Player Matchup

Neith
Neith
BadManSam
Neith
Level 70
God Stats
18W - 11L
1,581 SR
Queue Stats
72W - 86L
1,417 Elo+
Party 1
Vulcan
Vulcan
FireAngel27
Vulcan
Level 26
God Stats
6W - 11L
1,339 SR
Queue Stats
7W - 15L
1,280 Elo+
Party 1
Sobek
Sobek
Hughkit
Sobek
Level 120
God Stats
2W - 2L
1,611 SR
Queue Stats
13W - 27L
1,358 Elo+
Party 1
Team Averages
Level 72
1,511 SR
1,352 Elo+

VS

Team Averages
Level 71
1,562 SR
1,433 Elo+
Atlas
Atlas
Kyoko3443
Atlas
Level 25
God Stats
1W - 1L
1,691 SR
Queue Stats
32W - 63L
1,296 Elo+
Party 2
Anhur
Anhur
Swiift002
Anhur
Level 66
God Stats
3W - 8L
1,427 SR
Queue Stats
42W - 36L
1,507 Elo+
Solo
Anubis
Anubis
XDragoX5
Anubis
Level 122
God Stats
6W - 4L
1,568 SR
Queue Stats
171W - 208L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BadManSam
Neith
13
10 / 0 / 2
8,422
842
8,631
4,202
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
10
1 / 2 / 11
6,913
691
4,050
3,563
836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Hughkit
Sobek
11
1 / 0 / 8
7,330
733
3,098
7,075
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kyoko3443
Atlas
8
0 / 6 / 2
5,738
574
1,335
6,864
2,483
Anhur
Swiift002
Anhur
11
1 / 2 / 1
6,396
640
3,552
5,163
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
XDragoX5
Anubis
10
1 / 4 / 1
6,155
616
4,563
5,877
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
BadManSam
Neith
10
0
2
11
W
Vulcan
1
2
11
3.25
W
Sobek
Hughkit
Sobek
1
0
8
5
L
Atlas
Kyoko3443
Atlas
0
6
2
0.17
L
Anhur
Swiift002
Anhur
1
2
1
0.75
L
Anubis
XDragoX5
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,779
Damage
9,450
14,840
Taken
17,904
10,072
Mitigated
7,035
4,643
Healing
1,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BadManSam
Neith
8,631
3,388
0
1,135
4,202
1,570
2,102
1,484
2,718
0
29,657
W
Vulcan
4,050
1,853
0
0
3,563
836
49
3,017
546
16,258
0
W
Sobek
Hughkit
Sobek
3,098
0
0
3,508
7,075
7,666
112
1,620
5,455
8,812
0
L
Atlas
Kyoko3443
Atlas
1,335
590
0
0
6,864
2,483
0
3,304
3,560
5,662
0
L
Anhur
Swiift002
Anhur
3,552
1,348
0
427
5,163
2,086
0
1,822
3,341
0
24,398
L
Anubis
XDragoX5
Anubis
4,563
0
0
740
5,877
2,466
0
2,106
3,771
23,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,665
Gold Earned
18,289
95
Minions Killed
117
3
Camps Cleared
5
518,563
Distance Traveled
459,423
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,422
842
53
5
1
178,527
0
W
Vulcan
6,913
691
28
3
1
159,389
0
W
Sobek
7,330
733
14
1
1
180,647
0
L
Atlas
5,738
574
10
1
0
126,864
0
L
Anhur
6,396
640
57
6
4
172,957
5
L
Anubis
6,155
616
50
5
1
159,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role