Player Matchup

Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Alcachofo1234
Hades
Level 33
God Stats
2W - 5L
1,450 SR
Queue Stats
38W - 42L
1,445 Elo+
Party 1
Amaterasu
Amaterasu
Green-Fennek
Amaterasu
Level 25
God Stats
1W - 3L
1,255 SR
Queue Stats
53W - 45L
1,488 Elo+
Party 3
Neith
Neith
Hitzu
Neith
Level 156
God Stats
2W - 2L
1,666 SR
Queue Stats
31W - 18L
1,532 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RsG_ToroFiestero
Morgan Le Fay
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 61
1,474 SR
1,493 Elo+

VS

Team Averages
Level 73
1,710 SR
1,687 Elo+
Cupid
Cupid
Metinsky
Cupid
Level 83
God Stats
22W - 4L
1,797 SR
Queue Stats
123W - 57L
1,663 Elo+
Party 2
Horus
Horus
Nofrinsky
Horus
Level 125
God Stats
77W - 41L
1,704 SR
Queue Stats
174W - 95L
1,708 Elo+
Party 2
Bellona
Bellona
Petinsky
Bellona
Level 29
God Stats
57W - 15L
1,839 SR
Queue Stats
80W - 20L
1,822 Elo+
Party 2
Ao Kuang
Ao Kuang
Serracuss
Ao Kuang
Level 82
God Stats
9W - 2L
1,649 SR
Queue Stats
126W - 57L
1,701 Elo+
Party 2
Tiamat
Tiamat
turkooo123
Tiamat
Level 44
God Stats
3W - 0L
1,561 SR
Queue Stats
87W - 80L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 6 / 4
11,643
529
22,690
18,945
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 10 / 6
9,513
432
11,549
21,497
18,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
Green-Fennek
Amaterasu
17
2 / 7 / 8
10,864
494
6,623
23,287
12,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Hitzu
Neith
20
9 / 4 / 5
13,817
628
22,628
17,443
5,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
RsG_ToroFiestero
Morgan Le Fay
14
1 / 10 / 3
9,387
427
5,846
14,922
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Metinsky
Cupid
19
8 / 3 / 7
13,714
623
12,186
19,921
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Nofrinsky
Horus
17
2 / 1 / 28
13,041
593
13,152
27,584
41,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
Petinsky
Bellona
17
4 / 7 / 9
11,723
533
8,944
20,213
22,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
Serracuss
Ao Kuang
20
21 / 3 / 5
15,031
683
24,629
28,593
13,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
turkooo123
Tiamat
19
2 / 4 / 16
12,496
568
12,951
12,727
7,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
102
17
Kills
37
37
Deaths
18
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
6
4
1
L
1
10
6
0.4
L
Amaterasu
Green-Fennek
Amaterasu
2
7
8
0.86
L
Neith
Hitzu
Neith
9
4
5
2.88
W
Cupid
Metinsky
Cupid
8
3
7
3.83
W
Horus
Nofrinsky
Horus
2
1
28
16
W
Bellona
Petinsky
Bellona
4
7
9
1.21
L
Morgan Le Fay
RsG_ToroFiestero
Morgan Le Fay
1
10
3
0.25
W
Ao Kuang
Serracuss
Ao Kuang
21
3
5
7.83
W
Tiamat
turkooo123
Tiamat
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,336
Damage
71,862
96,094
Taken
109,038
46,994
Mitigated
94,339
31,444
Healing
52,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
22,690
6,664
0
7,470
18,945
5,856
1,778
2,997
15,797
83,688
10,663
L
11,549
945
629
5,543
21,497
18,792
0
8,749
12,509
54,232
0
L
Amaterasu
Green-Fennek
Amaterasu
6,623
1,995
0
8,711
23,287
12,269
0
9,423
13,516
0
49,629
L
Neith
Hitzu
Neith
22,628
12,484
0
7,269
17,443
5,550
2,415
7,353
9,597
0
92,539
W
Cupid
Metinsky
Cupid
12,186
7,546
694
10,436
19,921
8,454
7,025
11,637
8,206
0
120,121
W
Horus
Nofrinsky
Horus
13,152
4,573
5,269
11,181
27,584
41,795
491
11,504
15,839
0
34,730
W
Bellona
Petinsky
Bellona
8,944
1,832
658
4,140
20,213
22,558
518
7,393
12,731
0
52,751
L
Morgan Le Fay
RsG_ToroFiestero
Morgan Le Fay
5,846
180
0
1,822
14,922
4,527
0
8,351
6,209
39,276
0
W
Ao Kuang
Serracuss
Ao Kuang
24,629
8,332
0
15,924
28,593
13,864
739
7,968
20,496
112,951
0
W
Tiamat
turkooo123
Tiamat
12,951
1,285
232
3,693
12,727
7,668
1,704
5,240
7,308
71,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,224
Gold Earned
66,005
568
Minions Killed
546
0
Camps Cleared
0
1,896,993
Distance Traveled
2,084,924
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,643
529
168
8
0
374,770
4
L
Hades
9,513
432
70
3
0
385,402
0
L
Amaterasu
10,864
494
80
4
0
415,377
6
L
Neith
13,817
628
170
8
0
364,868
3
W
Cupid
13,714
623
161
7
0
397,966
4
W
Horus
13,041
593
32
1
0
448,794
4
W
Bellona
11,723
533
86
4
0
406,982
1
L
Morgan Le Fay
9,387
427
80
4
0
356,576
0
W
Ao Kuang
15,031
683
142
6
0
439,966
0
W
Tiamat
12,496
568
125
6
0
391,216
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role