Player Matchup

Susano
Susano
 
Susano
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
F3RGOD5792
Neith
Level 12
God Stats
0W - 1L
1,619 SR
Queue Stats
1W - 1L
1,660 Elo+
Party 2
Baron Samedi
Baron Samedi
IDBR
Baron Samedi
Level 120
God Stats
1W - 1L
1,446 SR
Queue Stats
8W - 7L
1,458 Elo+
Party 2
Sol
Sol
SoeiTempest
Sol
Level 10
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
eduPR780
Vamana
Level 58
God Stats
0W - 1L
1,576 SR
Queue Stats
22W - 23L
1,475 Elo+
Party 2
Team Averages
Level 57
1,523 SR
1,518 Elo+

VS

Team Averages
Level 92
1,467 SR
1,460 Elo+
Artio
Artio
Ale_PR1
Artio
Level 90
God Stats
9W - 3L
1,550 SR
Queue Stats
338W - 351L
1,453 Elo+
Party 1
Bellona
Bellona
Clearly Goon
Bellona
Level 107
God Stats
62W - 56L
1,520 SR
Queue Stats
150W - 156L
1,434 Elo+
Solo
Skadi
Skadi
iStaminBus--
Skadi
Level 121
God Stats
9W - 12L
1,517 SR
Queue Stats
467W - 410L
1,476 Elo+
Party 1
Bastet
Bastet
iVoidz---
Bastet
Level 114
God Stats
21W - 8L
1,594 SR
Queue Stats
235W - 211L
1,495 Elo+
Party 1
Olorun
Olorun
xRvmmel-
Olorun
Level 28
God Stats
6W - 5L
1,156 SR
Queue Stats
82W - 85L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
4 / 6 / 0
9,407
448
10,367
16,044
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
2 / 6 / 0
8,538
407
5,316
15,038
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
IDBR
Baron Samedi
13
0 / 5 / 2
8,222
392
12,426
21,340
21,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 11 / 2
8,146
388
9,171
17,484
5,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
eduPR780
Vamana
13
0 / 3 / 1
8,414
401
7,897
18,012
16,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Ale_PR1
Artio
17
2 / 0 / 11
11,093
528
7,742
26,187
17,316
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Clearly Goon
Bellona
18
3 / 0 / 5
12,182
580
9,845
16,681
15,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 2 / 4
13,580
647
19,517
14,871
6,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
iVoidz---
Bastet
20
9 / 1 / 13
13,161
627
17,405
15,444
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
xRvmmel-
Olorun
16
5 / 3 / 7
11,011
524
10,758
12,982
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
6
Kills
31
31
Deaths
6
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
6
0
0.67
W
Artio
Ale_PR1
Artio
2
0
11
7.5
W
Bellona
Clearly Goon
Bellona
3
0
5
5.5
L
Neith
2
6
0
0.33
L
Baron Samedi
IDBR
Baron Samedi
0
5
2
0.2
L
0
11
2
0.09
L
Vamana
eduPR780
Vamana
0
3
1
0.17
W
12
2
4
7
W
Bastet
iVoidz---
Bastet
9
1
13
15.5
W
Olorun
xRvmmel-
Olorun
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,177
Damage
65,267
87,918
Taken
86,165
54,463
Mitigated
50,857
20,571
Healing
35,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
10,367
2,150
0
3,754
16,044
6,188
0
2,204
13,840
0
60,323
W
Artio
Ale_PR1
Artio
7,742
492
518
13,386
26,187
17,316
1,406
6,075
19,977
66,223
0
W
Bellona
Clearly Goon
Bellona
9,845
5,860
479
5,893
16,681
15,675
2,904
3,592
12,271
0
70,885
L
Neith
5,316
3,487
0
2,208
15,038
4,756
1,136
1,872
13,166
0
38,293
L
Baron Samedi
IDBR
Baron Samedi
12,426
818
480
5,676
21,340
21,934
0
6,891
14,449
42,508
0
L
9,171
4,335
0
1,370
17,484
5,357
0
4,913
12,571
46,367
0
L
Vamana
eduPR780
Vamana
7,897
2,659
0
7,083
18,012
16,228
0
1,705
16,307
9,935
38,314
W
19,517
11,930
0
3,006
14,871
6,208
1,644
3,679
11,147
0
127,785
W
Bastet
iVoidz---
Bastet
17,405
3,721
0
6,835
15,444
5,883
3,308
3,624
11,749
0
92,898
W
Olorun
xRvmmel-
Olorun
10,758
4,253
580
5,139
12,982
5,775
4,490
6,830
6,152
55,049
6,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,727
Gold Earned
61,027
413
Minions Killed
652
0
Camps Cleared
0
1,782,136
Distance Traveled
2,178,789
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,407
448
98
5
0
414,410
5
W
Artio
11,093
528
100
5
0
435,737
5
W
Bellona
12,182
580
127
6
0
447,367
7
L
Neith
8,538
407
81
4
0
320,309
0
L
Baron Samedi
8,222
392
43
2
0
356,783
6
L
Sol
8,146
388
96
5
0
324,256
1
L
Vamana
8,414
401
95
5
0
366,378
1
W
Skadi
13,580
647
189
9
0
422,488
2
W
Bastet
13,161
627
149
7
0
491,202
3
W
Olorun
11,011
524
87
4
0
381,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role