Player Matchup

Skadi
Skadi
Jamezy367
Skadi
Level 88
God Stats
2W - 2L
1,471 SR
Queue Stats
21W - 22L
1,427 Elo+
Party 2
Hera
Hera
MrGhox
Hera
Level 104
God Stats
0W - 2L
1,345 SR
Queue Stats
79W - 95L
1,412 Elo+
Party 2
Loki
Loki
dapy80
Loki
Level 67
God Stats
1W - 2L
1,477 SR
Queue Stats
28W - 43L
1,332 Elo+
Solo
Team Averages
Level 86
1,431 SR
1,390 Elo+

VS

Team Averages
Level 73
1,535 SR
1,462 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Docteur Ciel
Neith
Level 33
God Stats
4W - 1L
1,530 SR
Queue Stats
44W - 37L
1,410 Elo+
Party 1
Olorun
Olorun
JoyFactoryFR
Olorun
Level 62
God Stats
1W - 0L
1,574 SR
Queue Stats
35W - 35L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Jamezy367
Skadi
1
0 / 0 / 0
1,842
368
0
0
0
Hera
MrGhox
Hera
7
1 / 4 / 0
4,086
817
3,576
4,396
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
dapy80
Loki
8
0 / 2 / 1
3,862
772
3,470
4,047
1,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 0 / 3
4,734
947
2,086
3,832
1,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
3 / 1 / 2
4,659
932
1,836
2,567
872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
8
1 / 0 / 5
4,674
935
2,468
3,928
1,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
W
3
1
2
4
L
Skadi
Jamezy367
Skadi
0
0
0
0
W
Olorun
1
0
5
3.5
L
Hera
MrGhox
Hera
1
4
0
0.25
L
Loki
dapy80
Loki
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,046
Damage
6,390
8,443
Taken
10,327
2,548
Mitigated
4,061
1,563
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,086
640
533
1,985
3,832
1,849
50
1,477
2,173
5,882
0
W
1,836
819
0
312
2,567
872
315
1,058
1,292
0
6,517
L
Skadi
Jamezy367
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
2,468
1,368
455
2,413
3,928
1,340
341
1,147
2,458
13,624
2,926
L
Hera
MrGhox
Hera
3,576
680
128
641
4,396
1,023
0
1,979
2,417
10,917
0
L
Loki
dapy80
Loki
3,470
316
0
794
4,047
1,525
0
2,425
1,622
0
11,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,790
Gold Earned
14,067
37
Minions Killed
58
2
Camps Cleared
4
177,362
Distance Traveled
249,157
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,734
947
4
1
1
82,741
0
W
Neith
4,659
932
19
4
0
76,034
0
L
Skadi
1,842
368
0
0
0
0
0
W
Olorun
4,674
935
35
7
3
90,382
2
L
Hera
4,086
817
17
3
0
79,436
1
L
Loki
3,862
772
20
4
2
97,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role