Player Matchup

Chiron
Chiron
Just Rabin
Chiron
Level 68
God Stats
2W - 5L
1,459 SR
Queue Stats
155W - 152L
1,484 Elo+
Party 1
Ganesha
Ganesha
LORDBAILEY2003
Ganesha
Level 121
God Stats
18W - 18L
1,548 SR
Queue Stats
521W - 499L
1,578 Elo+
Party 1
Hercules
Hercules
Wierd12342
Hercules
Level 125
God Stats
33W - 31L
1,589 SR
Queue Stats
351W - 301L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
tdawgminer
Cu Chulainn
Level 126
God Stats
8W - 12L
1,463 SR
Queue Stats
352W - 335L
1,600 Elo+
Party 1
Anubis
Anubis
xxxdklein69xxx
Anubis
Level 109
God Stats
12W - 12L
1,583 SR
Queue Stats
169W - 162L
1,592 Elo+
Solo
Team Averages
Level 110
1,528 SR
1,560 Elo+

VS

Team Averages
Level 125
1,611 SR
1,547 Elo+
Hou Yi
Hou Yi
ChildOfGod27
Hou Yi
Level 122
God Stats
6W - 3L
1,662 SR
Queue Stats
38W - 30L
1,564 Elo+
Solo
Hades
Hades
Just_A_Clue
Hades
Level 104
God Stats
4W - 2L
1,733 SR
Queue Stats
290W - 282L
1,564 Elo+
Solo
Geb
Geb
Ninja-xpolochoz
Geb
Level 108
God Stats
11W - 10L
1,542 SR
Queue Stats
224W - 214L
1,521 Elo+
Party 2
Zeus
Zeus
Sr_LuisTS
Zeus
Level 133
God Stats
9W - 12L
1,484 SR
Queue Stats
348W - 324L
1,504 Elo+
Party 2
Arachne
Arachne
karheri
Arachne
Level 158
God Stats
9W - 3L
1,635 SR
Queue Stats
470W - 423L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Just Rabin
Chiron
15
3 / 7 / 2
9,949
452
9,716
16,119
4,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 6 / 8
9,736
443
8,031
27,427
33,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Wierd12342
Hercules
16
3 / 7 / 5
10,190
463
9,984
19,953
8,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cu Chulainn
tdawgminer
Cu Chulainn
17
2 / 4 / 3
10,879
495
13,372
20,614
15,298
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 7 / 4
9,537
434
11,784
16,197
7,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
5 / 3 / 7
10,202
464
11,574
14,754
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 8
11,616
528
11,996
21,163
18,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 3 / 18
10,757
489
14,562
16,368
14,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
19
13 / 3 / 11
12,437
565
27,408
10,810
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
karheri
Arachne
18
5 / 3 / 14
11,259
512
11,271
15,881
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
12
Kills
31
31
Deaths
12
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
3
7
2.83
L
Chiron
Just Rabin
Chiron
3
7
2
0.57
W
3
0
8
7
L
1
6
8
0.83
W
5
3
18
4.67
W
Zeus
13
3
11
6.17
L
Hercules
Wierd12342
Hercules
3
7
5
0.79
W
Arachne
karheri
Arachne
5
3
14
4
L
Cu Chulainn
tdawgminer
Cu Chulainn
2
4
3
0.88
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,887
Damage
76,811
100,310
Taken
78,976
70,288
Mitigated
47,866
26,944
Healing
24,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
11,574
5,685
0
3,084
14,754
4,494
2,772
1,609
13,145
0
67,094
L
Chiron
Just Rabin
Chiron
9,716
4,815
572
3,899
16,119
4,895
756
5,754
10,144
0
63,517
W
11,996
736
348
9,867
21,163
18,885
165
3,071
18,092
78,503
0
L
8,031
476
603
6,503
27,427
33,695
18
12,937
13,255
34,179
0
W
14,562
1,334
0
2,438
16,368
14,271
170
5,714
10,654
40,585
0
W
Zeus
27,408
2,078
0
750
10,810
3,112
1,148
5,454
5,356
89,317
0
L
Hercules
Wierd12342
Hercules
9,984
3,243
0
5,121
19,953
8,467
0
11,575
7,744
0
65,793
W
Arachne
karheri
Arachne
11,271
6,978
0
7,806
15,881
7,104
1,693
4,800
11,081
0
72,894
L
Cu Chulainn
tdawgminer
Cu Chulainn
13,372
2,566
0
4,028
20,614
15,298
0
9,902
10,280
2,642
81,329
L
11,784
443
0
6,218
16,197
7,933
0
10,419
4,921
65,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,291
Gold Earned
56,271
550
Minions Killed
570
0
Camps Cleared
0
1,914,189
Distance Traveled
2,175,788
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,202
464
99
5
0
374,183
0
L
Chiron
9,949
452
137
6
0
377,412
1
W
Hades
11,616
528
175
8
0
415,857
4
L
Ganesha
9,736
443
20
1
0
364,121
1
W
Geb
10,757
489
42
2
0
473,753
4
W
Zeus
12,437
565
136
6
0
427,140
3
L
Hercules
10,190
463
109
5
0
434,278
6
W
Arachne
11,259
512
118
5
0
484,855
7
L
Cu Chulainn
10,879
495
154
7
0
408,524
4
L
Anubis
9,537
434
130
6
0
329,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role