Player Matchup

Discordia
Discordia
LePsychopathe95
Discordia
Level 84
God Stats
0W - 5L
1,370 SR
Queue Stats
159W - 204L
1,377 Elo+
Solo
Chaac
Chaac
elpadredeath
Chaac
Level 69
God Stats
11W - 18L
1,431 SR
Queue Stats
18W - 37L
1,257 Elo+
Party 1
Thanatos
Thanatos
thomas280198
Thanatos
Level 60
God Stats
2W - 9L
1,339 SR
Queue Stats
18W - 35L
1,262 Elo+
Party 1
Team Averages
Level 71
1,380 SR
1,299 Elo+

VS

Team Averages
Level 87
1,473 SR
1,385 Elo+
Osiris
Osiris
Highmemphis
Osiris
Level 151
God Stats
10W - 5L
1,632 SR
Queue Stats
622W - 568L
1,573 Elo+
Solo
Ravana
Ravana
JohnCarnage1234
Ravana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 39L
1,264 Elo+
Party 2
Ah Puch
Ah Puch
ToMsTaDaMoNsTaa
Ah Puch
Level 48
God Stats
2W - 2L
1,288 SR
Queue Stats
19W - 30L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LePsychopathe95
Discordia
15
4 / 9 / 5
11,252
662
10,950
16,193
5,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
7 / 6 / 5
11,520
678
21,179
25,013
22,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
thomas280198
Thanatos
14
2 / 7 / 10
10,637
626
7,737
20,014
12,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
8 / 7 / 11
13,022
766
17,811
23,947
22,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
12 / 2 / 7
13,044
767
16,995
13,933
14,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 17
11,363
668
18,197
11,508
3,892
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
13
Kills
22
22
Deaths
13
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Osiris
8
7
11
1.93
W
12
2
7
7.75
L
Discordia
LePsychopathe95
Discordia
4
9
5
0.72
W
2
4
17
2.63
L
7
6
5
1.58
L
Thanatos
thomas280198
Thanatos
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,866
Damage
53,003
61,220
Taken
49,388
40,275
Mitigated
40,976
20,052
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
17,811
5,350
1,088
3,170
23,947
22,969
248
4,192
18,836
11,206
36,796
W
16,995
6,248
1,547
4,445
13,933
14,115
754
3,021
10,505
0
35,944
L
Discordia
LePsychopathe95
Discordia
10,950
1,428
0
2,470
16,193
5,442
6
6,344
9,517
53,635
0
W
18,197
1,216
566
3,825
11,508
3,892
1,617
4,140
6,980
43,940
0
L
21,179
3,746
634
10,354
25,013
22,366
0
10,256
14,269
0
48,310
L
Thanatos
thomas280198
Thanatos
7,737
2,902
393
6,201
20,014
12,467
0
6,079
13,582
0
19,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,409
Gold Earned
37,429
200
Minions Killed
159
6
Camps Cleared
7
849,442
Distance Traveled
892,827
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,022
766
50
3
2
283,163
1
W
Ravana
13,044
767
36
2
3
328,869
1
L
Discordia
11,252
662
90
5
3
245,523
0
W
Ah Puch
11,363
668
73
4
2
280,795
0
L
Chaac
11,520
678
77
5
2
305,163
4
L
Thanatos
10,637
626
33
2
1
298,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role