8,801
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
12 / 7 / 5
14,465
603
23,112
14,911
5,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Mokostar
Mulan
20
6 / 6 / 8
13,905
579
19,712
27,652
27,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Nulbe
Ymir
18
1 / 2 / 11
12,175
507
7,053
21,827
25,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
10 / 3 / 2
12,689
529
15,962
19,222
6,711
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DiosJota
Aphrodite
16
1 / 5 / 2
10,482
437
5,219
17,615
21,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 12 / 2
10,989
458
11,144
14,663
4,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 9 / 3
13,570
565
18,020
25,808
14,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
hazoke
Charybdis
17
3 / 9 / 3
10,970
457
17,531
19,399
6,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
15
4 / 8 / 3
10,616
442
16,482
24,369
22,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
43
Kills
20
21
Deaths
43
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
Arnium
Ravana
14
3
11
6.5
L
Aphrodite
DiosJota
Aphrodite
1
5
2
0.4
W
12
7
5
2.07
W
Mulan
Mokostar
Mulan
6
6
8
1.67
W
Ymir
Nulbe
Ymir
1
2
11
3.25
L
2
12
2
0.25
W
10
3
2
3.67
L
10
9
3
1.28
L
Charybdis
hazoke
Charybdis
3
9
3
0.5
L
Mulan
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,887
Damage
68,396
98,173
Taken
101,854
73,276
Mitigated
68,904
29,938
Healing
29,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Arnium
Ravana
15,048
4,663
0
4,148
14,561
8,801
1,858
4,122
10,314
0
98,349
L
Aphrodite
DiosJota
Aphrodite
5,219
1,216
1,730
7,142
17,615
21,234
522
3,534
14,081
53,318
0
W
23,112
299
0
409
14,911
5,424
1,994
2,855
11,879
110,967
0
W
Mulan
Mokostar
Mulan
19,712
3,280
0
13,701
27,652
27,195
3,621
953
25,823
0
90,967
W
Ymir
Nulbe
Ymir
7,053
793
141
4,044
21,827
25,145
1,128
5,445
16,382
47,347
0
L
11,144
542
0
570
14,663
4,227
164
6,754
7,829
54,808
0
W
15,962
13,143
0
7,495
19,222
6,711
2,324
2,988
16,234
0
97,941
L
18,020
10,511
0
8,459
25,808
14,436
0
9,955
15,853
0
85,953
L
Charybdis
hazoke
Charybdis
17,531
9,000
0
4,290
19,399
6,126
0
4,786
14,613
0
82,196
L
Mulan
16,482
2,761
0
7,366
24,369
22,881
0
5,387
18,982
0
54,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,365
Gold Earned
56,627
664
Minions Killed
522
0
Camps Cleared
0
2,047,416
Distance Traveled
1,846,118
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
14,131
589
114
5
0
466,494
7
L
Aphrodite
10,482
437
78
3
0
399,702
0
W
He Bo
14,465
603
164
7
0
407,240
14
W
Mulan
13,905
579
156
7
0
406,986
2
W
Ymir
12,175
507
86
4
0
395,630
0
L
Zeus
10,989
458
84
4
0
372,737
12
W
Rama
12,689
529
144
6
0
371,066
7
L
Kali
13,570
565
127
5
0
410,859
5
L
Charybdis
10,970
457
123
5
0
374,696
4
L
Mulan
10,616
442
110
5
0
288,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role