Player Matchup

Osiris
Osiris
Bevlin
Osiris
Level 130
God Stats
23W - 8L
1,748 SR
Queue Stats
564W - 483L
1,595 Elo+
Solo
Discordia
Discordia
FnR Joker
Discordia
Level 99
God Stats
4W - 3L
1,605 SR
Queue Stats
35W - 34L
1,580 Elo+
Party 2
Xing Tian
Xing Tian
Papa Lucasss
Xing Tian
Level 72
God Stats
17W - 10L
1,731 SR
Queue Stats
249W - 233L
1,638 Elo+
Party 2
Hachiman
Hachiman
Quiperstein
Hachiman
Level 125
God Stats
4W - 3L
1,688 SR
Queue Stats
170W - 126L
1,668 Elo+
Party 2
Cliodhna
Cliodhna
SteveJobsAlive
Cliodhna
Level 156
God Stats
26W - 17L
1,710 SR
Queue Stats
320W - 275L
1,690 Elo+
Party 2
Team Averages
Level 116
1,696 SR
1,634 Elo+

VS

Team Averages
Level 117
1,604 SR
1,579 Elo+
Ra
Ra
KoleTrain07
Ra
Level 89
God Stats
4W - 4L
1,529 SR
Queue Stats
374W - 419L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
Kuxro
Sun Wukong
Level 116
God Stats
7W - 7L
1,578 SR
Queue Stats
527W - 488L
1,585 Elo+
Party 1
Cernunnos
Cernunnos
TBKfck
Cernunnos
Level 128
God Stats
44W - 42L
1,636 SR
Queue Stats
230W - 237L
1,599 Elo+
Party 3
Bacchus
Bacchus
calissdecriss
Bacchus
Level 127
God Stats
4W - 7L
1,567 SR
Queue Stats
209W - 215L
1,595 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ledellia
Tsukuyomi
Level 123
God Stats
21W - 13L
1,708 SR
Queue Stats
381W - 358L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bevlin
Osiris
17
11 / 2 / 8
11,335
630
18,483
18,285
18,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
FnR Joker
Discordia
14
2 / 6 / 5
9,007
500
8,115
11,062
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Papa Lucasss
Xing Tian
12
1 / 4 / 6
8,331
463
2,672
15,513
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Quiperstein
Hachiman
14
1 / 2 / 5
8,893
494
8,083
11,214
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
18
11 / 0 / 4
11,600
644
12,595
12,953
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 3
10,136
563
13,297
11,322
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Kuxro
Sun Wukong
14
1 / 10 / 2
8,451
470
5,899
17,053
9,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cernunnos
TBKfck
Cernunnos
15
2 / 4 / 3
8,668
482
9,784
13,401
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
12
0 / 1 / 8
7,867
437
5,567
9,507
11,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ledellia
Tsukuyomi
13
5 / 7 / 3
8,539
474
10,245
13,779
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
26
Kills
14
14
Deaths
26
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bevlin
Osiris
11
2
8
7.5
W
Discordia
FnR Joker
Discordia
2
6
5
0.75
L
6
4
3
1.88
L
Sun Wukong
Kuxro
Sun Wukong
1
10
2
0.2
W
Xing Tian
Papa Lucasss
Xing Tian
1
4
6
1
W
Hachiman
Quiperstein
Hachiman
1
2
5
1.75
W
Cliodhna
11
0
4
13
L
Cernunnos
TBKfck
Cernunnos
2
4
3
0.88
L
Bacchus
0
1
8
4
L
Tsukuyomi
ledellia
Tsukuyomi
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,948
Damage
44,792
69,027
Taken
65,062
46,320
Mitigated
34,457
16,523
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bevlin
Osiris
18,483
6,541
0
4,940
18,285
18,790
1,444
2,252
16,033
8,575
60,138
W
Discordia
FnR Joker
Discordia
8,115
380
0
1,233
11,062
3,745
773
4,238
6,824
48,274
0
L
13,297
985
676
4,167
11,322
4,893
0
4,051
7,183
78,387
0
L
Sun Wukong
Kuxro
Sun Wukong
5,899
1,884
0
4,261
17,053
9,401
1,350
1,389
15,009
0
48,661
W
Xing Tian
Papa Lucasss
Xing Tian
2,672
275
480
1,500
15,513
15,181
261
6,962
8,551
22,161
0
W
Hachiman
Quiperstein
Hachiman
8,083
2,913
0
3,118
11,214
3,844
1,155
2,893
8,321
0
54,565
W
Cliodhna
12,595
2,397
0
5,252
12,953
4,760
540
3,184
9,769
0
93,063
L
Cernunnos
TBKfck
Cernunnos
9,784
4,068
0
4,073
13,401
4,649
0
1,046
12,161
0
64,794
L
Bacchus
5,567
856
0
2,030
9,507
11,098
0
3,570
5,725
16,642
0
L
Tsukuyomi
ledellia
Tsukuyomi
10,245
2,487
0
3,386
13,779
4,416
0
3,323
10,209
0
47,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,166
Gold Earned
43,661
456
Minions Killed
469
0
Camps Cleared
0
1,714,623
Distance Traveled
1,756,696
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,335
630
97
5
0
339,301
7
W
Discordia
9,007
500
100
6
0
317,127
4
L
Ra
10,136
563
150
8
0
353,512
1
L
Sun Wukong
8,451
470
94
5
0
307,828
1
W
Xing Tian
8,331
463
31
2
0
325,705
8
W
Hachiman
8,893
494
100
6
0
306,286
1
W
Cliodhna
11,600
644
128
7
0
426,204
5
L
Cernunnos
8,668
482
123
7
0
321,353
10
L
Bacchus
7,867
437
24
1
0
386,686
7
L
Tsukuyomi
8,539
474
78
4
0
387,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role