Player Matchup

Bastet
Bastet
LIQUIDSONn
Bastet
Level 77
God Stats
4W - 4L
1,509 SR
Queue Stats
206W - 311L
1,329 Elo+
Solo
Sol
Sol
pecton92i
Sol
Level 89
God Stats
11W - 11L
1,538 SR
Queue Stats
72W - 184L
1,253 Elo+
Party 1
Sun Wukong
Sun Wukong
scedek92
Sun Wukong
Level 89
God Stats
6W - 15L
1,497 SR
Queue Stats
81W - 192L
1,307 Elo+
Party 1
Team Averages
Level 85
1,515 SR
1,296 Elo+

VS

Team Averages
Level 44
1,582 SR
1,434 Elo+
Hel
Hel
ShuffleDaniel
Hel
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,444 Elo+
Party 2
Terra
Terra
aitainleuh
Terra
Level 31
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
xI_KinG-_-
Hercules
Level 47
God Stats
3W - 4L
1,560 SR
Queue Stats
15W - 26L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LIQUIDSONn
Bastet
15
4 / 4 / 11
12,850
643
18,310
19,139
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
11 / 1 / 5
14,328
716
30,959
14,102
5,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
scedek92
Sun Wukong
17
4 / 0 / 12
12,708
635
13,740
15,609
17,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 1
10,718
536
5,003
18,335
6,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
14
1 / 6 / 4
10,927
546
13,278
28,228
29,718
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
xI_KinG-_-
Hercules
15
3 / 6 / 1
11,382
569
18,549
26,285
22,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
5
5
Deaths
19
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
LIQUIDSONn
Bastet
4
4
11
2.38
L
1
7
1
0.21
L
Terra
1
6
4
0.5
W
11
1
5
13.5
W
Sun Wukong
scedek92
Sun Wukong
4
0
12
10
L
Hercules
xI_KinG-_-
Hercules
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,009
Damage
36,830
48,850
Taken
72,848
29,971
Mitigated
58,126
18,529
Healing
20,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
LIQUIDSONn
Bastet
18,310
4,214
0
7,622
19,139
7,124
0
7,211
11,928
0
48,749
L
5,003
1,020
2,760
3,852
18,335
6,358
0
4,304
13,748
41,333
0
L
Terra
13,278
1,666
2,239
3,630
28,228
29,718
0
13,445
14,126
29,605
0
W
30,959
8,142
0
6,617
14,102
5,567
1,928
4,467
9,635
78,588
0
W
Sun Wukong
scedek92
Sun Wukong
13,740
2,727
216
4,074
15,609
17,280
498
7,828
7,781
0
33,759
L
Hercules
xI_KinG-_-
Hercules
18,549
5,233
890
6,838
26,285
22,050
0
14,488
11,210
0
50,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,886
Gold Earned
33,027
196
Minions Killed
188
10
Camps Cleared
6
1,171,988
Distance Traveled
967,487
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,850
643
45
2
5
393,794
6
L
Hel
10,718
536
78
4
2
293,193
0
L
Terra
10,927
546
46
2
0
343,880
4
W
Sol
14,328
716
105
5
4
379,140
1
W
Sun Wukong
12,708
635
46
2
1
399,054
0
L
Hercules
11,382
569
64
3
4
330,414
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role