Player Matchup

Ra
Ra
ACI00
Ra
Level 138
God Stats
8W - 8L
1,603 SR
Queue Stats
192W - 164L
1,534 Elo+
Party 4
Xbalanque
Xbalanque
Ateuh
Xbalanque
Level 46
God Stats
7W - 8L
1,527 SR
Queue Stats
124W - 128L
1,522 Elo+
Party 4
Thor
Thor
D3s1Thug
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Chronos
Chronos
DragonBloodLord
Chronos
Level 147
God Stats
4W - 3L
1,719 SR
Queue Stats
150W - 131L
1,575 Elo+
Party 3
King Arthur
King Arthur
GreenDevilDragon
King Arthur
Level 125
God Stats
2W - 9L
1,326 SR
Queue Stats
183W - 167L
1,529 Elo+
Party 3
Team Averages
Level 92
1,535 SR
1,532 Elo+

VS

Team Averages
Level 63
1,650 SR
1,517 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
DirectRhombus85
Bastet
Level 63
God Stats
10W - 3L
2,008 SR
Queue Stats
177W - 114L
1,642 Elo+
Party 1
Thanatos
Thanatos
Limitless III
Thanatos
Level 107
God Stats
22W - 20L
1,569 SR
Queue Stats
411W - 338L
1,573 Elo+
Party 1
Ares
Ares
PrinceRKhaos
Ares
Level 24
God Stats
4W - 4L
1,682 SR
Queue Stats
18W - 25L
1,275 Elo+
Party 2
Scylla
Scylla
SadBoyburner
Scylla
Level 29
God Stats
3W - 0L
1,493 SR
Queue Stats
67W - 56L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 4 / 2
5,728
521
2,418
6,499
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Ateuh
Xbalanque
10
1 / 2 / 0
5,807
528
2,398
5,154
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
7
0 / 6 / 1
4,436
403
1,511
6,362
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 1
6,886
626
4,581
5,723
1,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
GreenDevilDragon
King Arthur
9
1 / 7 / 1
5,630
512
2,946
8,218
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
3 / 1 / 3
6,021
547
3,850
4,564
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
10 / 1 / 0
8,195
745
9,335
6,647
3,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Limitless III
Thanatos
12
4 / 2 / 4
7,150
650
6,113
6,496
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 4
6,074
552
2,777
6,740
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
10
1 / 2 / 2
6,257
569
1,548
4,406
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
20
20
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
3
4.5
L
Ra
1
4
2
0.5
L
Xbalanque
Ateuh
Xbalanque
1
2
0
0.5
L
Thor
0
6
1
0.08
W
10
1
0
10
L
4
1
1
4.5
L
King Arthur
GreenDevilDragon
King Arthur
1
7
1
0.21
W
Thanatos
Limitless III
Thanatos
4
2
4
3
W
2
1
4
4
W
Scylla
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,854
Damage
23,623
31,956
Taken
28,853
11,248
Mitigated
12,967
5,672
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,850
2,807
0
1,757
4,564
1,419
2,389
1,308
3,256
0
28,054
L
Ra
2,418
409
78
2,138
6,499
1,864
0
655
5,764
34,667
0
L
Xbalanque
Ateuh
Xbalanque
2,398
1,044
0
560
5,154
1,975
0
639
4,473
0
33,043
L
Thor
1,511
252
0
106
6,362
1,611
0
2,565
3,797
0
7,941
W
9,335
1,994
0
3,281
6,647
3,725
194
1,240
5,092
0
40,115
L
4,581
1,911
0
748
5,723
1,825
0
466
5,178
39,185
0
L
King Arthur
GreenDevilDragon
King Arthur
2,946
687
0
2,042
8,218
3,973
0
0
7,859
0
23,265
W
Thanatos
Limitless III
Thanatos
6,113
1,448
0
5,398
6,496
2,676
0
1,000
5,467
0
39,934
W
2,777
233
0
2,321
6,740
3,785
915
1,073
5,667
12,330
0
W
Scylla
1,548
441
0
990
4,406
1,362
948
2,378
1,991
31,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
33,697
281
Minions Killed
309
0
Camps Cleared
0
969,046
Distance Traveled
978,925
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,021
547
54
5
0
158,057
0
L
Ra
5,728
521
62
6
0
181,730
0
L
Xbalanque
5,807
528
68
6
0
189,189
0
L
Thor
4,436
403
21
2
0
201,287
2
W
Bastet
8,195
745
76
7
0
210,007
1
L
Chronos
6,886
626
72
7
0
218,951
5
L
King Arthur
5,630
512
58
5
0
177,889
2
W
Thanatos
7,150
650
81
7
0
231,241
3
W
Ares
6,074
552
27
2
0
200,966
3
W
Scylla
6,257
569
71
6
0
178,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role