Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Gold V
Isdiregal
Skadi
Gold V
Level 126
God Stats
3W - 4L
1,858 SR
Queue Stats
188W - 195L
1,315 MMR
Solo
Chang'e
Chang'e
Gold I
SATA83
Chang'e
Gold I
Level 109
God Stats
8W - 8L
1,510 SR
Queue Stats
684W - 679L
1,383 MMR
Solo
Bastet
Bastet
Bronze III
ptitwrap
Bastet
Bronze III
Level 43
God Stats
4W - 2L
1,561 SR
Queue Stats
5W - 8L
1,354 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,586 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,532 SR
1,416 MMR
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold IV
DajasSs7
Freya
Gold IV
Level 146
God Stats
54W - 51L
1,511 SR
Queue Stats
615W - 623L
1,371 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
PereCheper
Morgan Le Fay
Gold IV
Level 128
God Stats
8W - 15L
1,575 SR
Queue Stats
157W - 163L
1,425 MMR
Solo
Izanami
Izanami
Bronze III
Rey_D_Nato
Izanami
Bronze III
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,382 MMR
Solo
Yemoja
Yemoja
Gold IV
Stephen-Live2606
Yemoja
Gold IV
Level 87
God Stats
6W - 3L
1,573 SR
Queue Stats
135W - 136L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 1
6,334
452
6,666
11,185
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
 
Sylvanus
10
1 / 2 / 0
6,163
440
3,155
7,538
3,304
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Isdiregal
Skadi
7
0 / 6 / 0
5,063
362
2,462
6,730
1,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
SATA83
Chang'e
11
1 / 5 / 1
6,812
487
2,314
7,580
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
ptitwrap
Bastet
12
3 / 2 / 0
6,852
489
6,404
9,709
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
GebCliodhnaHou Yi

VS

Bans
MulanAphroditeAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
3 / 2 / 3
7,618
544
5,326
10,467
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Freya
DajasSs7
Freya
14
0 / 1 / 0
7,780
556
6,413
9,860
3,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Morgan Le Fay
PereCheper
Morgan Le Fay
13
9 / 1 / 2
8,794
628
8,374
5,713
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Rey_D_Nato
Izanami
12
2 / 1 / 3
7,716
551
5,823
6,781
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 0 / 4
7,101
507
3,182
8,772
6,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
16
16
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
1
0.5
L
Sylvanus
 
Sylvanus
1
2
0
0.5
W
Tsukuyomi
 
Tsukuyomi
3
2
3
2.25
W
Freya
DajasSs7
Freya
0
1
0
0
L
Skadi
Isdiregal
Skadi
0
6
0
0
W
Morgan Le Fay
PereCheper
Morgan Le Fay
9
1
2
10
W
Izanami
Rey_D_Nato
Izanami
2
1
3
3.5
L
Chang'e
SATA83
Chang'e
1
5
1
0.3
W
2
0
4
4
L
Bastet
ptitwrap
Bastet
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,001
Damage
29,118
42,742
Taken
41,593
15,436
Mitigated
17,572
10,840
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,666
1,466
0
3,093
11,185
5,537
0
4,019
7,126
0
29,640
L
Sylvanus
 
Sylvanus
3,155
1,252
398
2,153
7,538
3,304
132
1,662
5,836
23,649
5,961
W
Tsukuyomi
 
Tsukuyomi
5,326
868
0
1,077
10,467
3,343
41
750
9,610
0
50,112
W
Freya
DajasSs7
Freya
6,413
2,551
0
4,228
9,860
3,992
1,021
0
9,229
41,692
6,202
L
Skadi
Isdiregal
Skadi
2,462
1,339
0
0
6,730
1,665
0
3,192
3,450
0
14,276
W
Morgan Le Fay
PereCheper
Morgan Le Fay
8,374
1,601
0
1,246
5,713
2,372
42
1,157
4,556
48,482
0
W
Izanami
Rey_D_Nato
Izanami
5,823
4,394
0
1,243
6,781
1,706
432
2,073
4,708
0
53,626
L
Chang'e
SATA83
Chang'e
2,314
39
74
2,190
7,580
2,171
0
3,518
3,868
33,269
0
W
3,182
1,400
2,220
3,566
8,772
6,159
264
1,145
7,547
16,041
0
L
Bastet
ptitwrap
Bastet
6,404
1,499
0
2,932
9,709
2,759
0
3,986
5,571
0
39,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,224
Gold Earned
39,009
287
Minions Killed
399
0
Camps Cleared
0
1,173,210
Distance Traveled
1,377,436
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,334
452
56
4
0
288,261
2
L
Sylvanus
6,163
440
54
4
0
194,914
0
W
Tsukuyomi
7,618
544
87
6
0
301,062
5
W
Freya
7,780
556
90
6
0
240,527
2
L
Skadi
5,063
362
27
2
0
164,612
2
W
Morgan Le Fay
8,794
628
75
5
0
288,308
4
W
Izanami
7,716
551
116
8
0
273,008
1
L
Chang'e
6,812
487
60
4
0
218,533
0
W
Yemoja
7,101
507
31
2
0
274,531
3
L
Bastet
6,852
489
90
6
0
306,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role