Player Matchup

Ganesha
Ganesha
AnMHu3King
Ganesha
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,496 Elo+
Party 3
Amaterasu
Amaterasu
Eclypsew
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 3
Anhur
Anhur
JamiroBelezão
Anhur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,583 Elo+
Party 3
Nox
Nox
Salvão
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,496 Elo+
Party 3
Nemesis
Nemesis
Stedyy
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,556 Elo+
Party 3
Team Averages
Level 53
1,500 SR
1,526 Elo+

VS

Team Averages
Level 82
1,516 SR
1,617 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
KidCavalão
Discordia
Level 29
God Stats
5W - 1L
1,716 SR
Queue Stats
241W - 27L
1,935 Elo+
Party 1
Ares
Ares
PinkyeMoon
Ares
Level 48
God Stats
5W - 6L
1,385 SR
Queue Stats
131W - 151L
1,445 Elo+
Party 2
Anhur
Anhur
bereguenaite
Anhur
Level 107
God Stats
2W - 4L
1,144 SR
Queue Stats
338W - 438L
1,417 Elo+
Party 2
Tsukuyomi
Tsukuyomi
الكلبالكل
Tsukuyomi
Level 69
God Stats
7W - 0L
1,834 SR
Queue Stats
245W - 48L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnMHu3King
Ganesha
5
0 / 3 / 1
4,338
434
2,263
7,450
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Eclypsew
Amaterasu
8
1 / 4 / 0
4,824
482
2,478
7,457
4,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 0
4,825
483
4,222
6,675
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
6
0 / 5 / 0
4,100
410
828
4,862
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Stedyy
Nemesis
6
0 / 4 / 0
4,039
404
510
5,635
894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
4 / 0 / 1
6,117
612
5,660
4,729
2,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
KidCavalão
Discordia
13
5 / 0 / 3
7,158
716
5,095
2,279
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 6
5,164
516
2,262
8,116
3,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
5 / 1 / 1
5,491
549
5,742
3,884
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 0 / 2
6,158
616
3,318
4,253
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
19
19
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
1
4.5
L
Ganesha
AnMHu3King
Ganesha
0
3
1
0.17
L
Amaterasu
Eclypsew
Amaterasu
1
4
0
0.25
L
1
3
0
0.33
W
Discordia
KidCavalão
Discordia
5
0
3
6.5
W
0
1
6
3
L
Nox
0
5
0
0
L
Nemesis
Stedyy
Nemesis
0
4
0
0
W
5
1
1
5.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,301
Damage
22,077
32,079
Taken
23,261
11,708
Mitigated
8,541
6,755
Healing
8,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,660
1,519
0
1,844
4,729
2,156
0
0
4,503
0
30,064
L
Ganesha
AnMHu3King
Ganesha
2,263
909
0
1,321
7,450
3,578
0
2,177
5,237
5,266
0
L
Amaterasu
Eclypsew
Amaterasu
2,478
1,270
0
2,186
7,457
4,396
0
336
6,758
0
14,655
L
4,222
3,079
0
2,350
6,675
1,420
0
1,845
4,716
0
30,226
W
Discordia
KidCavalão
Discordia
5,095
318
0
730
2,279
662
0
575
1,704
51,415
0
W
2,262
285
115
2,500
8,116
3,597
0
1,955
6,161
10,861
0
L
Nox
828
173
0
420
4,862
1,420
0
1,913
2,851
12,705
0
L
Nemesis
Stedyy
Nemesis
510
144
0
478
5,635
894
0
826
4,678
0
13,489
W
5,742
3,286
0
1,346
3,884
972
0
461
3,387
0
27,245
W
3,318
787
0
2,319
4,253
1,154
0
100
4,117
0
34,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,126
Gold Earned
30,088
157
Minions Killed
336
0
Camps Cleared
0
878,698
Distance Traveled
1,002,120
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,117
612
75
8
0
209,908
3
L
Ganesha
4,338
434
0
0
0
157,320
0
L
Amaterasu
4,824
482
31
3
0
178,212
2
L
Anhur
4,825
483
63
6
0
177,462
3
W
Discordia
7,158
716
111
11
0
202,565
3
W
Ares
5,164
516
18
2
0
182,526
4
L
Nox
4,100
410
33
3
0
153,268
0
L
Nemesis
4,039
404
30
3
0
212,436
1
W
Anhur
5,491
549
52
5
0
184,091
2
W
Tsukuyomi
6,158
616
80
8
0
223,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role