Player Matchup

Hel
Hel
ByXenoXx_
Hel
Level 97
God Stats
7W - 1L
1,922 SR
Queue Stats
206W - 210L
1,467 Elo+
Solo
Ymir
Ymir
MrBankshots
Ymir
Level 104
God Stats
19W - 12L
1,658 SR
Queue Stats
209W - 194L
1,476 Elo+
Party 2
Neith
Neith
MrKillxSwitchx
Neith
Level 101
God Stats
6W - 8L
1,536 SR
Queue Stats
266W - 248L
1,460 Elo+
Party 2
Set
Set
Randoudou
Set
Level 124
God Stats
3W - 3L
1,600 SR
Queue Stats
108W - 104L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
Swiftshots2k
Kuzenbo
Level 109
God Stats
1W - 3L
1,385 SR
Queue Stats
347W - 350L
1,482 Elo+
Party 2
Team Averages
Level 107
1,620 SR
1,479 Elo+

VS

Team Averages
Level 107
1,525 SR
1,516 Elo+
Ares
Ares
Domixus
Ares
Level 127
God Stats
7W - 5L
1,575 SR
Queue Stats
362W - 333L
1,596 Elo+
Party 1
Ne Zha
Ne Zha
IceMint78
Ne Zha
Level 155
God Stats
3W - 5L
1,541 SR
Queue Stats
1,033W - 1,033L
1,538 Elo+
Solo
Danzaburou
Danzaburou
Maxi oKs
Danzaburou
Level 77
God Stats
6W - 8L
1,414 SR
Queue Stats
349W - 443L
1,434 Elo+
Party 1
Atlas
Atlas
PrinzShari
Atlas
Level 72
God Stats
27W - 16L
1,644 SR
Queue Stats
114W - 96L
1,599 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xbocttik
Morgan Le Fay
Level 103
God Stats
6W - 6L
1,449 SR
Queue Stats
127W - 132L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
10,617
366
5,741
13,720
10,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 8
10,914
376
7,751
23,904
28,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 7 / 4
13,274
458
22,784
19,147
9,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 8 / 1
12,613
435
15,108
31,356
34,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Swiftshots2k
Kuzenbo
20
5 / 6 / 3
12,991
448
15,148
27,410
18,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Domixus
Ares
19
5 / 4 / 18
14,298
493
15,990
31,770
40,210
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
IceMint78
Ne Zha
20
6 / 2 / 12
14,721
508
16,629
24,054
13,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Maxi oKs
Danzaburou
20
3 / 6 / 9
15,930
549
12,758
18,393
7,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
20
11 / 3 / 10
15,356
530
24,312
21,110
26,842
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
xbocttik
Morgan Le Fay
20
5 / 2 / 17
14,031
484
16,326
16,483
7,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
96
17
Kills
30
30
Deaths
17
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Ares
Domixus
Ares
5
4
18
3.5
W
Ne Zha
IceMint78
Ne Zha
6
2
12
6
W
Danzaburou
Maxi oKs
Danzaburou
3
6
9
1.25
L
1
4
8
1.25
L
7
7
4
1.29
W
Atlas
11
3
10
5.33
L
4
8
1
0.56
L
Kuzenbo
Swiftshots2k
Kuzenbo
5
6
3
1.08
W
Morgan Le Fay
xbocttik
Morgan Le Fay
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,532
Damage
86,015
115,537
Taken
111,810
101,827
Mitigated
95,314
25,741
Healing
38,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,741
124
2,691
4,540
13,720
10,618
0
5,799
7,704
60,018
0
W
Ares
Domixus
Ares
15,990
1,059
1,694
9,723
31,770
40,210
1,111
9,351
22,171
52,771
0
W
Ne Zha
IceMint78
Ne Zha
16,629
5,197
0
8,954
24,054
13,125
1,020
9,286
14,698
0
136,342
W
Danzaburou
Maxi oKs
Danzaburou
12,758
4,693
0
6,106
18,393
7,824
5,861
2,727
15,666
0
126,797
L
7,751
1,048
0
1,966
23,904
28,345
0
14,270
9,056
24,750
0
L
22,784
11,557
0
4,525
19,147
9,674
148
6,937
12,020
0
112,234
W
Atlas
24,312
6,685
0
4,359
21,110
26,842
1,181
2,738
18,300
84,094
0
L
15,108
7,903
0
5,223
31,356
34,617
367
17,078
12,873
0
95,627
L
Kuzenbo
Swiftshots2k
Kuzenbo
15,148
3,357
0
6,796
27,410
18,573
0
9,700
17,222
104,211
0
W
Morgan Le Fay
xbocttik
Morgan Le Fay
16,326
1,089
599
6,915
16,483
7,313
2,052
6,994
9,331
76,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,409
Gold Earned
74,336
647
Minions Killed
635
0
Camps Cleared
0
2,330,170
Distance Traveled
2,666,608
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,617
366
130
4
0
419,666
3
W
Ares
14,298
493
58
2
0
546,129
4
W
Ne Zha
14,721
508
140
5
0
601,344
5
W
Danzaburou
15,930
549
207
7
0
514,409
2
L
Ymir
10,914
376
37
1
0
471,211
4
L
Neith
13,274
458
172
6
0
438,656
10
W
Atlas
15,356
530
121
4
0
528,291
6
L
Set
12,613
435
164
6
0
469,113
3
L
Kuzenbo
12,991
448
144
5
0
531,524
2
W
Morgan Le Fay
14,031
484
109
4
0
476,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role