Player Matchup

Awilix
Awilix
BubbleFartz
Awilix
Level 68
God Stats
6W - 5L
1,556 SR
Queue Stats
81W - 73L
1,532 Elo+
Party 2
Cerberus
Cerberus
MrLimpWaffle
Cerberus
Level 49
God Stats
2W - 2L
1,557 SR
Queue Stats
130W - 134L
1,508 Elo+
Solo
Kukulkan
Kukulkan
TheHenry15
Kukulkan
Level 59
God Stats
26W - 21L
1,560 SR
Queue Stats
134W - 149L
1,469 Elo+
Party 3
Olorun
Olorun
TzusSempai
Olorun
Level 125
God Stats
1W - 0L
1,315 SR
Queue Stats
144W - 155L
1,470 Elo+
Party 3
Sun Wukong
Sun Wukong
chimi_changa13
Sun Wukong
Level 109
God Stats
9W - 3L
1,529 SR
Queue Stats
163W - 161L
1,506 Elo+
Party 2
Team Averages
Level 82
1,503 SR
1,497 Elo+

VS

Team Averages
Level 82
1,396 SR
1,539 Elo+
Erlang Shen
Erlang Shen
CoCoSiMp14
Erlang Shen
Level 107
God Stats
1W - 10L
1,366 SR
Queue Stats
214W - 211L
1,528 Elo+
Party 1
Atlas
Atlas
DIS MY LEAF
Atlas
Level 127
God Stats
0W - 1L
1,407 SR
Queue Stats
123W - 125L
1,533 Elo+
Party 1
Agni
Agni
FoliagedSpark93
Agni
Level 27
God Stats
0W - 2L
1,267 SR
Queue Stats
20W - 17L
1,536 Elo+
Party 1
Arachne
Arachne
LA SALTY CHEEZ
Arachne
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,685 Elo+
Solo
Gilgamesh
Gilgamesh
Plashher
Gilgamesh
Level 102
God Stats
29W - 34L
1,438 SR
Queue Stats
727W - 786L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
9 / 1 / 2
7,391
672
5,397
6,821
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
MrLimpWaffle
Cerberus
10
5 / 1 / 6
6,424
584
6,878
10,938
6,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
TheHenry15
Kukulkan
10
2 / 1 / 7
6,163
560
2,145
4,603
1,335
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
TzusSempai
Olorun
10
1 / 2 / 2
5,992
545
4,071
7,119
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
chimi_changa13
Sun Wukong
11
2 / 0 / 4
6,462
587
4,264
5,217
2,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CoCoSiMp14
Erlang Shen
9
2 / 3 / 0
5,421
493
3,362
8,732
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 2
4,660
424
4,117
7,484
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 4 / 1
5,356
487
1,410
4,603
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 4 / 1
5,460
496
5,935
8,886
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Plashher
Gilgamesh
10
0 / 3 / 0
5,349
486
2,851
9,340
4,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
4
5
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
9
1
2
10
L
Erlang Shen
CoCoSiMp14
Erlang Shen
2
3
0
0.67
L
0
5
2
0.2
L
1
4
1
0.38
L
1
4
1
0.38
W
Cerberus
MrLimpWaffle
Cerberus
5
1
6
8
L
Gilgamesh
Plashher
Gilgamesh
0
3
0
0
W
Kukulkan
TheHenry15
Kukulkan
2
1
7
5.5
W
Olorun
TzusSempai
Olorun
1
2
2
1
W
Sun Wukong
chimi_changa13
Sun Wukong
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,755
Damage
17,675
34,698
Taken
39,045
15,320
Mitigated
15,693
13,521
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
5,397
2,163
0
2,340
6,821
2,012
1,301
637
6,151
0
32,020
L
Erlang Shen
CoCoSiMp14
Erlang Shen
3,362
1,631
211
4,058
8,732
2,320
0
4,557
4,175
0
24,584
L
4,117
1,380
203
1,396
7,484
5,174
0
2,908
4,536
15,171
0
L
1,410
75
0
0
4,603
979
297
1,710
2,893
23,133
0
L
5,935
3,085
0
3,086
8,886
3,075
0
2,684
6,202
0
31,448
W
Cerberus
MrLimpWaffle
Cerberus
6,878
714
204
4,680
10,938
6,811
49
2,087
8,485
21,729
0
L
Gilgamesh
Plashher
Gilgamesh
2,851
428
0
2,094
9,340
4,145
0
716
8,190
0
31,672
W
Kukulkan
TheHenry15
Kukulkan
2,145
145
0
463
4,603
1,335
533
882
3,685
29,736
0
W
Olorun
TzusSempai
Olorun
4,071
1,477
136
3,602
7,119
2,424
0
1,651
5,348
34,785
6,221
W
Sun Wukong
chimi_changa13
Sun Wukong
4,264
519
0
2,096
5,217
2,738
955
242
4,975
0
32,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,432
Gold Earned
26,246
305
Minions Killed
256
0
Camps Cleared
0
1,089,776
Distance Traveled
976,168
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,391
672
64
6
0
242,476
0
L
Erlang Shen
5,421
493
53
5
0
189,247
1
L
Atlas
4,660
424
22
2
0
193,803
1
L
Agni
5,356
487
51
5
0
197,507
2
L
Arachne
5,460
496
61
6
0
213,848
3
W
Cerberus
6,424
584
33
3
0
208,236
8
L
Gilgamesh
5,349
486
69
6
0
181,763
1
W
Kukulkan
6,163
560
59
5
0
210,921
0
W
Olorun
5,992
545
74
7
0
182,914
1
W
Sun Wukong
6,462
587
75
7
0
245,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role